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Hooten Haller

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About Hooten Haller

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  1. I have an object that is rezzed several times at the start of a gig for dancers to sit on. While in the rezzer inventory the seat object is in a “standby” state. That state has an on_rez event handler whose first line is llSetText. There is seconds of lag between the seat appearing and the hover text changing. This effect has been coming and going over the past couple weeks. Currently it’s back. Fortunately rezzing is a rare occurrence for the overall product.
  2. Spaces aren't what I wanted. The reason they make the text non-clickable is the viewer scans for URLs and URLs aren't allowed to have spaces. But I want it to appear as a valid URL. The technique using square brackets does not work. I tried Firestorm and the standard viewer. The <nolink> technique works exactly as i wanted. Thanks. What page documents these sorts of elements?
  3. Is it possible to llSay a SLURL and make it not clickable, that is to display it literally only? I want: llSay(0, "http://maps.secondlife.com/secondlife/Help%20Island%20Public/181/197/23"); to display as http://maps.secondlife.com/secondlife/Help%20Island%20Public/181/197/23 and not as: Help Island Public (181,197,23)
  4. See this old answer from 2007 about unreal Engine 3. http://forums-archive.secondlife.com/111/a0/170204/1.html It certainly does seem like things have changed enough with UE5 that SL's highly dynamic assets might work if preloaded. But remember the demo was saw did not say how big those assets were if streamed. Everything was likely already loaded, and that's a huge issue. Still, it'd be fine with me if some regions were designated UE5 and not allowed to be very dynamic (apart from avatars) and had a large download time. How large could people tolerate, though? Also notice the demo only mentioned the PS5 and didn't discuss how portable that quality is to, say, a general OS.
  5. Already did that. (" I am wearing the manager role tag now." by which I meant I have the group active, the manager role selected, and hit Save.)
  6. As a group manager I cannot add group members to the host role. The land owner created a new group for a parcel I'm managing. He created two roles so now the group has everyone, host, manager and owner. I am in the roles everyone, host and manager. I am wearing the manager role tag now. The manager role has many abilities: Invite People to this Group, Eject Members from this Group, Toggle 'Open Enrollment' and change 'Enrollment fee', Create new Roles, Delete Roles, Change Roles names etc, and Assign Members to Assigner's Roles. Managers cannot Assign Members to Any Role, Remove Members from Roles. or Assign and Remove Abilities in Roles. So why can't I assign people to the host role? When I invite people to the group, the role drop down only lists "everyone". What are we not doing right? —27 Sep 2014— This looks like a LL viewer bug. I can do role assignment just fine in Firestorm. This is a bug that's been known broken since May 2014. https://jira.secondlife.com/browse/BUG-5922
  7. The owner could have been more polite and understanding, since you seem relatively new. But the owner was within rights.
  8. I have made a freebie vendor that rezzes an object when touched. I'd like the rezzed object to belong to the toucher using the vendor, but of course it belongs to the owner of the vendor. Because this vendor exists to speed up creation of some common objects, it's absolutely too much to expect the user to right-click to buy it for free. For one thing some of the users will be barely familiar with editing objects in the first place. Is there any other chicanery I might use? Perhaps have the rezzed object ask to attach to the user, and then promptly detach itself once they agree? If they refuse the attach request I'd make the object time out and die so it doesn't litter.
  9. I've used wifi for years and the inworld LSL editor is so far the only place this happens. I don't use a Bluetooth keyboard.
  10. The viewer I'm using is the standard Linden viewer, Second Life version ( I'm using the in world editor. This only happens with the LSL in world editor, not in chats. I should try a dialog and see if it happens there too. I'm a fastidious programmer and produce readable code, so loads of double spaced and badly indented text is a major headache, not just a nuisance.
  11. Recently the LSL editor has started to issue double line breaks. When I press Return I get two line breaks entered into my script. Has anyone else noticed this? Mac OS X 10.8.5, Second Life version (
  12. I gave 123D Creature a quick try. It looks like a fun way to sketch an avatar idea. It can now support some kind of exporting, but I haven't tried that. Do I need to make sure my creature has the same skeleton (joint tree) as the basic LL avatar?
  13. I think of "land" rental as the same thing as web hosting fees on web services. The support services needed for a virtual land server are much higher than most web sites need so the prices are higher. In both cases you are putting content on a company's machines and having that served to the world. It's tempting to transfer real world concepts to virtual worlds, such as the concept of real estate taxes. But to keep perspective it's good to remember this is rental of content hosting.
  14. When I get a notice with an attached landmark, it does not work. Once upon a time they did, but it's been a while. Whne I click the LM attachement in the notice window, a Place window appears but the LM information remains unloaded in that new window (just says "Loading" with no abiliity to TP or show it on Map). If I close the Places window and try clicking the attachment again, nothing happens. It means I must ask the sender for a teleport. Has anyone else noticed this? I'm using the latest LL viewer (3.2.8 (248931)) on Mac OS X 10.7.3.
  15. Thanks, everyone, for these thoughtful responses.
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