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NeoBokrug Elytis

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Posts posted by NeoBokrug Elytis

  1. I'm actually pretty giddy about the HTTP-IN fix.  It's kind of been a pain in the butt, but I am glad it's being fixed faster than normal.  I have a question though, is it at all related to dataserver() not responding as well?  I haven't filed a bug about it, but occasionally dataserver() doesn't give a reply, and I have found that it is near when http-in URLs are dropped that it starts behaving like that.

     

    @WolfBaginski: Less snark, more constructive feedback.

  2. I haven't seen you around in years Mira.  RP is pretty casual, but it does happen all the time -- much like everything else in the estate it's pretty spontanious.  However on saturdays starting at 11am and usually running until 3pm there's an organized RP event called Barrelhead Bazaar in Cormac.  It's going on right now if you want to stop by.

  3. For the RP Races in The Wastelands, we tried to have just a little Sci-Fi, while saying "This is totally possible in time".  We do however have a strict list of playable races. Without going deep to the aforementioned url, here's a summary:

    Humans:  Walks on two legs, generally pink insides, squishy and short lived. Crafty and smart.

    Tribal Mutant: Typically strong humanoids with a long history of spoken word mythology behind them. They pay respects to the King of Fire, and have a few superstitions.

    Exiled Mutants: Tribal Mutant dropouts, trials failures, or non-believers.

    Manimals: Humanoid animals, but not your typical furry. Tons of variety!

    Ghouls: Undead-ish mostly human, occasionally manimals or mutants, never botans. Based on the real world 

    Botans: Carnivorous plant people, incapable of speech, pantomimes and emits scents to communicate.

    There's in our setting there's no room for supernatural, magical, transformative, or superhuman powers.  Which is why we stick to this short list and avoid the generic demon/angel, vampire/werewolves RP that is all over the grid.

     

  4. There's no dress code (other than wearing some pants to cover up bits).  There's just encouragement to dress in theme if you want to RP, and RP is 100% optional.

    As for the MP link, in my second post on this thread, there's a link to our forums, which has a a guide and link to a massive google spreadsheet of links to MP items.  It's got fine grain sorting of details about the items, from gender, to colors, to "type".

    Thanks for the compliments on the build, but in reality 90% of all the builds here are made by the people who live here. So if you see the owner of a build, say thanks and Hi!

  5. The Wastelands has been on the grid for over 6 years now and our RP canon has been nurtured and developed by the people who are a part of it.  Role play in The Wastelands is 100% optional, and people designate who is "In Character" by wearing a group tag with the word Ruin't in it.  Because it's opt-in it may not be for everyone, as there are certainly times where people just like to hang out and chit-chat.  We have two major benefits to our RP that most others don't!

    First and foremost is our 100% free game.  I personally built this with the aid of the other Wastelands Developers, and have been working on it (on the scripting / backend) over the course of the past 6+ years.  It's a resource collection / crafting / combat / RP assisting game.  There's over 200 items and about 200 recipes, not including the seasonal one-shot items. All the weapons, food, and resources are free.  You just have to find them by looking for them in boxes or harvestable plants on the estate. Or even trade with a few NPCs. On top of all that 99.9% of the items are transfer, so you can either barter with people in RP to trade things, or outright sell them for L$ by setting up a shop or bartering.  The whole game is so in-depth that it's way too big to list here, so poke around on our wiki.

    Our second boon is the estate itself.  We've got 11 regions for your to wander / hunt / scavenge around in.  The residents have built some pretty fantastic stuff, full of all sorts of secrets and hidden passages. And hey: if you really like it there, and want to help contribute to the community, you can buy your own little slice and build in theme and/or set up a shop. 90% of the estate was built by the community after all.

    To be honest I've never really touted the estate as a good place to RP, mostly because I don't RP much myself.  But the residents and the visitors really love it there. I think what they've developed is pretty great!  

    Since I'm the main coder / estate owner, please don't hesitate to ask any questions here on this forum thread!  I'll check back once a day and address them as they come.

    Now for a small flood of pictures!

    ETA: I forgot to add a SLURL to the estate!

