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Enid Landar

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Posts posted by Enid Landar

  1. ACUALLY... setting NO Trans on a sculptie MAP will retain that NO TRANSFER status when applied to a Sculpted prim.

     

    If you set the Sculpted MAP to No Tranfer and then send it to your friend/alt and have them apply it, the prim becomes NO TRANS automatically regardless of the Prim Permissions.

    Yes, it is YOUR prim, but, but you used a NO Trans MAP on it.

     

    To use No Transfer Sculptie MAPS (and I might miss a few steps since it's been awhile).

    1) rez a prim

    2) change it to  Sculpted Build type

    3) Drag and drop the MAP onto the prim (just as you would a texture)

    3a) Doesnt matter if it's alpha or not, SL reads alpha as a texture.

    4) Edit that prim (with the MAP as the texture) and SHIFT+DRAG (to make a copy)

    5) Goto the OBJECT tab and click the Sculptie SWATCH (big window)

    6) Click on the Eyedropper

    7) LEFT click on the Prim that you applied the NO TRANS MAP on.

     

    Stand back and watch the magic!

     

    Hope this helps

     

    @Nyll

    Actually, you're wrong, but we will NOT dwell on drama.

    People pay good money for no trans textures and use on their own builds (houses, malls, things that are **NOT** for sale).

    I know -I- do and will continue to do so. I -respect- those that spend the time making them and not to mention the years of expereince that they may or may not have!

     

    Hope this helps

  2. Hi Viper,

    1) You can set permission to texture before you apply them, yes. I have not noticed that when you do, that they will effect the permissions on the build.

    2) You can link all pieces together and then set permissons for the whole "link-set", or you can do them one at a time. However, one at a time would take a long time to do if you have 256 (max) prims to link.   Also, you can however set the permission on the first rezzed prim to your choosing and then make copies (shift+drag) and that prim and the next prim (and so on) will retain those permisions as the one that you DRAG is the first one dropped/rezzed. Hope this helps

     

    Edited because I had it in html mode, and lines ran together, ugh!

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