Incorrect
I still pay for SL, but haven't logged in for months. I dont know why I continue to pay...just sort of for memories and a belief in the company I think.
SL2 has me excited, a new engine, new possibilities, a whole new world that they might not screw up and make sim ownership a dime a dozen, or bogged down in microsecond simwide updates lagging everything, maybe they will do expansive sims/realms instead of small can do nothing with it sims.
Maybe it will be locally hosted sims where SL2 is just a portal service linking to other online worlds
I do know very little, I asked a few questions and ultimately it is going more for playability. one goal is for full VR headset integration (for those that want) and that sounds pretty awesome.
What I would like now, would be them moving into space. sim owners aren't sim owners, they are planet owners. With that planet, you can build as you desire on your instance, your own medieval world, your GoTs sketchup project, your future dystopian city, etc..and charge a sliding scale based on size of your world, adjustable on the fly (bad month, take out a few dozen miles and save some coin).
LL has made some bad decisions before (letting source code go for no reason, not aggressively stopping copybots, cheapening sims prices that ghost town sims became the most common sim, etc.), but I actually have confidence in their vision..just need to restructure the decisionmakers to remove the ones that pushed for the dumb business model breaking things.
But anyhow, yeah...SL in my opinion is getting far more interesting with this announcment. perfect timing also with greater machines, headsets, and plenty of good ideas to become inspired on (fallout 4, star citizen)