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Eryn Curie

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  1. Yes, it's been happening a LOT in the last couple days or so to me and my friends. It's not our systems -- it's SL being crappy again. I'm opting to do something else other than grid-explore, because I'm not going to log back in every 2 tp attempts. Sucks.
  2. Following Gaia's tips, I installed Second_Life_3-0-1-238249 mesh test client she linked to earlier AND added vertex groups mFootLeft & mFootRight to the avatar.blend file I'd been trying to use...and YEP, that did the trick. The test client was happy, the calculate button stayed put and my rigged mesh uploaded and functioned just fine. SO relieved! THANK YOU Gaia and all!!! This has been quite the learning experience and I still have so far to go. Edit 8/13: My working .dae file fails (the vanishing Calculate button) on the new beta SL Viewer 3 (build 238157) which was just officially released by LL, but that's probably just because Viewer 3's build is earlier than the one I tested with above (which was 238249). So, I guess I've just gotta wait a while for the live version to catch up before I can upload my rigged meshes.
  3. A little info: I was not using Maya, but (Jass) Blender 2.49. I believe the .blend file I am using is the Domino one and that calculate button disappeared each time I checked 'include skin weights'. I will have to try that experiment if I can figure out how to add missing vertex groups (no clue how to do that yet)!
  4. I've been wrestling with this EXACT THING for the past couple days. Nothing I did, no advice from so many people, seemed to work. I followed that "Rigg your avatar" tutorial and just have been flummoxed and close to giving up. Anytime I'd click "include skin weights", that darn calculate button would just disappear no matter what I tried. SO FRUSTRATING. But then I got an idea... I ended up trying out an older test client just to see if the thing would let me upload a weighted avatar mesh that was otherwise failing on the current test client -- AND IT WORKED. It uploaded just fine! I reloaded the current test client to see if I could see and wear the avatar properly -- AND I COULD! So what the heck is going on here?? It's been so aggravating to not know what I was doing wrong (and not knowing even how to figure out what was going wrong!) when now it really seems that it was just a bug giving me grief. Here's crossing my fingers that this'll be fixed! Otherwise -- I'M THRILLED that I could make it work, even in a kludgy sort of way. ^.^
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