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Teresa Firelight

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Posts posted by Teresa Firelight

  1. On 9/9/2023 at 7:26 PM, Eirynne Sieyes said:

    Wild Kajaera has made an adorable animated tiger gift to honor Firestorm's birthday. I think (but not sure) that they can breed if you want. You can get it at her shop. Free and you don't have to feed it. One per avi. http://maps.secondlife.com/secondlife/WK Wild Kajaera/117/120/22  The sim is also full of precious large and small animals! Snapshot_WKWildKajaerahttps___wildkajaerablog.comWKWil.png.fa18e92f5e282b3f29b16b84d34ccd86.png

    They way I understand it, the gift is not breedable as is, but you can buy something at the Wild Kajaera store to convert it into a breedable. But if you convert it, then you also have to feed it, just like any other breedable.

    • Like 2
    • Thanks 1
  2. It looks like we got More Ranch homes!! Yay!! and thank you Linden Lab and Moles! From what I can gather, there are 13 new regions. One is a homestead and 12 are residential:

    MAP:

    __01__  __02__  __03__  __04__  __05__  __06__  __07__

    __08__  __09__  __10__  __AA__  __BB__  __CC__  __DD__

    __11__  __12__  __13__  __EE__

    __FF__  __GG__ __HH__  __II__

     

     

    KEY:

    (new Regions)

    01 = Okay Corrale

    02 = Jellyside Downs

    03 = Dreadmore Falls

    04 = Caribou (a homestead)

    05 = Three Acres

    06 = Mynahs Rest

    07 = Mz Trueheart

    08 = Donegal

    09 = luvay

    10 = Tree Fiddy

    11 = Sweetiepie

    12 = Sneaky Pete

    13 = Rileys Branch

    Existing Regions

    AA = Buzzard

    BB = Thunderthud

    CC = Mint Julep

    DD = Mighty Dog

    EE = Muskrat Love

    FF = Wolverine

    GG = Comeuppance

    HH = Gilead

    II = Polka Time

    • Like 3
    • Thanks 3
  3. 20 hours ago, Gabriele Graves said:

    Here is a script to make EEP transitions based on a RL time of day cycle.  It's just one way of doing it and I'm sure there are improvements that could be made but it does work.
    It's all my own work and anyone is free to use this as they desire.

    //==============================================
    // Don't change
    //==============================================
    integer WHOLE_REGION = 0;
    integer THIS_PARCEL = 1;
    //==============================================
    
    //==============================================
    // Change these settings according to your needs
    //==============================================
    
    // Central US Summer Time (CDT)
    integer TimezoneOffset = -5;
    
    // First parameter is the hour, second parameter is the EEP asset name.
    // Note: EEP asset must be in object inventory.
    list transitions = [
    0, "A-12AM",
    3, "A-3AM",
    6, "A-6AM",
    9, "A-9AM",
    12, "A-12PM",
    15, "A-3PM",
    21, "A-9PM"
    ];
    
    // Determines whether the changes affect the whole region or
    // just the parcel the object is on.
    integer _applyTo = WHOLE_REGION;
    //integer _applyTo = THIS_PARCEL;
    
    //==============================================
    
    // Don't change these
    float _hourInSeconds = 3600.0;
    integer _active = FALSE;
    
    ChangeEnvironment()
    {
        integer lastHour = -1;
        string lastTransitionName;
        integer count = llGetListLength(transitions);
        integer index;
        integer quitLoop = FALSE;
        
        vector applyTo = <-1.0, -1.0, -1.0>;
        if (_applyTo == THIS_PARCEL)
            applyTo = llGetPos();
        
        integer hourOfDay = (integer)((llGetGMTclock() + ((float)TimezoneOffset * _hourInSeconds)) / _hourInSeconds);
    
        for (index = 0; index < count && !quitLoop; index += 2)
        {
            integer hour = llList2Integer(transitions, index);
            string transitionName = llList2String(transitions, index + 1);
            
            if (lastHour == -1)
            {
                lastHour = hour;
                lastTransitionName = transitionName;
            }
    
            if (hourOfDay >= lastHour && hourOfDay <= hour)
            {
                string name = lastTransitionName;
                if (hourOfDay >= hour)
                    name = transitionName;
    
                llReplaceEnvironment(applyTo, name, -1, -1, -1);
                quitLoop = TRUE;
            }
            else
            {
                lastHour = hour;
                lastTransitionName = transitionName;
            }
        }
        
        if (!quitLoop)
            llReplaceEnvironment(applyTo, lastTransitionName, -1, -1, -1);
    }
    
    default
    {
        state_entry()
        {
            llOwnerSay("Ready, touch to activate.");
        }
        
        touch_start(integer numDetected)
        {
            if (!_active)
            {
                integer minsLeftInHour = 60 - ((integer)llGetGMTclock() % 3600) / 60;
    
