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Jessi Easterman

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Everything posted by Jessi Easterman

  1. I've been hunting for some good fitted mesh clothing for a while now, and it seems like when I search for it on the marketplace most of what comes up isn't fitted at all. So, what are some good places that have a bunch of fitted mesh? What're your favorite fitted mesh clothing items?
  2. I'm looking for a female Mesh Trenchcoat/Duster, similar to this duster here, with it's slightly wild-west look and open front, but for female avatars. I'd like the overall shape/fittingness of it to look like this coat by coldlogic, which would almost work, but it's not open in the front, and it's not very wild-west-y. Does anybody know where I could find something like this, or know how much it would cost to commission one?
  3. Ok, basically, I want to make this script open on a chat command (/678 shirt) instead of on touch. Can anybody give me a hand? list MENU1 = []; list MENU2 = []; integer listener; integer MENU_CHANNEL = 1000; // opens menu channel and displays dialog Dialog(key id, list menu) { llListenRemove(listener); listener = llListen(MENU_CHANNEL, "", NULL_KEY, ""); llDialog(id, "Select one object below: ", menu, MENU_CHANNEL); } default { on_rez(integer num) { // reset scripts on rez llResetScript(); } touch_start(integer total_number) { integer i = 0; MENU1 = []; MENU2 = []; // count the textures in the prim to see if we need pages integer c = llGetInventoryNumber(INVENTORY_TEXTURE); if (c <= 12) { for (; i < c; ++i) MENU1 += llGetInventoryName(INVENTORY_TEXTURE, i); } else { for (; i < 11; ++i) MENU1 += llGetInventoryName(INVENTORY_TEXTURE, i); if(c > 22) c = 22; for (; i < c; ++i) MENU2 += llGetInventoryName(INVENTORY_TEXTURE, i); MENU1 += ">>"; MENU2 += "<<"; } // display the dialog Dialog(llDetectedKey(0), MENU1); } listen(integer channel, string name, key id, string message) { if (channel == MENU_CHANNEL) { llListenRemove(listener); if (message == ">>") { Dialog(id, MENU2); } else if (message == "<<") { Dialog(id, MENU1); } else { // display the texture from menu selection llSetTexture(message, ALL_SIDES); } } } }
  4. Alright, so, I'm looking for a Female Long, White Coat, Preferably open in the front. A Scientist Labcoat type thing. Needs to be sculpted/prim only with no clothing layer stuff, as the purpose of it is to fit over a set of sculpted armor. That's the armor it needs to fit over top of. Can anyone help me out?
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