Wiz Daxter
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Posts posted by Wiz Daxter
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Run SL as Admin then XML file will be saved
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Will work in Demo mode:
- Default Linden Lab Female Mesh
- Skeleton
- UV Maps
- Skin Weightsfor Max 2012 2013 and upper use: SLAV 2012 script.
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correct (original)file locations is:
YOUR_GAME_FOLDER\SecondLifeViewer2\character\avatar_skeleton.xml
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SL2, SL3 bug with Collada 1.4.1
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uploading mesh with Kristen S21(9) is workaround for collada 1.4.1 bug from SL3
you can try and:
Maniac Choche workaround for Autodesk 3ds Max 201x and Collada 1.4.1 convert to Collada 1.4.0
Download FBX® 2011.3.1 Converter
1. Export to FBX from max 2012
2. Convert FBX to DAE with FBX Converter 2011.3
3. Upload DAEhttp://wiz-bg.blogspot.com/p/slav-3ds-max.html
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Morph groups from SLAV plugin is original vertex groups from SL Apperance shape Editor.
You not need to delete this groups - rigging use only skeleton/bone groups
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SL 3.0 have bug with Collada version 1.4.1
Use Kristen viewer S21(9) for mesh uploading
Video:
And plugin scale x1 - SL scale is in meters
or you use high FBX Dae version (collada 1.4.1)
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For WIN7 - SL icon right mouse click - Run as Admin
then XML file will be saved
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Rigging is adding Weights groups with connecting skeleton bones with meshes
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Open collada not work for riged meshes - Use Autodesk FBX Colada Dae exporter
I test with Maya 2010/2011 and work fine , In DAE exporter options find and check option Z-UP
You can test and my Plugin for Maya 2010 and 2011 - work only for Window XP
For now mesh is not riged, I dont know how to add weights in Maya, but you can use Mesh(shape), skeleton, UW maps
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.... and Service Pack too
Autodesk 3ds Max Design 2012 Service Pack 1
Autodesk 3ds Max 2012 Service Pack 1
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XP - C:\Documents and Settings\ [ YOUR_USER_NAME] \Application Data\SecondLife\logs\
default the folder( Application Data) is hiden
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try
NVIDIA Control Panel --> Manage 3D Settings --> Global Settings, and switch "Power Management Mode" to "Prefer Maximum Performance" (the default "Adaptive" setting seemed to be the culprit). And that's it! The key here is changing the "Global" setting, as my individual programs were already set to "Prefer Maximum Performance."
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You need to multiplay SL skeleton by 40
BVH 40 metres moving approximately = of 5 metres in SL
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Where is the problem
in Mesh
Posted
For Vista / WIN7 first start SL viewer as Admin
desktop SL icon right mouse click - context menu - Run As - Run as Administrator
then export XML and file will be saved