Hi, everybody 🤩
I know Blender decently well and SL pretty well. I create mesh in Blender and in the far far past even created a few sculpties in my time in some of the older sculpt programs, and one or two with the blender plugin many many versions and eons ago.
I have a project with a need for some big soft mushy decorative objects and I'm trying to keep things low prim and so I thought: perfect use for a sculptie.
But how to make one now? I tried searching marketplace for a full perm sculpt map to suit my needs, no luck so far. And I'm having no luck in google or forum searches for how to go about it for modern versions of Blender without plugins.
I use Blender 2.8+ (actually 2.9 now) and I'm on a newer Mac laptop running Catalina. So, many of the older sculpt creation programs won't run.
Ideally, I'd like to use blender and am aiming to understand how to bake the proper map and creating a workflow even if it's cumbersome without a dedicated plugin.
Starting on a basic sphere based sculpt.
Any pointers? 😬