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xBrianx Bergson

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  1. Today - I logged in to try again. Same issues, however when I try to do a group select - I can see all 10 pins hiding around. My viewer version is Second Life 3.4.4 (268864) Jan 10 2013 04:16:34 (Second Life Release). I believe they did a sim reset, so that may have corrected some other issues. However, the transparency to visible is still confusing. I also tried it with Firestorm 4.3.1 (31155) Dec 2 2012 00:45:37 (Firestorm-Release) with Havok support: When I logged in, I could see all pins. I let the pins go through a few cycles and then suddenly they ALL didn't reappear again. It wasn't until I did a click to drag (and select all) that I was able to make them instantly appear. Does anyone think it has to do with how the viewers pass on the transparency status? Are there some settings that can be tweaked to correct this? Perhaps a piece in the scripting that would give it a bump? Any and all thoughts are greatly appreciated - I appreciate everyone's help!
  2. The bowling pins all intiailize during installation, which I see all 10 of them. When I go to start a game, the pins should drop down and be visible. When pins are knocked down, they should go transparent, then move out of the way. However, NOTHING shows at the start of the game. I can't even view transparent. However, when I start to click where pins SHOULD be at, I may get one to appear. I can then see the transparent piece of it, then the other. I'll click for another pin, then I'll get that one to show. However, I haven't been able to get all 10 to show up. Here is a link to a Screencast I uploaded demonstrating the problem:
  3. It's odd - so this is what happens now: It looks good in Firestorm. Doesn't appear in SL Viewer 3. However - when I CLICK where the pins should be, I can begin to FORCE them to display. As I click one each one, they will show up an display.
  4. I'm not sure if it's an issue with the LSL scripting, with how it is Rezzed... because some pins will show and other's won't.. I'm not sure if it's viewer related - as two viewers demonstrate two different issues. I'm not sure if its the sculpted pin design itself. Any direction would greatly be appreciated.
  5. Here is a link to a Screencast I uploaded demonstrating the problem: http://www.youtube.com/watch?v=L8qbTmIOhAY So this odd problem was pointed out to me sometime last week, I believe Saturday, 2/2/2013. A client of mine said that my bowling lane wasn't showing correctly and that not all of the pins were showing up. I logged in and confirmed - only the back four pins would show up at this sim. I went to mine and tried to drop a copy. I would see them during the installation process of my lane, but never would see them when I actually started the game. That is when I then learned that it might've been Second Life Viewer 3.4.4. I logged into the Phoenix Firestorm viewer and voila - there were my pins. So I went in SL Viewer 3 down to my bowling alley (where lanes were already installed) and tried a game. It was working! I immediately uninstalled the bowling pins, then reinstalled the pins. When I went to play the game - it wouldn't show ANY of the pins for me. It was the weirdest thing I have ever seen... I have tried various locations with the same results, all running different versions of the SIM server. I do not think the issue is related to lag, but either with how a browser recognizes a rezzed object. I believe the bowling pin is a sculpt (with a cone prim attached to the bottom of it). It is not a mesh item. I increased the Level of Detail to 2, from ~1.25 and this didn't resolve the issue. I am at a blank as I do not know how to fix this. There are some people that use my system that USE Second Life Viewer 3. It use to work fine for a year and a half that I have had this system out there. This problem JUST started to occur. Does anyone have any thoughts? You can find my location Bergson's Bowling on Pleasure Island. It is the weirdest thing. I'm not sure which forum to post this in. *** NOTES *** Dropped new lane, installed pins, saw pins during install process, went to login to lane and start game, game started, couldn't see pins. = I popped into Phoenix viewer and I could see the pins. A client showed me his lane... he was using Viewer 3 as well. It would only show the 4 pins at the very end. It would show during install process, but would only show rear 4 pins from usual distance. I went to an already working lane - logged in and played with NO PROBLEM. Uninstalled lane... reinstalled lane.. logged in.. started game.. I couldn't see any pins.
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