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Artorius Constantine

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Everything posted by Artorius Constantine

  1. Bullets have to be created, or rezzed, which means you need rezzing rights. It's a projectile thing. You could do something sneaky like wearing 1000 prim bullets that all go transparent and return to be fired again after every use. But you'd be stuck to the 54 meter linked object limit.
  2. It came up the other day that there are no sandboxes with ll water and very few that allow terra-forming so people can lean it. Water is needed for things like waves and boats but I guess it's not enough of a demand because the words water & sandbox are currently not found together in search. Maybe build a big lake and have the sandbox as the beach, a literal sandbox. Nice beach resort overlooking it with rentals.
  3. I've built games in UE4 and really don't see any way to take all the user created content and easily remake it into a format UE4 (or UE5) would accept. That's the biggest issue. You would have to migrate every script that exists written in lsl and other SL exclusive format objects and user created mesh objects and transmute it all into the billions of files that would be cross compatible. Considering the sheer number of things users have created I don't see that happening anytime soon. Not that it wouldn't be great to see. UE5 although, is beyond my PC's power and I hope they don't get that high end with it.
  4. Block them in world. That will block them from your listings. If you ever send them anything like a NC or a DM after blocking them, it will unblock them.
  5. My Animesh Waitress comes with a copiable food rezzing place mat. You don't need her (the animesh) to use the mats and you can set out all the mats you want. You can also add your own food and menu items, but it does come well stocked. It's not exactly what you're looking for though, it's customer controlled, not by the worker or RP waitress. https://marketplace.secondlife.com/p/NaS-T-Animesh-Waitress-NPC-Rose-Fully-animated-Cafe-Restaurant-food-server/19821343
  6. Second Life is not a game. We know that but new players don't. The main question I get is "So what do you do in Second Life?" My answer of "Anything you want!" seems great to me but gets lost on a new player. SL NEEDS a game region or two. Something for new players to do to get them into the world. A tutorial like any other game you play that starts you off with simple instructions then teaches you through a quest then gives you something to do. The last part is key. New players need to be told what to do, they expect it, they want it, they need it. LL should create a region for Zombie hunting or whatever game play style they want, maybe even a couple different types of game focused regions. Then new players get a tutorial and are given a quest. Make them build to survive, to teach building, make them "camouflage" to learn how to change clothes. You have to lead people by the hand into the world, show them what they can do, THEN you can release them into the wild. Even full PVP/ loot games do this, no one sends new players straight off into a battle without a tutorial. SL isn't a puzzle game, people don't want to try and figure out what they have to do/ are expected to do. SL doesn't expect people to do anything, there's no base game play, that is what loses us new players. They simply don't understand because it is so different to anything they have ever done, video game wise. I'm building a Video game myself right now and I spent almost a month just on the tutorial section. And it's barely enough. When I joined (over a decade ago) we had a small walk through tutorial that explained almost nothing then tossed you into the mix. I (like a previous poster) learned and socialized while camping on dance pads. I also joined up to make Machinima so I had a specific purpose already in mind. Probably the only reason I stuck around too.
  7. I started using ShotCut last year. Love it and it's free. Really powerful too.
  8. My "Guy" advised me thus, The instant your game money becomes real money it is taxable income, as long as the amount was gained in the game. In other words, turning Lindens you bought back into cash doesn't make them a new taxable asset, but money you make in world is. Unless you're making over $12k USD a year total personal income the US IRS doesn't really care. If you are then everything counts, including SL. All expenses in RL and in game that are intended to facilitate your business are legitimate business expenses. Do not claim self-employed status in CA. You will be responsible for a $1000 a year Self Employment Business Tax. It sounds cool to say "I'm self-employed" but it can get expensive to write on a tax form. Create an L.L.C. with yourself as the only board member then as the board member hire yourself to run the business. Now you are "employed by" the business. Haulage companies to do this with vehicles. One guy will "buy" the trucks with company money and lease them back to the company so the company doesn't carry the truck as a taxable asset. Just a paper work shuffle but it's S.O.P.. There is also a "Hobby" tax category that is worth looking into. It has some interesting write offs for smaller amounts of game earnings. This should in no way be considered valid legal advice.
  9. Shotcut, but downloaded Davinci to learn it. Then I got distracted by Unreal Engine.
  10. Probably no help but this reminds me of the time my Ex-Wife linked our skybox to her Neko tail. Was laughing my own tail off watching the whole thing swing back and forth erratically while I was falling from the sky. If your TP is linked to the build but not the furniture and the build moves but not the furniture, I would say the TP is causing the problem. I would suggest unlinking it and seeing if that helps. LL isn't perfect at putting things exactly where the script says every time. Especially if it has to move large objects a long way.
  11. I did send a couple letters here and there with requests for more information or at the least a version of some clothing that isn't set to full bright and locked, or why an item listed with 31 LI is actually 97, but to date have never received a reply to any of those requests, so I stopped trying. No LI listed (for rezzables) = No Sale No Perms listed = No Sale No Copy & No Mod = No Sale Bought one item that was "Contact me for the item with the actual perms as listed if I decide your morals are acceptable", will never buy from that merchant again. Plenty of merchants that want my money enough to fill in all the little checkboxes.
