Jump to content

Baal Zobel

Resident
  • Posts

    13
  • Joined

  • Last visited

Blog Comments posted by Baal Zobel

    Next Steps for Mesh Import

    Lets hope its not made to easy for the rip off merchants to export Meshes back out of SL. As it is most content is only of use to SL users. But a well made mesh can be sold outside of SL in a mutitude of ways, and is a much more attractive prospect for those who spend their time in SL making money out of other peoples work.

    Next Steps for Mesh Import

    It had to come of course, but I think many have no idea of the huge changes it may bring.
    All these nice changes only really have meaning if people use them to enhance the world.
    I imagine sim after sim of imported meshes, that have no other purpose than to demonstrate how good the creator is a creating meshes. Endless art exhibitions that really have little purpose in SL. I have used 3DSMax for many years but for some reason the thought of mesh import makes me a little wary of the outcome. I have watched pretty much the same thing happen in the games industry over the past few years, what was once a great on line community of armature creators, has now been wiped out by the professional, because in all honesty you do have to be something special to compete at the mesh creation level. But of course even meshes will look dire until something is done about lighting in SL.
    Which for me, as an environment creator, is far more important than being able to bring in meshes that will still look dead without dynamic lighting. Possibly the best use I can see for meshes right now is for avatar creation.
    Another case of SL running before it can walk maybe. A new flashy toy to play and show off with for another year or so. I feel more people should concentrate on creating worlds and not just things. There are to many meaningless things in SL, and meshes will add to that a thousand fold.

×
×
  • Create New...