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Lucia Nightfire

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Posts posted by Lucia Nightfire

  1. Would help to see your edit menu settings, like if Snap was checked or not. Would help to know what Grid Options settings you have checked. Would help to know what your reference is, World, Local or Reference. Would also help to know what your draw distance is and how far away from your avatar the object is.

  2. WhosYour Daddy

    ImYour Daddy

    ListenToYour Daddy

    ObeyYour Daddy

    Sugar Daddy

    MyBabys Daddy

    Bone Daddy

    IssuesWith Daddy

    JokeFactory Daddy

    LongLegged Daddy

    Mac Daddy

    DayCare Daddy

    Deadbeat Dad

    Big Papa

    Johns Papa

    LukeIAmYour Father

    IHaveNo Father

    TheGod Father

    LikeSonLike Father

  3. 7 hours ago, Lucia Nightfire said:

    They purposely made that name unavailable it seems.

    Now llName2Key() finally shows a key for Your Mama. Curious why it wasn't showing a key while I tried to claim that name which I was told was not available.

  4. 12 hours ago, Bree Giffen said:

    This is why I suggested a central location where everyone arrives into SL regardless of where they logged out. This Nexus will create a crowd that makes people know they are in a large community. It will also impress new users who first arrive. You don’t have to stay at a Nexus since it’s just an entry point to the rest of SL. It’s a place where strangers meet without any purpose. A place for accidental meetings and serendipitous events. Where do we get things like that in SL? Nowhere. 

    And it would also be a nexus for trolling/spamming/lagging/crashing on a scale 1000x bigger than infohubs and LL isn't going to moderate it.

    • Like 2
    • Thanks 2
  5. 12 hours ago, Janet Voxel said:

    As long as there’s a limit to how many people you can have on a sim, you’re never going to experience a truly crowded place in Second life. As long as you start to lag, or it takes forever to load a sim when there’s more than 15 people on a sim, you’re going to have people that aren’t willing to stick around.

    Its always been like this. When LL solves one of these two problems or both, you might start to see places with more people. As it is though, none of this is really new.

    LL recently updated their jelly dolls protocol. The problem with both jellydolls and even impostors is that all data for the mesh those users wear is still being downloaded, rigged and calculated.

    So if I go to an event with a max non-impostors of 1 & max complexity of 20k and I see literally 50 impostored avatars, they eventually start turning into jelly dolls because their mesh is being downloaded, rigged and complexity calculated while they are all rendered in sprite form. That downloading, rigging, calculating and finally jellydolling consumes ram and lags me just as much as if I had half of them fully rendered from the start.

    There is also an issue with the viewer seeing agents far outside your draw distance and still downloading their mesh, etc as well.

    LL needs to block downloading of attachments for impostored agents and honor draw distance and not process data for agents and their attachments outside of it.

    • Like 5
  6. Because the teleport protocol routes people to the nearest accessible parcel if they are not allowed at the destination they initially tried.

    I wish LL would change that to just give a message that you're not allowed at the location, otherwise it just aids griefers with re-entry to another location in a region without them having to manually try finding one themself, not to mention, routes bots as well.

    • Like 2
  7. We don't need both Wear and Add.

    I think "Wear" needs to finally go bye bye or remove Add and replace Wear's funcitonality with Add's.

    Also, why was Drop and Inspect removed?

    Are we slowly going to strip out all the lesser used UI features and not offer any way to use their functionality?

    Is the LL viewer UI going to end up like Sansar's barren and boring viewer UI?

    • Like 1
    • Haha 2
  8. 14 hours ago, anuk2939mk2 said:

    Since This Situation are happening. I'll not spamming any randoms in the future. on the IM and Group Chat. for an Reason that Happened in Yesterday

    Except you did it again TODAY a few hours after this comment! 🙄

    Out of the blue starting an OP in an anime group talking about a truck, how much you want one and posting a marketplace link...

    I think your behavior is quite intentional.

    • Like 2
  9. 2 hours ago, anuk2939mk2 said:

    I'm not Doing something wrong on the group! I didn't want to banned here in SL!

    I've caught you bringing up products, business and locations in unrelated groups many times before, except you like to do it indirectly like,

    "Has anyone tried <insert product here> before? I like it! You will like it too!" or "Has anyone been to <insert business location here> before? I like them. You will like them too!"

    just like when you used unrelated groups to show us how much you "liked" a certain ship girl RP sim or a certain aircraft maker's planes or a certain freight game system and depot.

    And you even IM people that already replied in disinterest in the group chat and keep talking to them about it.

    Something tells me you pissed off enough/wrong people, heh.

    • Like 7
  10. 15 hours ago, Rolig Loon said:

    Attachments will always have the group that the avatar has active.  

    Unless it's a temp attachment and the user hasn't changed their group after it attached.

    By "temp", I mean attached via llAttachToAvatarTemp().

    • Like 1
  11. 10 hours ago, Coffee Pancake said:

    Ebbe's said plenty of things that have aged like milk.

    Like, "Let's be the millionth company to chase after VR! Who cares if my pipe dream causes massive layoffs and wastes millions of dollars and eventually causes the company to be sold to the sharks? I'll still have a job after it all blows up anyway and my boy can have fun playing mini-me!". 😆

    • Thanks 1
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