  12. The troll is one of the hardest puzzles. Very few clues and multiple steps. Glad you're having fun!!! I did the rezzing tech thing, so it would take up less room and LI. At max it never breaks 100 LI and you get several rooms worth of puzzles. Plus it let's me do some cool effects for the changes. Works best if you set the sun to midnight.
  13. Yeah that would work. Or even a general warning to Merchants that it's not for spamming people with unsolicited demos. Got another one tonight from a big name store. These aren't redeliveries or updates, they are pure spam demos of products I don't own and didn't ask about coming in as "My purchase of" items. I just really, really don't like spam and I don't want to keep blocking Merchants. Would this be subject to an AR for Spam?
  14. My kids got their own kids, and one of them is old enough to have her own kids. I'm so over "back to school" days. 😃 I have 3 Seasons. 'Halloween', 'Christmas' and 'Miserably hot'. Hopefully I'll have time to make a new Challenge with Animesh NPC's for next year. This one still has static mesh but it's pretty fun.
  15. It's that time of year! My "Venture House Interactive Mystery Game" {Fancy title for an automated escape room.} is set up until Halloween! It's a 30 minute, Demonic themed haunted house mystery game with "Holodeck" style technology. And it's always 100% FREE! Happy Halloween! http://maps.secondlife.com/secondlife/Werenfort/238/90/1231
  16. I just set up the "Venture House" for the Halloween season. If you want to try your luck. It's a 30 minute timed mystery adventure for one or two players. Pro level challenge and always Free. http://maps.secondlife.com/secondlife/Werenfort/238/90/1231
  17. I will agree that this is a great new feature that I will surely use, but it is already being abused. I logged in to a handful of "updates" that were nothing but demos. I chalked it up to an over-zealous merchant then saw this thread and now I understand. Maybe implement some type of throttle. No one updates products on a daily basis. Maybe a counter or other type of limiter or a trigger that would alert a Linden if someone was sending out several updates in short order on the same product. At least the ability to block would be cool and probably the easiest to implement. Wouldn't blocking the Merchant account block them?
  18. Exactly as said above. I ran into that issue with the Gianni body as well. The skin they include does not have a head and a lot of head skins don't have a body. You have to add a body skin in these cases.
  19. Earth 2 is the 'new' Major player in fake land. A lot of buzz about whether it's a giant scam or not. They made a 1 to 1 copy of the Earth from Google map and are selling land like it was an NFT. They have made Millions, so far. This is in no way an endorsement. I wouldn't touch it with a 20 foot flying willy. There isn't even a game behind it yet. They claim to be making it into a metaverse style building game but right now there is zero game play. Just a way to buy virtual plots of land.
  20. Right? Yeah that one was easy to spot. Didn't really even need a brand name. I changed it to "... and an old Motorcycle fender". I didn't really care if that one got pulled anyway. Was an ancient avatar made of og prims that I should have retired 6 or 7 years ago. Don't think I've even sold one in years.
  21. I've done it a couple times, never had an issue. Always got thank you notes for the update. I don't 'think' there is an automatic switch for that on the MP. Someone has to file an AR and I doubt LL would look twice at it if someone did.
  22. I don't know of we are allowed to discuss the list of words here so I'm being a little obtuse, but I can say the suggestions here about a popular brand name being on the list are probably 100% correct. They added some words and some extra gating to the banned words list and that is (Probably, there's that obtuse part again.) one of them. One of my recently unlisted ads contained the words "Made from a bunch of old motorcycle parts...and the fender off a Harley Davidson Panhead." Removing the name fixed the issue, at east for that ad. Other ads had other words. I found 4 specific new 'banned' words myself. It took me over a week to clean up the mess.
  23. Think I fingered this one out. It was caused by the same block of keywords that was copied into all these listings as well as the foreign language fields. The block was from a very old listing that I'm sure carried over from the clone bug years ago. What happened was LL added a new banned word to the list. Then every one of these listings that had it, but shouldn't have, was suddenly unlisted. Not only are all these listings now massively keyword spamming, which wouldn't get them unlisted en-mass like this, but I do hate that and am irritated I'm now guilty of it due to something LL just did, -breath-, since the block of keywords was from an adult item it also had a word that has (evidently) now been banned. So when that word was added to the list, every one of these listings that were originally affected by the replication bug were suddenly keyword spamming and had the newly banned word. The clue was in the two listings that had it in the Title, the original item that was cloned, there was only one word from the title in the keyword box, that same word was in every listing. Gonna take a bit to fix this, have to go through every listing and fix the keywords and make sure the newly banned word isn't in the description of any. Fun, fun, fun!
  24. Well that didn't work at all. In fact it appears to have made it worse as these all appear to be for new and different, more vague reasons. Which means I get to hunt and peck through every listing, again. Every day for over a week now this has been what I wake up to. And all established listings that have been up for months or even years.
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