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Hilary Querrien

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Everything posted by Hilary Querrien

  1. when will it be fixed, as it's now july and it (bakes on mesh viewer) keeps forcing me to default linden viewer
  2. Thank you for this. My gx card has only reently become good enough to run with ALM on and it's amazing (or depressing) what things have started to look strange
  3. Yes I did. This morning was this morning where I am. The other stuff got returned this afternoon. The thing from this morning I did rez just now to check and it was just the single object, it hadn't added friends
  4. Yes. I'm beginning to wonder if they've gone into the folder where they originally came from as i went to look for one that was copiable and I seem to have two of them there now. However, there was another thing that i had and i don't have two copies of that so maybe not
  5. the thing that was in there was from earlier this morning before i logged in to find out 13 objects had been returned. And it's still that single object
  6. I logged in today to get a message that 13 items had been returned to my lost and found folder. Which I sort of expected as the place is being redesigned. However, my lost and found folder has absolutely nothing in it apart from 1 object that ended up there early this morning. Where are the other 13?
  7. Oh, OK. I can understand that too (after all the talk about onion layers in other threads). So your system clothes would be applied on your body and then the onion layers would be applied on top of that, yes? That actually sounds like you could do some cool things with it.
  8. Nope. I was using the BOM viewer when I got my pictures in the other thread. I did not have to swap viewers (sometimes I do know what I'm doing, even if it's rare)
  9. How come they won't work at all? At least on the current BOM viewer, I've been able to use both appliers and system layer clothing.
  10. this was using the BOM project viewer, which is why I was confused
  11. Has something changed? logged in today and my body is just showing 'baked on mesh upper' and 'baked on mesh lower' all over it. But the nails are still visible...
  12. Well, I was hoping that maybe slink / other mesh bodies and linden would do this
  13. A lot of my lingerie has matching gloves and stockings. So definitely need them both to behave. If you switch the nails off on slink feet you end up with holes. it's seriously creepy. In any case I don't want the nails on the skin I'm wearing. I want my pretty coloured slink nails. And I'd expect my stockings and gloves to go over over my nails. Kinda like real stockings stockings and gloves. *hugs* Hil (who realises she's in danger of turning into a pout monster over this)
  14. I don't know. they're the ones that come with my slink feet. see the piccies I posted
  15. I thought tattoos could only add stuff, not hide it. Is there some way you can explain this to the hopelessly non-technical? For what it's worth, I'm hoping the people who make the skin come out with a bakes on mesh version, as they still have a shop, but they seem to have moved into bento heads recently rather than skins.
  16. I'm a little surprised nobody has seen this before then. Here is my slink feet with red nails (these are the nails you get as part of the slink feet), wearing stockings (using the applier hud). As you can see, the stockings cover the nails (which look a bit strange due to feet and bake on mesh not sitting well together). and here I'm using the bake on mesh. Same feet, stockings on the sock layer. And the nails are outside the stockings. which looks odd.
  17. My gloves / stockings are on the clothing layer. So when I'm wearing them as appliers, the nails show *under* the stockings. However, if I wear the system versions (which are 'socks'), then the stockings get painted on beneath the nails. Similarly with gloves It'd sort of be nice if bakes on mesh could be persuaded to bake the mesh body skin and nails first and then add the system layer stuff though I guess I have some hope of the suppliers of my usual skin producing a bakes on mesh compatible version as they're still selling stuff.
  18. Hi. I found this when I was going quietly nuts with a mesh body (I've only just got my first) trying to work out how to get two tattoos and downloaded the test viewer, got the applier, and asked linden to enable me for the beta grid. And went there and tried it. It is quite wonderful (and I only had one false start at getting it working which is nothing short of miraculous for me). And thank you Linden family for the work you're putting in on this. One thing that is a bit worrying though - the feet and hands look strange if they're mesh (Slink if that is relevant). You get the nails from your system layer skin and also from the mesh versions, and if you wear system gloves/stockings the mesh finger/toenails still come above them (and I rather like being able to paint my toenails, which I couldn't till I got a mesh body). Is this being looked at? Hugs
  19. I had this this morning. I had a page saved on my browser which required adult to see it and when I came back this morning, it'd completely forgotten and I had to go and find the object in the store again, with the maturity level set to general/moderate/adult for the page to be able to be refreshed.
  20. after a week of much de-installing, reinstalling, frustration and tears everything magically started working again
  21. More fun. I can log in with singularity viewer if I am patient (I have to give it over a minute just to get beyond the 'logging in ...') Also firestorm 4.7.7 but not firestorm 4.7.9.
  22. I'm not sure but I think this bit in the log file might be relevant: 2016-09-03T07:02:36Z WARNING:#AppInit init_start_screen: Bitmap load failed 2016-09-03T07:02:36Z INFO:#AppInit LLStartUp::setStartupState: Startup state changing from STATE_LOGIN_CLEANUP to STATE_LOGIN_AUTH_INIT 2016-09-03T07:02:37Z INFO:#LLCoros LLCoros::generateDistinctName: LLCoros: launching coroutine LLLogin::Impl::login_ 2016-09-03T07:02:37Z INFO:#LLXMLRPCListener Poller::Poller: login_to_simulator request sent to https://login.agni.lindenlab.com/cgi-bin/login.cgi 2016-09-03T07:02:37Z INFO:#AppInit LLStartUp::setStartupState: Startup state changing from STATE_LOGIN_AUTH_INIT to STATE_LOGIN_CURL_UNSTUCK 2016-09-03T07:02:37Z INFO:#AppInit LLStartUp::setStartupState: Startup state changing from STATE_LOGIN_CURL_UNSTUCK to STATE_LOGIN_PROCESS_RESPONSE 2016-09-03T07:02:38Z INFO:#LLProcess LLProcess::handle_status: SLPlugin.exe (24816) killed with exception c0000005 2016-09-03T07:02:38Z WARNING:#APR ll_apr_warn_status: APR: An existing connection was forcibly closed by the remote host. 2016-09-03T07:02:38Z WARNING:#APR ll_apr_warn_status: APR: An existing connection was forcibly closed by the remote host. it's right at the end of the log file when it gets into that state. *sulk* it'd be nice if the view said something had gone wrong rather than sitting there like a lemon
  23. I tried that, and it still hangs in exactly the same place :-(
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