    The Wastelands

    The Great Fissure

    Cape of Ruin

    Fort Stygian

  6. The Wastelands is an 11 region big post apocalyptic themed estate.  We've been on the grid for over six years now, and we've got some land available.  I'm frequently told that it's not the land or the theme that keep people here, but the outgoing and friendly community.  So stop by and see us!

     

    North Yard
    _North Yard.png
    LocationPriceAreaPrimsWeekly Tier*
    North Yard (216, 40, 75)154353808434~L$1290
    North Yard (128, 192, 25)154353808434~L$1290
    North Yard (128, 64, 25)154353808434~L$1290
    The Wastelands
    The Wastelands
    LocationPriceAreaPrimsWeekly Tier*
    The Wastelands (241,101,73) - 468130002048468~L$1090
    The Wastelands (112,102,74) - 35197501536351~L$810
    The Wastelands (111,13,72) - 23465001024234~L$540
    The Wastelands (10,179,73) - 23465001024234~L$540
    The Wastelands (245,203,72) - 23465001024234~L$540
    Fort Stygian
    Fort Stygian
    LocationPriceAreaPrimsWeekly Tier*
    Fort Stygian (41,202,69) - 2346500512234~L$540
    Fort Stygian (13,240,5) - 2346500512234~L$540
    Fort Stygian (237,128,68) - 468130001024468~L$1090
    Fort Stygian (234,173,69) - 468130001024468~L$1090
    The Junkyard
    Hambone Slash
    LocationPriceAreaPrimsWeekly Tier*
    The Junkyard (192,45,53) - 23465001024234~L$540
    The Junkyard (26,150,73) - 468130002048468~L$1090
    The Junkyard (22,189,71) - 468130002048468~L$1090
    The Junkyard (86,218,8) - 703195283072703~L$1630
    The Junkyard (163,13,71) - 468130002048468~L$1090
    Cape of Ruin
    Cape of Ruin
    LocationPriceAreaPrimsWeekly Tier*
    Cape of Ruin - (56, 74, 62) - 3509722768350~L$810
    Cape of Ruin - (56, 194, 44) - 3509722768350~L$810
    Cape of Ruin - (12, 140, 74) - 2346500512234~L$540
    Cape of Ruin - (56, 98, 58) - 3509722768350~L$810
    Cape of Ruin - (148, 148, 26) - 3509700768350~L$810
    The Great Fissure
    The Great Fissure
    LocationPriceAreaPrimsWeekly Tier*
    The Great Fissure (77,172,66) - 2346500512234~L$540
    The Great Fissure (243,32,67) - 2346500512234~L$540
    The Great Fissure (90,241,72) - 2346500512234~L$540
    The Great Fissure (243,77,67) - 2346500512234~L$540
    The Great Fissure (179,58,68) - 2346500512234~L$540

    * Tier Rates are approximate, since we convert L$ to USD on the fly for each tier payment. We actually use the USD rates listed here.

  7. You don't need a script to do this.  Just set the child prims to convex hull; it's in the features tab of the build menu under physics shape.

     

    As for the multiple meshes linked together with a lower LI than mesh objects combined, that' just due to smart use of mesh building.  The meshes themselves probably have low poly counts and low physics shape.

  8. Historically this is the lowest the land prices have ever been in The Wastelands. For only the price of two weeks of tier, you get the land and two weeks of tier! Typically we charge about 6.5k for our smallest parcel, which is now just L$ 1,080!

    If you're already a Wastelander, now's a good time to expand! If you're not a Wastelander, now's a good time to see what our community is all about. If you were once a Wastelander, now's the best time to come back! ... and if you don't even want to be a Wastelander... that's cool too. (We'll just loot your current home for your food and shiny trinkets)

    For a more complete, and up to date list of land for sale, please visit our land store!

