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Abu Ashby

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Posts posted by Abu Ashby

  1. Hey,


    Im using latest beta viewer and the release viewer and in both objects i animate with llSetLinkPrimitiveParamsFast

    and most of the parts move properly, but one or two linked parts, stay in old position and messes up the whole animation.

    This doesnt happen in 3rd party viewers, so i am wondering whats going on, and is it fixable, or is it something that developers have to fix.

     

    Thanks,

    Abu

  2. To make proper physics shape its dimensions has to match the object. More speifically the bounding boxes of them, when uploading the viewer matches them, that is why the collision shape looks deformed, its size is matched with the actual object. Tested and worked for me perfect

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