                ChangeEnvironment();
                llSetTimerEvent(minsLeftInHour);
                llOwnerSay("Timed transitions activated.");
            }
            else
            {
                llSetTimerEvent(0.0);
                llOwnerSay("Timed transitions deactivated.");
            }
            
            _active = !_active;
        }
        
        timer()
        {
            ChangeEnvironment();
     
            llSetTimerEvent(_hourInSeconds);
        }
    }

     

    Thanks Gabriele. How does one use this script? do we rez a box on the parcel and put the script and the EEP assets in the box?

     

    • Like 1
  4. 15 hours ago, UnilWay SpiritWeaver said:

    Moving a store to 1000m in height does nothing to harm a brand, small or large.

    I disagree with you.  If a store is up in the sky and a person is walking down the street, they wont see it and know it is there when they pass it.... and that means potential customers are lost because the store is not in sight when they walk by it. Lost sales harms the brand.

    I have discovered more than one store that I have shopped at when walking around.  I like to believe that other people have as well.

    • Like 2
  5. This site is very rarely available. It is $L 280/week (pay for 5 weeks and get a 6th free) and allows 200LI allowance.  http://maps.secondlife.com/secondlife/Lakeville/186/191/57

    Arrow Lake Campsite sits on the edge of a pond centrally located on Lakeville sim in Ipperwash Cliffs National Seashore.  Surrounded by woods it really provides that up north camping feeling.  This area of the park is very scenic and has lots of trails to explore.

    Caviots: Tents, structures, and RV's on the site must be harmonious with the theme of the park.

     

    Arrow Lake Campsite #1.jpg

    Arrow Lake Campsite #2.jpg

    • Like 1
  6. I am a bit confused why people keep talking about the next 2048 release. Did Patch or Derrick say something about another 2048 release that I missed?

    I know there are more releases scheduled, but has Linden Lab said anything about them being Premium Plus Homes?

    • Like 2
  7. ok, I am not Oliver Twist, but his famous catch phrase describes how a lot of people feel about the ranch homes.

    I am a BelliMentor and a lot of people are asking me how they can get a Ranch home, as the land page seems to be "sold out."

    I think the Moles and LL have done a fantastic job on both building and releasing the Ranch homes. I am guessing they are working as fast as they can to make more Ranch Home regions. And their production has been amazing. But... just as the initial Linden homes release in 2019 .. demand remains high and the current supply is not enough for everyone who wants one.

    In short, the SL community wants even  MORE!

    • Like 8
  8. 7 hours ago, Abnor Mole said:

    I was hoping this idea would die a natural death but I see it's will not. We've had people do this in Bellisseria and they get found when someone complains about an invisible barrier and not understanding what is happening... and they get returned for being a wall higher than 4m. What you're talking about is a ban line that is not technically a ban line the same way automatic parcel blacklist ban is not technically a parcel ban. 

    if your goal is to keep people from walking onto your parcel by accident (or even on purpose) then I would think 4 meters is taller than is needed. I would think 2 M should be plenty tall enough.

    I dont use it myself .. I am quite proud of how I decorated my home and landscaped my yard and welcome people to come take a look.

    Honesty, I thought it was very clever of those prior neighbors to wall it off in a way that gave them privacy from uninvited guests but did not hamper the view at for anyone inside or outside.

    I am a tad confused on what you are saying here. Are you saying that it violates the spirit of the covenant to have a transparent 2 M tall fence around your property, but a non-transparent fence is ok? Or are you saying that if someone chooses to have a transparent fence, they must keep it no taller than 4 M?

    • Like 5
  9. 13 hours ago, UnilWay SpiritWeaver said:

    I believe you can even script this to collision detect and go phantom when an approved avatar hits it. I know I've put that on doors before that had weird bounding boxes so had to go phantom to be able to walk through them properly...