     

    Fort Stygian
    Fort Stygian
    LocationPriceAreaPrimsWeekly Tier*
    Fort Stygian (13,240,5) - 2341080512234~L$540
    Fort Stygian (180,74,70) - 46821701024468~L$1090
    Fort Stygian (56,235,61) - 3501630768350~L$810
    Fort Stygian (41,202,69) - 2341080512234~L$540
    The Junkyard
    The Wastelands
    LocationPriceAreaPrimsWeekly Tier*
    The Junkyard (16,99,72) - 46821702048468~L$1090
    The Junkyard (128,112,72) - 93743404096937~L$2170
    The Junkyard (16,29,70) - 46821702048468~L$1090
    The Junkyard (22,189,71) - 46821702048468~L$1090
    The Junkyard (170,218,71) - 70332503072703~L$1630
    The Great Fissure
    The Great Fissure
    LocationPriceAreaPrimsWeekly Tier*
    The Great Fissure (90,241,72) - 2341080512234~L$540
    The Great Fissure (243,32,67) - 2341080512234~L$540
    The Great Fissure (179,58,68) - 2341080512234~L$540
    The Great Fissure (13,96,64) - 2341080512234~L$540
    The Great Fissure (93,202,71) - 2341080512234~L$540
    Cape of Ruin
    Cape of Ruin
    LocationPriceAreaPrimsWeekly Tier*
    Cape of Ruin - (56, 170, 48) - 3501630768350~L$810
    Cape of Ruin - (12, 224, 74) - 3501630768350~L$810
    Cape of Ruin - (12, 172, 74) - 2341080512234~L$540
    Cape of Ruin - (56, 122, 56) - 3501630768350~L$810
    Cape of Ruin - (56, 74, 62) - 3501630768350~L$810
    North Yard
    _North Yard.png
    LocationPriceAreaPrimsWeekly Tier*
    North Yard (216, 40, 75)25803808434~L$1290
    North Yard (64, 128, 25)25803808434~L$1290
    North Yard (128, 64, 25)25803808434~L$1290
    The Wastelands
    Hambone Slash
    LocationPriceAreaPrimsWeekly Tier*
    The Wastelands (10,179,73) - 23410801024234~L$540
    The Wastelands (112,102,74) - 35116301536351~L$810

    * Tier Rates are approximate, since we convert L$ to USD on the fly for each tier payment. We actually use the USD rates listed here.


  9. Phil Deakins wrote:

    Why don't you stop whining about something that doesn't affect you and is no concern of yours?

     

    You're right -- It doesn't affect me.  I use Adblock plus, ScriptSafe, and Do Not Track Me chrome extensions.  However I was making valid points, and hypothetical cases on why this is a bad idea as a whole. I'm allowed to have an opinion. If no one voices their concerns then the issue won't be acknowledged. It's not whining.  LL has done a great job at shutting down all avenues of communication with them, so the only thing left to do is make the issue known and discuss it on forums.

    I am already VERY disappointed in the service that SL provides, and I pay through the nose for it. If you had read and digested anything else I've posted in this thread, you'd see that as an invested and paying consumer of SL my concern rests in SLs future. I am typically optimistic to a fault about the future of SL, but this whole thing makes me really uncomfortable.

    The ads are adsense ads, go look at the page source code. And yes there have been recorded incidents of malware being shipped with Adsense.  Do your homework. All it takes is for one ad to squeeze by your anti-virus. As it is, enough residents have problems with "hacked" accounts and the like.

    @Ciaran: There's a difference in advertising with an ad provider, and having your site host the ads. Again, lets not confuse things. I am pretty certain LL already uses adsense to advertise it's products, but prior to last week it wasn't hosting ads on it's site. Advertising has it's place, but if LL doesn't want to alienate new users, and keep paying residents happy, they ought to change their current plan.  For the record, I stopped using LJ myself when they started hosting ads.

    @Zenephobe: Spelling fixed.  Thank you.

  10. I would still have the same objections because I pay more than a couple thousand USD to LL per month. If my business isn't enough, then they need to do things that attract and retain people, rather than push them away. In my own opinion, the ads do more harm than good. You don't see WoW, IMVU, or even any other 3rd party grid with ads on their home page. It makes you look amateur. (fixed spelling)

    Security: Let's say there's some malicious code there and someone hypothetically gets your account info and gets you banned. Sucks to be the user; doubly so trying to get back into your banned account through LLs current support ticket system. Why would you come back to SL after going through that gauntlet?

