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elvis Woodget

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  1. I dont know why you crash. For me it Works well in Maya 2008 with Turtle 4.5
  2. you can setup it in the exporter options too then you must not change it in the workspace settings
  3. Can anywhere teach me how to rig a Tiny Avatar in Maya ?
  4. then your Mesh is not right rigged. look at where it is attched, you will see it there
  5. you have to change the skin weights of the left and right Hip^^
  6. http://wiki.secondlife.com/wiki/Mesh/Exporting_a_mesh_from_Maya#Bones_and_rigging ---> "As of viewer Second Life 3.0.0, If you rig a piece of cloth lets say a jacket or a skirt, the "calculate weights" button disappears when you check "skin weights" if you don't at the smooth bind options window unchecked "remove unused influences"..."
  7. If i try to upload some rigged stuff, and check the Skin weight checkbox the Upload Button goes to invisible. Whats wrong there ?
  8. I sell my Full Prim (15000 Prims) Class 5 Sim. This Sim is since Jan. 2008 online with my Mainstore for Skins clothes and more. You will get alot traffic from Customer Landmarks. I sell it with full Transfer. Make me a offer. IM me In-World.
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