    And since invisiprim's don't really exist anymore. Just set up a mesh box that is a convex hull, using the default transparent texture set to alpha mask 255 (alpha mask 255 rather than alpha blend so it won't cause weird alpha layering issues). Unlike an invisiprim people will still be able to see inside - but they can't walk in, and vehicles and such harmlessly bounce off of it (I think this old issue of banlines was fixed though right?).

     

     

     

    When I said Invisiprim, I actually meant a regular prim with an alpha texture (e.g transparent). I did not know there was a previous special type of object that no longer exists. I was not trying to refer to that... and if you hadn't said something, I would not have known that I had inadvertently misspoke.

    In this case, they used 4 prims linked together and set to convex hull (so LI was only 2). Perhaps that was to control the thickness of these invisible  barrier walls, because they would have been rather thick on a 32x32 M box where max hollow is 95%.

    BTW. your idea of scripting it it to go phantom when certain avatars (on an "approved list") collide with it is quite cleaver and very doable. I am only an intermediate level scripter, but I think I could write that one myself.

    Someone really ought to make and market a "smart invisible wall" to protect one's property at ground level. I think there might be a market for this type of product, especially in Bellisseria.

    • Like 1
  10. 4 hours ago, Phil Deakins said:

    She would have fine if she hadn't been able to go straight back in again.

    I disagree. I work with new people regularly as an SL mentor and also at the firestorm gateway. A new person would not understand being banned at all, and might think they are being targeted. New people dont know the "rules" of this "new game."

    The way Rowan handled it was perfect. The new resident learned something and did not feel personally targeted. In fact, she most likely felt helped because of Rowan's gracious IM.

    • Like 7
    • Thanks 1
  11. I actually like the rectangle shape better because I have some cute swimming dolphins. I like tp put teh dolphins in the half of the parcel where the houseboat is not covering the water and watch them swim around. Wiht their swim patterns, the fit perfectly in a 16x32 area.

    However, I dont like to be "penned in" either, so I like ot my have my rectangle at the end where  I only have a close neighbor on one side.

    • Like 4
  12. A Banline Alternate Solution

    When I had a fantasy region home, I had a couple for neighbors who did not want anyone to visit their place. And they found a very creative way to keep people from accidentally wandering onto it... they had 4 invisiprim walls surrounding their parcel that you would run into if you accidentally stepped onto their parcel. It kept people out.

    (And no, I did not find it by trying to enter their property. I was editing something and accidentally ended up clicking on their wall when I was trying to click on my tree.)

    Just saying.... there are ways to keep people from accidentally wandering into your parcel without using ban lines.

    • Like 2
  13. 59 minutes ago, Fionalein said:

    Community interactions? Socializing? What kind of hippie commune region do you live in? Never saw anything like that near my LindenHome...

    I feel sad for your location then. I have made 4 lifelong friends in SL who started at neighbors at assorted belli homes, and many more casual friends.

    Of course I am kind of an outgoing person. When I see someone on Nearby who is in the same region as me, I quickly check their profile to make sure they dont have something hostile in their profile description section. If I see something like "Dont bug me with IM's" then I ignore them. Otherwise I often IM them to say "hello Neighbor" or something to that effect.

    I have also had neighbors who IMed me in a similar manner.

    As I said, I have made lots of casual friends from belli, and a four who have become very close friends.

  14. When I read your title, Mount Campion National Forest came to mind. It is a beautifully landscaped many-region forest with wooded trails, beautiful lakes with waterfalls and streams, with the occasional forest meadows and fields of wild flowers. They rent both campsites and cabins/houses. You get a parcel that you can decorate the exterior (must be in theme) and the interior (as you like), with a generous prim allowance. There is also a community group and daily activities that you can participate in if you so choose.

    You can rent by the week and get a discount for longer term rentals. If you would like to check out what is available, this is the LM to the rental office:  http://maps.secondlife.com/secondlife/Campion/109/89/285

     

    • Like 2
  15. 2MyLuv, bring up your profile (ctrl+p) and go to the General Tab. The second line on that tab says "I want to accesss" and has a pulldown menu. Select "General, Moderate, Adult"

    That shoudl give you access to moderate and adult land and content. Also you need ot be signed in on the marketplace and set the maturity rating there a well to see that content on the marketplace.

    • Like 4
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