    Privacy: What if a user is solely using SL to get help and support by belonging to support groups for private or embarrassing matters? Do you think logging in and having a targeted banner ad based on the names of the groups that you belong to is going to do more damage than good if a friend or family member sees said targeted ad at the top of the SL website because they use SL too? The same can be said for the events.

    $1M a year? According to Tyche Shepherds grid survey report of Feb 3rd, LL generates at least $4.1M a month in tier alone. And while $1M more annually is nothing to sneeze at, it's a drop of piss in an ocean of dollars. Or 1/53 of their annual income, and way less if you account for their fees, membership dues, and marketplace sinks.

    It's been said a million times, but LL should make mainland tier rates more granular, make premium membership more appealing, and everyones favorite -- reduce tier. Again on Gridsurvey, do you see the insane wall of growth come to a complete halt, and then nose-dive? That's when homesteads went up in price. Surely with hardware upgrades, region idling, and the interest list LL has made them way more affordable to operate. Why not bring those prices back?

    I would have a lot less issue if the ads were specifically for Second Life related things, and if the website was built to have them in specific places -- not google adsense just slapped at the top and side of sensitive account information pages or the main page. That way it's more about the community.


  11. Ciaran Laval wrote:


    NeoBokrug Elytis wrote:

    I'm a premium and conciege member.  I pay a couple thousand USD to LL a month.  What other services do you pay for that insert more ads into the service?  I dare you to think of a few.

     
    • As it is, it looks unprofessional and out of place.
    • Paying users should not be subject to these ads.
    • Is LL really that hard up for cash?  
      .

    Are you including your signature in the part about paying users not being subject to these ads :matte-motes-wink:

     

    Lets not confuse things.  I'm not the service provider here.  It's the service provider who is showing already paying users ads.  LL has every right to deny forum users signature banners.  

    My banner is to let people know my place exists.  Visiting my estate is free, playing the games I've developed there is free, and I don't shove land down peoples throats when they visit or play the games.  And yes I'm aware that "awareness" is also an ad; but I don't offer to buy your gold, or help you lose 35lbs fast.

    Normally, I wouldn't mind the ads all that much, but as a paying customer I don't want them.  They also look like they were just crammed up there without any forthought, by a 12 year old. </br><insert adcode.js></br> Why are there no ads on the marketplace, or these very forums?  Surely they get way more traffic.

    I'm more worried if LL is really desperate for money. They've put plenty of work in reducing their bandwidth cost over the past couple of years, and reducing CPU usage as well with region idling.  Is that not enough to cut costs?

    As a 7+ year user of the service, this does nothing to make me confident in an already questionable LL.

  12. Here, you won't find clean and stylish homes, pristine and luxurious beaches, noisy dance clubs, tawdry sex palaces, or any of the glitz and glamor more common to Second Life. But in our parched deserts, rocky expanses, and rank swamps, you'll find beautifully ruined buildings, precarious shacks, and mysterious assemblages of abandoned material, most of it created by the people who live here. From hidden underground bunkers to teetering swamp huts on stilts, from burnt-out vehicles to nomad's tents, from helicopter concert stages to trap-ridden combat pits to ball courts to trade posts to working drive-in movie theaters, The Wastelands is filled with creative, detailed constructions.

     

