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spyVspy Aeon

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About spyVspy Aeon

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  1. :matte-motes-sarcasm:
  2. I don't know if I understand the context, but from my experience in website oriented to Machinima and concept between other content related/similar, an alternative channel such as the massive machinima.com dominated by the popularity of the games and where the concept of art has no significant impact. But this is a market!! With adsense feeding a massive gaming industry. Framing on the concept of Second Life for example is very painful, and all investment behind knowledge, produce, build, how, buy what you can not do. Upon paying a fee to a site / community does not seem attractive, even if yo
  3. Dreamness é uma viagem ao ínfimo do sonho. Explorar recantos do Second Life, mesmo que esporadicamente refresca a vontade de debrucar-me em mais uma composicão. Sobre Esta quicá mais complexa nos seus diferentes significados e interpretacões. Algo que está intrinsecamente ligado ao mundo da producão media, na minha metáfora chamo-lhe "the dark brown eyes", aquele olhar atento, que capta instantâneos de momentos vaporosos, neste mundo virtualizado. O produtor/realizador é os olhos do telespectador. Tendo em base essa afirmacão tentei aproximar o meu trabalho em conjuncão com os trabal
  4. The event will be streamed live direct from Lisbon Portugal and inworld around the globe (by AviewTV) - Machinima Programme *Time zone: Western European Time (WET) Lisbon/London (UTC/GMT). *SLT = Second Life Time (San Francisco, California, USA) (PST). *You may attend at http://maps.secondlife.com/secondlife/UTAD/196/110/22 (UTAD Island, in Second Life). Please, use the official Second Life viewer (compatible with web on a prim). You can download it here: http://secondlife.com/support/downloads/ Programme InWorld Programme - Global Conference Schedule Day 2 – November 16th and Day 3 – Nov
  5. Watch in Full HD 1080p - Full Screen - http://youtube.com/embed/COjMxMynxtw?html5=1&autoplay=1&vq=hd1080 This year, and for the first time, the SLACTIONS Steering Committee included a day devoted to Machinima in the conference program. The SLACTIONS 2012 Machinima Festival is a Machinima competition included on the SLACTIONS 2012 Research conference on virtual worlds. The RL/SL conference will happen between 15 November 2012 and 17 November 2012. The SLACTIONS 2012 Machinima Festival and awards ceremony will be on 15 November 2012. The SLACTIONS 2012 Machinima Festival agree, approve a
  6. I would say to you to try different machinima, like storytelling, art or poetry (not only fly cam). Come on! U have much more to show. :matte-motes-bashful-cute-2:
  7. Greetings illustrious artists. We have a small / rand, good news. As some know, others don't! About a year ago I founded the yourmachinima.com. What the hell is that? Well as I was looking for communities that were isolated in my view, such as Second Life (and its various communities), World of Warcraft, muvizu, Moviestorm among numerous other platforms or programs to produce CGI animation etc ... The idea was basically to bring audience up and it is my conviction that the world of machinima is highly branched, both by its style, content and techniques, was to join in all or nearly all alter
  8. Hi there, as previously posted MachinExpo 2011 Festival has begun! There is an live screening 24h showing the selected works and the Jury Nominations . Stay tune on one of the biggest annual event on Machinima arts. Enjoy, share comment back! http://yourmachinima.com/machinexpo2011/the-machinima-expo-2011-live-stream-video_e7bacf8e5.html Or access Inworld - http://maps.secondlife.com/secondlife/ucsville/192/143/1101 About the MachinExpo 2011 - Access here http://blog.machinima-expo.com/ :matte-motes-big-grin-wink:
  9. looks great, indeed its fun. For a Fashion shoot I would advise you to do more close ups, diferent walkings and camera position. (don't forget to up head room), keep the model in frame and not far away. Let me know if u need some more tips. Keep doing good work!
  10. Yes the best way I know to do, as far as I recommend for this kinda techinique is the use of Camera HUDs (they save your camera position) very important to do a sequece of stop motion. I could give you good results, but I am thinking how much work you will have just to do some seconds (remember that many photos you do, much more flow you will have). How many FPS are you thinking to do? best might be something closer to 14 Frames per second.
  11. sounds great, will take a visit today! Thanks for sharing Glasz
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