Viewer 2.2 Beta has Arrived! in Tools and Technology A group blog by Secondlife Posted October 5, 2010 Viewer 2.2 is a step in the right direction. I've just downloaded the latest update and on the positive side the graphics seem sharper and more alive and the viewer is producing astounding FPS numbers on the statistics bar on my comp: in the 120-130fps range! On the downside I still have a lot of troubel with finding things on the UI and it's just not a matter of getting used to a new way. I think the interface is flawed. I'll give you a big for instance. I was trying to build on a client's land and lost a transparent prim underground. I found the surface patch ok in the advanced menu, but where is Highlight Transparent??? Not near beacons (IMO 'transparent" should be just another beacon anyway) but buried in the Advanced menu under something called "Highlighting and Visisbility". Now a few suggestion if you really want to keep this interface: Of the bottom buttons I never use the move and seldom the view buttons. I would like to be able to relegate them to the top drop down menu. Furthermore I would like the power to be able to right click on an item in the drop down menu and have a create button option so for instance when I am building I could have a 'beacons' button on the bottom. Also I need to be able to detach and resize the right hand pull outs without maximising my viewer. For IM's and group chat, I think you should go back to the 1.XX console. It is so much more usable. But good job folks. It's obvious you are listeneing & trying to fix things or I wouldn't bother to post my suggestions.