Thanks Steve for pointing out that the latest mesh-development viewer build isn't the 2.4.0 version that is referred to in the video. How come that the 215872 build of the mesh-development branch is a 2.4.0, but the later builds (215879, 215883) are 2.1.2? ^^
Edit: The DOF effect is pretty cool, but what I find even more amazing are the texture projectors with realtime shadows - which are actually pretty fast and accurate The shadows are working quite nicely for me in this build in general.