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Topics posted by Violaine Villota
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- 14 replies
- 712 views
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BOM textures with transparency look duller & more transparent on worn objects
By Violaine Villota, in Bakes on Mesh
- 0 replies
- 523 views
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- 2 replies
- 551 views
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Can a slight flexi type of movement be built into a mesh using weighting? 1 2
By Violaine Villota, in Mesh
- 29 replies
- 2,314 views
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Why is LL stuck in the 80's when it comes to filing DMCA reports?? 1 2
By Violaine Villota, in General Discussion Forum
- 45 replies
- 2,274 views
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- 1 reply
- 2,104 views
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How many of you use Advanced Lighting / Materials settings? 1 2 3
By Violaine Villota, in General Discussion Forum
- materials
- graphics preferences
- (and 1 more)
- 66 replies
- 5,468 views
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- 1 reply
- 520 views
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Can realistic velvet be rendered using materials settings & maps?
By Violaine Villota, in Building and Texturing Forum
- velvet
- silk velvet
- (and 3 more)
- 8 replies
- 1,749 views
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Would you rather have resizeability or better animations? 1 2
By Violaine Villota, in General Discussion Forum
- 28 replies
- 1,694 views
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Bento attachment points for non-rigged, prim wings
By Violaine Villota, in Animation Forum
- bento
- animated wings
- (and 1 more)
- 0 replies
- 856 views
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Can flexi prims have specular maps and qualities? 1 2
By Violaine Villota, in Building and Texturing Forum
- 27 replies
- 1,915 views
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Avastar to animate Bento bones, or ZED APS?
By Violaine Villota, in Animation Forum
- zed aps
- bento animation
- (and 1 more)
- 0 replies
- 546 views