Athena Mornington
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Everything posted by Athena Mornington
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As an FYI, when an item is bought in Second Life, you are buying a license to use a digital asset according to the end user license that the creator determines, you're not buying an actual item. In SL, the permissions system is a short hand way of communicating that end user license. So if an item is set to modify, then yes, you've got the creator's agreement to alter the item. Same for copy and transfer. When it is set to no modify, that end user license means just what it says - no modify. If the system is circumvented (ripping textures or other assets), then the creator can issue a take down notice. When buying a full perm item, you still aren't buying the actual item (or extremely rarely), but again, you are buying a license to use that item according to the terms the creator determines. In the case of full perm, it could range from totally unrestricted to some very restrictive terms such as pricing, permissions (yes, some do dictate permissions), usage of the various components of the purchase (model, textures). Think of the analogy for software or online programs - you are buying a license to use the product, sometimes forever, sometimes for a limited period of time. And using it according to the terms set by the manufacturer.
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To me, https://jira.secondlife.com/browse/BUG-216137? is essential at the launch of this new feature, not as an add-on at a later date. Here's an example why: Let's say I have an applier HUD with 30 Shirts on it. Top and bottom. With the way that appliers work, that means I can use the applier on tattoo/bra/top & tattoo/undies/pants layer at my discretion. And, the long sleeves extend onto the hands and can double as a glove layer if wanted. So to convert that back to system layers, the creator would have to make 30 Shirts, 30 Pants, 30 Undershirts, 30 Underpants, 30 gloves - and rename them all to reflect the color. So, an inventory folder that currently holds 1 HUD would expand to a folder holding 30x5 =150 system layers. Ok, if Shirts/Undershirts or Pants/Underpants don't need to be doubled because the user can target where they want it to go and can juggle if it is on top or beneath something else, that would take the number down to 30x3=90 system layers. And the creator would have to do that for every single multi-item HUD they have, rename, rebox, update listings, update vendor systems, everything. Meanwhile, they are going to be handling an onslaught of questions from customers about how to use this or that, or why doesn't this work? Applier creators not only create the appliers for the mesh bodies, but they are usually the front line of support when it comes to mesh bodies because a customer always believes the issue is the applier, not the way a mesh body works with its own HUD. Maybe I don't understand this feature properly, but if the above is a correct assumption, then IMHO, that's just not workable.
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Take a look at this thread and Dakota Linden's response: https://community.secondlife.com/forums/topic/408154-marketplace-practices-legal/
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I would consider it Anti-competitive behavior (my opinion). The MP Guidelines don't mention it specifically, so pointing attention and resolving it may require submitting a Support Ticket. Here's the section from the MP Guidelines - the emphasis is mine: Anti-Competitive or Abusive Behavior. Examples include, but are not limited to:inflating prices on the SL Marketplace, in comparison to in-world or other e-commerce sites, posting hostile or false reviews or comments on a competing merchant's items, posting reviews that encourage users to buy competitor products, or visit in world locations, posting item listings that are abusive or disparaging with respect to another merchant or their products. using alternate or related accounts to purchase or rate your own items, rewarding buyers for reviews unless both positive and negative reviews are rewarded.
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It might be that the item is more of a tube top than a classic blouse, and so, should go into the Women's Tops -> Women's Tube Tops section rather than Women's Blouses. Edited: When the phrase "Moon Elixir - Coven - 15 - Maitreya - Shirt - White" is searched, there are 9 results. 7 are for the white blouse, 1 is for a full set, and 1 (yours) is for the Shirt, but shows a picture for a Scythia gacha. The only thing on that gacha picture that is close to a blouse is a bandeau top. Maybe it's just that the listing has the wrong picture? If it is the same white blouse that the other resellers are selling, then it is clearly a blouse as you've said.
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Maitreya Mesh Body Hud V. 3.5 Lara doesn't work!
