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Uraquitan Matova

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Everything posted by Uraquitan Matova

  1. I saw this functions one (llRezObjectWithParams) works on beta, does anyone knows when this function will be done to be released ?
  2. Nothing about ? many of us are waiting these new parameters
  3. yeah.. it works ... but.... I did a version to allow all bullets to be fair to all hud creators... so Im doing some securities... however, with rez time would help a lot.
  4. You're right, if Im the creator of the bullet.. but the problem is about bullets made by other creator.. How do the WHOIS to a generic bullet by another creator? thats Why my question. the goal is to allow all huds, so for security, sounds good to knows this parameter.
  5. yes but sometimes is necessary allow weapons by others creators... so to knows the rez time can block after a time the damage, for example, like anime combats.. makes a lot of rez objects.. some of them follow all the time you.
  6. Quistess Alpha, the problem is not about my rezzed object.. is about rezzed by another owner.. so with this information you can make a lot of rules.. its really important this information for games. To make security.
  7. Quistess Alpha, for games this is a very important information. Like bullets for example.
  8. ARiu Arai, it will works to your own rez objects but the goal is trying to knows the rez time for any object. So thats why a new feature for llObjectDetails sounds really good
  9. llGetObjectDetails we have only OBJECT_CREATION_TIME are there a way to get the object rez time ? like OBJECT_REZ_TIME ? it will be really good
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