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Everything posted by Lucia Nightfire
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Whenever I see a new region version, I open the script editor and go to Help > Keyword Help to create/update a keywords file in AppData\Local. If I see a new uuid in that file name versus what I have on record, something changed.
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linkset_data() still uses the input, integer name instead of string name. 😉 Also, empty values used with llLinksetDataWrite() return 0 and no key is stored. Shouldn't that return 3 "empty string passed as a value"?
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I check for new functions/constants/events all the time on aditi whenever I see a new region version. This isn't "official" yet as there are no wiki pages, nor did any Linden say it was being worked on.
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So something I never expected would come is coming soon. "Linkset Data" This is dedicated memory with synchronous read/write capability in KVP form factor, currently with a 64KiB allotment for the whole linkset object. New functions: llLinksetDataAvailable() - Read amount of memory available. llLinksetDataCountKeys() - Read number of keys used. llLinksetDataRead() - Read key value data. llLinksetDataWrite() - Create/Update key value data. llLinksetDataDelete() - Delete key value data. llLinksetDataReset() - Delete all keys. llLinksetDataListKeys() - List all keys in a range. llLinksetDataFindKeys() - Find keys by name in a range. New event: linkset_data(integer event, string KeyName, string KeyValue) This event is mainly for accounting feedback purposes as all functions are actually synchronous. You don't "have" to include this event for functionality. new constants (returned with the event field in linkset_data()): LINKSETDATA_UPDATE LINKSETDATA_DELETE LINKSETDATA_RESET There are a dozen feature requests for something like this over the years with the most recently accepted request being https://jira.secondlife.com/browse/BUG-37766 Thoughts?
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This sounds like https://jira.secondlife.com/browse/BUG-232714
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Belleza Announcing New Gen.X Body and Event
Lucia Nightfire replied to Lysistrata Szapira's topic in Your Avatar
Animesh attach slots are a precious commodity. If you only have a Basic account, you can only have 1 animesh genitals or 1animesh tail or 1 animesh wings or 1 animesh pet at a time. -
Belleza Announcing New Gen.X Body and Event
Lucia Nightfire replied to Lysistrata Szapira's topic in Your Avatar
You'd think they'd learn from Session (The V) instead of from ASA (The P)... -
RIght, I dread local chat, group chat and IMs becoming Twitch chat. People who only know how to communicate through gestures is bad enough.
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Belleza Announcing New Gen.X Body and Event
Lucia Nightfire replied to Lysistrata Szapira's topic in Your Avatar
Maybe something for a Firestorm dev to tackle, then dangle in front of LL. -
Belleza Announcing New Gen.X Body and Event
Lucia Nightfire replied to Lysistrata Szapira's topic in Your Avatar
Technically, Andy Horse Female by Furry Andy was the first to have a built-in bento vag even though it was never mentioned in the listing. It uses the hind leg bones for the "spreading". -
Memory issue when loading data from notecard into lists
Lucia Nightfire replied to Bones Outlander's topic in LSL Scripting
Why do logins/logouts need such "precision"? Wouldn't a unix time be better? -
We don't have access to the data/functions you'd need to be able for this to work 100% hands-free (I wanted to say feet-free.).
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Inventory Double click bug?
Lucia Nightfire replied to Clare Evergarden's topic in General Discussion Forum
The right-click delay bug is "mostly" fixed on one of the current Maint viewers which will hopefully be going to release soon so TPVs can pick it up, if LL doesn't first stop screwing with repeatedly adding unrelated fixes to it instead of to a later Maint viewer. I say "mostly" because there will still be enough lag to cause wrong menu selections when right-clicking, coupled with ANY degree of mouse movement. The ability to right-click a mouse button combined with rapid mouse movement can lead to an unwanted click behavior even when you did not press any mouse button again. I brought this up with developers over a decade ago and was told this behavior has existed forever. The problem now is right-click lag makes this anomaly more easily executed. -
I think Phil really needs to update his avatar, maybe to one of those scanned types (they exist in SL too), if he is going to continue to be the "face" of SL when doing these metaverse documentaries. Leave the ancient, but "traditional" system hair and body for in-world videos primarily meant for SL residents.
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Which bodies to choose and other questions
Lucia Nightfire replied to Sukitsu's topic in Your Avatar
Regardless "if" many/most furry mods support Regalia, it isn't as widely used amongst furry head wearers as the normie bodies. From my stats on both mesh heads and mesh bodies worn, I'd estimate that only 10% of furries actually wear Regalia. I guess I should start another statistic covering that data point like I did with anime head+mesh body, but it would take time setting it up as I'd have to actually assign categories to over 2500 heads... -
Riding System for the KZK Dire Wolf (Large)
Lucia Nightfire replied to TheGreatWolfFenrir's topic in Inworld Employment
Maybe see if the Wolf Mount app sold by Positive Wavelength at http://maps.secondlife.com/secondlife/Bao/245/120/24 can be repurposed? -
utilizator BoM on UTILIZATOR M4 Heads
Lucia Nightfire replied to ZeldaSpyroJak's topic in Your Avatar
Utilizator has a support group in-world where you can ask questions. -
Privacy Policy | Linden Lab - NEW
Lucia Nightfire replied to Daniel Voyager's topic in General Discussion Forum
I'd actually like the see the comparison. 🤔 -
Is it possible to try the demo in the browser?
Lucia Nightfire replied to KennyChidorie's topic in Merchants
IIRC, in one of the last Content Creator meetings, an LL dev mentioned the possibility to preview mesh in some way. They're looking at ways to improve defining what kind of item something is in a user's inventory. They're allegedly going to be adding yet another description type field for inventory to allow "categorization". They didn't get significant feedback from attendees, but are still going forward with it. -
I was a part of a sandbox group that used Banlink before this account even existed. It was a mess. Many groups banned over petty issues. Others, over hearsay/suspicions alone. It got to a point where the land owner pretty much had to regularly choose to ignore new Banlink user's banlists and regularly had to deal with complaints from those banned in other places, many who never attended the place they were banned. I think the lesson learned from it all was "Keep your banlists to yourself.".