Athena Mornington replied to Rosanna Ewing's topic in Your Avatar
It's not you, the new HUD is buggy. Amethyst is correct about repositioning it - it is off screen and flipped upside down when initially attached. So reorienting it is necessary - rotating it and repositioning. However, the bugginess continues...when you click to hide the hands, it also hides the neck fix. Then you have to go further into the HUD to reapply the neck fix. When you log out and back in, the HUD doesn't work properly - it shows areas hidden that aren't - it has to be detatched and then reattached. The new features really are great, and I'm sure that the creator will fix this stuff (no doubt she's getting a lot of feedback on it now). So, in the meantime, either use the prior version, or, use this one knowing that it is a bit temperamental. -
I have to say I agree with you, polysail, with regard to the potential impact of this new beta if it were to go live - it could actually be detrimental to current businesses. There seems to be some amount of throwning the baby out with the bathwater here with the new proposed search system. Everyone agrees the current search needs improvement. Time and again, Merchants have listed ways to improve it. Simple, straightforward ways to do it. Many of them are already spoken about in this thread like the demo problem, or, item search returning a seller's name as well as items, or, the need for a gatcha category (or more broadly a reseller category), or limiting the number of keywords used. I'm sure there are lots of others in past threads. Why LL aren't you just addressing the specific things that people have asked for? Once that's done, we can all assess what more needs to be done. If you just go forward with a completely different search system, we are actually starting at ground zero and will be discovering glitches and problems with the new system (sort of goes without saying) that will need to be addressed. It only creates double and triple work in the future.
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I agree with you Rhonda, many creators are flattered by the knowledge that their work will be used creatively in film or photography...my point, however, is: In this case, AgedRebel is "informing" the creator of intended usage - perhaps it is to flatter them, could even be in hopes of getting something free in the future, who knows. But he is not really "asking for permission" which means asking for authorization to do something, even if he wants to characterize it that way. They are two different things. If someone asks for permission to do something or to use something, the "courteous" response would be to honor that person's wishes, even if that means not using the item. In this case, "asking for permission" resulted in a "no" - rare perhaps, but a "no" - to then fall back on TOS is insincere at best.
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fyi, that JIRA is not visible to the public.
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Just out of curiosity - regardless of what the TOS says - why are you asking permission (your words "I ask the builder for permission") if you intend to ignore the response if the creator says "no"? A bit disingenuous imo. If you are really looking for permission and they say no, then you should honor their wishes.
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This is pushing it a bit
Athena Mornington replied to weena Janic's topic in General Discussion Forum
Call me crazy (and I know this is off-topic), but the views on this are up to 10165. Is it possible that the brand name H-D is causing the thread to show up in web searches? It's rather bizarre to see so many views (not sure that I've ever seen that many on a thread in the forums before). -
so true, Charlotte. I am a shopper not a merchant. I read these forums but rarely comment. but I have to comment on this one. I have that outfit. the person who created it is an old and respected creator in SL. in fact, the vast majority of the ratings on the items in the store are 4 star or better (by a longshot and a lot of them). this particular outfit is gorgeous and I wouldn't hestitate to buy it again (I got it in game). to leave a 1 star review on this is a crime. even if you didn't like the way the colors look on your monitor (and I get that), iCade, you got all the pieces, all the seams line up, the textures are lovely, (can't help that your feet aren't size 0) - that's no less than 3 stars and a comment about color on "your" screen. you really should change your review (although I can't imagine anyone paying attention to it since it's kind of overboard).
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Viewer 2.3 Launches with Display Names
Athena Mornington commented on Jack.Linden's blog entry in Featured News
I am not a fan of these display names for a variety of reasons. This morning I discovered yet another one: when I looked at my friends list on the SL website, I didn't recognize people because now their DISPLAY name is showing up and not their real second life account name. I have no idea who they are anymore! -
SL Marketplace - Ratings Are No Longer Accurate?
Athena Mornington replied to Pickle Soup's question in Shopping
There are no more half stars or partially filled stars showing a true average of ratings in the SL Marketplace. Even if a seller has an item with a zillion 5's and just one 4, the rating shows up as a 4. It was reported by the sellers but it doesn't seem to be something that will be changing.