    The Great Fissure
    The Great Fissure
    LocationPriceAreaPrimsWeekly Tier*
    The Great Fissure (104,48,66) - 2346500512234~L$550
    The Great Fissure (179,58,68) - 2346500512234~L$550
    The Great Fissure (135,169,71) - 2346500512234~L$550
    The Great Fissure (234,227,72) - 2346500512234~L$550
    The Great Fissure (90,241,72) - 2346500512234~L$550
    Fort Stygian
    Fort Stygian
    LocationPriceAreaPrimsWeekly Tier*
    Fort Stygian (96,237,76) - 2346500512234~L$550
    Fort Stygian (56,235,61) - 3509722768350~L$820
    Fort Stygian (132,68,42) - 468130001024468~L$1090
    Fort Stygian (74,202,69) - 2346500512234~L$550
    Fort Stygian (224,99,69) - 2346500512234~L$550
    The Junkyard
    The Wastelands
    LocationPriceAreaPrimsWeekly Tier*
    The Junkyard (16,29,70) - 468130002048468~L$1090
    The Junkyard (22,189,71) - 468130002048468~L$1090
    The Junkyard (26,150,73) - 468130002048468~L$1090
    The Junkyard (86,218,8) - 703195283072703~L$1630
    The Junkyard (16,99,72) - 468130002048468~L$1090
    Cape of Ruin
    LocationPriceAreaPrimsWeekly Tier*
    Cape of Ruin - (148, 148, 26) - 3509700768350~L$820
    Cape of Ruin - (12, 104, 74) - 2346500512234~L$550
    Cape of Ruin - (56, 218, 40) - 3509722768350~L$820
    Cape of Ruin - (12, 224, 74) - 3509722768350~L$820
    Cape of Ruin - (56, 98, 58) - 3509722768350~L$820
    The Wastelands
    The Wastelands
    LocationPriceAreaPrimsWeekly Tier*
    The Wastelands (164,152,70) - 23465001024234~L$550
    The Wastelands (10,179,73) - 23465001024234~L$550
    The Wastelands (112,102,74) - 35197501536351~L$820
    The Wastelands (111,13,72) - 23465001024234~L$550
    The Wastelands (138,179,70) - 23465001024234~L$550

    * Tier Rates are approximate, since we convert L$ to USD on the fly for each tier payment. We actually use the USD rates listed here.

  13. The Wastelands is the oldest and largest post-apocalyptic themed residential estate within Second Life. The heart of The Wastelands is in its residents, participants, and visitors. And to give everyone a more interesting environment to hang out in, we featureroleplaycombat, and a host of events -- all of which are optional, and all of which are free.

     

    You can live here too, we've got some land available!  For more information please see our website.

     

    The Wastelands
    The Wastelands
    LocationPriceAreaPrimsWeekly Tier*
    The Wastelands (164,152,70) - 23465001024234~L$540
    The Wastelands (138,179,70) - 23465001024234~L$540
    The Wastelands (111,13,72) - 23465001024234~L$540
    The Wastelands (112,102,74) - 35197501536351~L$810
    The Wastelands (10,179,73) - 23465001024234~L$540
    The Great Fissure
    The Great Fissure
    LocationPriceAreaPrimsWeekly Tier*
    The Great Fissure (93,202,71) - 2346500512234~L$540
    The Great Fissure (90,241,72) - 2346500512234~L$540
    The Great Fissure (135,169,71) - 2346500512234~L$540
    The Great Fissure (74,16,67) - 2346500512234~L$540
    The Great Fissure (70,42,41) - 468130001024468~L$1090
    Cape of Ruin
    LocationPriceAreaPrimsWeekly Tier*
    Cape of Ruin - (12, 72, 74) - 2346500512234~L$540
    Cape of Ruin - (12, 36, 72) - 2346500512234~L$540
    Cape of Ruin - (60, 240, 37) - 3509722768350~L$810
    Cape of Ruin - (160, 240, 26) - 3509722768350~L$810
    Cape of Ruin - (56, 122, 56) - 3509722768350~L$810
    Fort Stygian
    Fort Stygian
    LocationPriceAreaPrimsWeekly Tier*
    Fort Stygian (56,235,61) - 3509722768350~L$810
    Fort Stygian (180,74,70) - 468130001024468~L$1090
    Fort Stygian (96,237,76) - 2346500512234~L$540
    Fort Stygian (231,55,69) - 468130001024468~L$1090
    Fort Stygian (132,68,42) - 468130001024468~L$1090
    The Junkyard
    The Wastelands
    LocationPriceAreaPrimsWeekly Tier*
    The Junkyard (26,150,73) - 468130002048468~L$1090
    The Junkyard (22,189,71) - 468130002048468~L$1090
    The Junkyard (86,218,8) - 703195283072703~L$1630
    The Junkyard (16,99,72) - 468130002048468~L$1090
    The Junkyard (16,29,70) - 468130002048468~L$1090

    * Tier Rates are approximate, since we convert L$ to USD on the fly for each tier payment. We actually use the USD rates listed here.

