I have this box, with a media texture, and I want it to stay in front of my face. I have it attached to my skull, but that causes a few annoyances, like it being angled along the Y axis when I zoom in on it. As I understand there is no way to dynamically rotate an attached object relative to the world. So I think a better way to do this would be to rez it and have it float generally in front of my avatar at head height, and have a certain face of the object always facing me. So only the Z- axis would have to rotate, I think. I have absolutely no clue how to do this. Would anyone mind helping? -Torivas