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Kathmandu Gilman

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About Kathmandu Gilman

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  1. The offerings from AMD are not really suitable for a dedicated SL rig. The Ryzen and Ryzen2 CPUs are multicore monsters that can eat Intels for lunch in certain situations like workstation and rendering machines but SL is a single threaded application first appearing in 2003 and although vastly better than back then, it still runs best on a fast CPU with a few cores. Running SL on 28 cores only doing 1.8ghz will be a very disappointing experience compared to a 6 core 8700k easily overclocked to 5ghz or a 4 core 7700k overclocked to 4.7ghz. SL is like most games needing a fast CPU and can only
  2. Just wanted to share my experiences with Second Life on some different hardware so you could get an idea of what you might see if you decided to upgrade. I recently purchased a Gigabyte Aorus external GPU box and hooked it up to my HP Spectra 360 15" laptop. Basically it is an an externally connected video card which connects through a Thunderbolt3 type-c port and turbocharges your laptop to near desktop performance. The laptop is no slouch itself and the Nvidia MX 150 internal graphics can run SL adequately itself but with the Aorus Nvidia 1080 box connected it steps it up from adequate to go
  3. That is far more dependent on what the motherboard can support. Rule of thumb I use is put in the fastest memory in the fastest configuration the motherboard and CPU can handle without overclocking. Unless you are advanced enough to overclock your memory and willing to cope with the instability that may induce, it isn't worth the bother or expense. There are lots of vendors out there that sell "Superwhamadyne Doucheinator Memory, DD4 3200 (oc)." That usually means no motherboard supports that RAM natively at that speed without overclocking so save yourself some bux and buy the memory your boar
  4. I'm on a 5820K with 32gigs of ram running 4.7ghz on liquid as well and the 980 should not even come off idle unless you have AA filtering maxed out or something. SL doesn't tax a graphics card much at all. Now, that being said, you need to realize SL can't use the extra power the card offers. A 960 or 1060 or better card is more horsepower than SL can draw on. SL can run quite well on a higher end laptop and even better with discrete graphics onboard so a mega monster card and rockin' CPU should make SL run 200fps but it doesn't. When I started SL in 2004, everyone said SL runs best on compute
  5. Linuxgod4u is right on the money for the most part but I would recommend no less than a dual core CPU, four is better and anything else is overkill just for SL. The key here is the CPU single thread speed as SL is not optimized for multiple cores. A $3000 multi-core processor will not run SL anywhere as well as a $180 one with just two cores. i3 7350K or i7 7700K CPU's are the fastest available right now with single thread speeds and they are on the lower end of the price range. They tend to overclock easily so a 7700K overclocked to 4.7 or better would make SL run very well. Another po
  6. The one who dies with the most orgasms wins silly...
  7. I really don't think they can really do that because I don't think they even know what that would entail. LL's main focus is the infrastructure of SL, mainly the servers that the sims run on. Those run on Linux using middle ware Intel Xeon processors from 2 to 5 years ago. The client is somewhat secondary and it is focused on the core user with an average computer on a so- so internet connection. They don't test high end components because they aren't designing SL around the .5% of users on $10k monster computers with 4 Titan GPUs in SLI because it doesn't make economic sense. To be honest, I'
  8. SL is designed to be barely playable at 5 frames per second and 15 is their target fps for an acceptable experience. Laptops are such a dice throw as to how they will work with SL.
  9. Not to burst your bubble but you really have a somewhat middleware computer rather than what is considered high end these days. SL is basically legacy software and it cannot take advantage of multiple CPU cores. AMD processors rely on many cores running at less computational power than Intel. In fact you can go into the bios and turn off all but two cores and SL will still run the same (but will generate less heat, an old overclocker's trick). The Nvidia 1060 is roughly equilvilent to a Nvidia 980 and is by no means a slouch card> I have a Nvidia 1080 with an Intel i7-5820 CPU and 32 gigs
  10. I have significantly better specs than either of these and getting more than 2 instances to run smoothly is a challenge, four is a slideshow and I've got 2 GTX 580's in SLI and 64gigs of memory. You're gonna need a GTX 780, 690 or Titan to run 5 instances unless you turn off all the eyecandy and AA filtering. I find Nvidia cards work a lot better with SL than AMD but others have different exeriences. The Intel i5 will probably run better since SL is lightly multithreaded and doesn't really benefit from lots of cores. A few really fast cores works better than a lot of moderatly fast cores. Turn
  11. I have SL on a RAMdrive and yes, I really can't tell the differance either. Here is why. Most HHDs you buy today have a pretty good transfer rate, somewhere in the 50-100mbs range typically. An SSD can up that to nearly 600mbs and a Ramdrive can increase thaat to 5000mbs. Now, lets consider loading SL, its a 25mb application. this may take 1/2 a second to load from an HHD and on an SSD its even faster and on a Ramdrive the key press never reaches the down stroke completely before it is loaded. Thing is, to the human experience, they are all equally fast. Having the cashe on a Ramdrive is again
  12. I know in the past it hasn't worked but perhaps in this new age someone has developed a viewer that can take full advantage of an SLI set up? I have two Nvidia 580's and when in SLI mode SL runs like its 2004 again. Runs fast on single GPU but I want to be able to film with high frame rates in crowded areas. With Fraps and 30 avatars I'm below 20fps which is too low to really get fluid motion.
  13. Readyboost will not help much unless you are running with less than 2 gigs of system memory. Unless things have changed much in the last few years, thumbdrive memory is slow... Glacially slow compared to even a slow 5400rpm disk drive. They seem fast because you typically move small files with them. A 25meg per second transfer rate for a thumb drive is blazingly quick and only a few will go that fast. A hard drive typically does 70meg per second and a pair of Chronos SSDs in RAID0 will do 1000 megs per second sequential read and a Ramdrive will do 5000 megs per second or better. I've tried the
  14. I would rather give my Lindens to a Japanese based charity where 100% goes to the aid of the victims but then again that's just me. I'm not a big fan of the ARC because in my experience, while they are handing out coffee and doughnuts to disaster victims, other charities like the Salvation Army are handing out blankets, tents, MRE's and water.
  15. Take the majority of user options off of the viewer and put them in the download page. In effect, build a custom viewer for each person at download. You have that now really except it is presented in a disjointed and unorganized way. You have the social viewer (Viewer 2), the builder's viewer (viewer 1.23) and the bleeding edge viewer (Snowglobe). You could take it further with viewers like a Machinima's veiwer (Kristain's Viewer for example) and a furry viewer (one with different morph targets for things like paws and muzzles). If you could pull out a lot of code out of the viewer, you would
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