  14. I'm not having a go at people.  I'm telling you to chill out and let them work on and test a fix, to either contribute something worthwhile on the JIRA or keep your complaints confined here, and to get your facts straight. You're part of the reason I stopped monitoring the issue.

    Don't worry though, I won't be back in this thread.  Have fun storming the castle.

  15. People logging off isn't the problem, it's a byproduct of the issue. Odds are 95% of them will be back when it's resolved.

    LL doesn't charge VAT, your government charges VAT. Everyone pays taxes differently -- it doesn't mean you pay more for the service in the end.  Don't like VAT, complain to your government and don't blame LL.

    LL is communicating, visit any office hour that's relevant -- or read Nalates blog for a summary.

    Owners of private regions get extra perks for their extra tier.

    Yes, such as more control over the region, naming their region, having a covenant, opting out of beta region rolls, etc.

    Up until last week I was watching the issue, monitoring and commenting on my observations, contributing my thoughts in hope of leading to a fix.  Then there was all sorts of unnessesary drama and nasty comments that did nothing to aid in resolving the issue, posted on the JIRA. While I may be partially responsible for spreading awareness of the issue, I regret all the... hysterics ...it's brought to the JIRA and this forum.

  16. About your pathfinding claims, did you document any tests?  Did you contribute your findings to the JIRA?  No, from what I read all you did was complain. Which given the circumstances can be expected -- but the JIRA is not a place for it.  It's a nasty bug for sure, and raising a stink to no end isn't helping solve the issue.

    I on the other hand have several regions, a small landmass in which to test.  And I've tested AND posted my findings. I have found out that this bug did come at about the same time as pathfinding did.  But with my estate console, turning pathfinding on or off, doesn't make a difference. While the bug may have come with the pathfinding rollout, I am very certain it's not dependant upon pathfinding being enabled.  So get your facts straight, before you make all sorts of nasty accusations.

    LL also fast-tracked this issue, putting it before a lot of other things that are being worked on. If you don't like that they're working and testing it as fast as they can, log off until it's fixed.

    Yes, you're on mainland and you have to sort of deal with it because you can't change the region settings.  Mainland is also about 2/3rds the price of estate land if you own a whole region.

  17. I would rather have a good solid fix that works released, rather than a rushed patch that causes more problems because of insufficient testing.  I pay 2k+ USD per month to LL, and while this bug is a pain to some of my friends-- there are short term remedies.

    Take a nap Maelstrom, or turn your draw distance down.

     

  18. Oskar, with all due respect this is on the release channels as well -- so this isn't just a Magnum issue.

     

    All of my estate regions are are plain old Second Life Server, unless they're "stealth" test regions. :|

     

    Please head over to any of the regions I listed as being problematic in the JIRA and see for yourself.  And please fix this as soon as possible, I've got a lot of upset residents. :(

  19. The Great Fissure
    The Great Fissure
    LocationPriceAreaPrimsWeekly Tier*
    The Great Fissure (28,172,71) - 2346500512234~L$540
    The Great Fissure (90,241,72) - 2346500512234~L$540
    The Great Fissure (234,227,72) - 2346500512234~L$540
    Fort Stygian
    Fort Stygian
    LocationPriceAreaPrimsWeekly Tier*
    Fort Stygian (240,83,69) - 2346500512234~L$540
    Fort Stygian (13,167,41) - 2346500512234~L$540
    Fort Stygian (41,202,69) - 2346500512234~L$540
    Fort Stygian (96,237,76) - 2346500512234~L$540
    Fort Stygian (84,224,73) - 2346500512234~L$540
    Cape of Ruin
    Cape of Ruin
    LocationPriceAreaPrimsWeekly Tier*
    Cape of Ruin - (56, 98, 58) - 3509700768350~L$810
    Cape of Ruin - (28, 12, 74) - 3509700768350~L$810
    Cape of Ruin - (56, 122, 56) - 3509700768350~L$810
    Cape of Ruin - (224, 192, 26) - 3509700768350~L$810
    Cape of Ruin - (224, 140, 26) - 3509700768350~L$810

    * Tier Rates are approximate, since we convert L$ to USD on the fly for each tier payment. We actually use the USD rates listed here.

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