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Nalates Urriah

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Everything posted by Nalates Urriah

  1. I don't know an easy way. Blender has Alt-S scaling that is a big help. It scales in the direction of the vertex's normal. See Alt-S Scaling in Blender 2.6
  2. I suggest you write a step-by-step discription of how to experience the problem. Provide a location. Provide server versions. File it as a JIRA.
  3. Check out my Second Life Mesh Clothes Blender 2.6 Setup 2012 Tutorial. I hope it clears up some of the confusion around how Blender is used and upgraded as well as used for clothes making. Using an Archive install is a huge advanatage and will get you around many problems.
  4. Nalates Urriah

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    You aren't doing anything wrong. This link is to an older post but it will show you what others were getting: How Fast is Your Viewer? - Second Life. When you ask a tech question include information about your computer and viewer. Get the info from the viewer's Help-About... and paste that into your post with your question. To add your info to an existing question use OPTIONS->EDIT. It’s in the upper right of your post. If you want to get into tweaking your computer for performance there is lots to learn. Read: Graphics Tweaking for Second Life. Also, check out: How to improve Viewer performance - Second Life and Understanding the Maximum Bandwidth Option in the Second Life™ Viewer. If you want to reset all your settings to the default, rename or delete the settings.xml file. It is in: C:\Users\[win_login_id]\AppData\Roaming\SecondLife\user_settings\ You will get different performance with different viewers. Also different brands of computers will perform differently on different hardware. People with hardware nearly identical to mine get faster and slower performance. Performance can change from version to version of the same viewer.
  5. This is likely a Windows/nVidia setting problem. The viewer will render a square square and a sphere round regardless of what size or ratio your viewer windows is. If the Windows aspect is not matched to the physical monitor you'll get the distortion you are seeing. Look in the monitor's specs to find the native screen resolution and frequency. Set your Windows settings to match those. If the Windows panel is not detecting the same numbers, you'll need to get a driver for the screen... actually its more of a settings file than a driver. The driver/file is usually on an included CD. If not it can be downloaded from the manufacture.
  6. Also search in-world for FREE. Visit places like Free Dove. These freebie places will have new user 30 day offers. You can get some expensive hair for free. Also visit hair stores and look around. Many have a free to new users offers in their store. Ask people you meet in-world. Everyone has their favorite hair shops. The can give you Land Marks to the stores... click, poof, and you are there. You can also mix and match from Inventory's Library folder. There are a number of avatars in the Library.
  7. Use Viewer Stats to get an idea of whether it is you, the region, or connection (Ctrl-Shift-1). Your connection quality will be shown by Ping and Lost Packets. 250ms and 2%, respectively, are an arbitrary upper limit. I notice degradation when I see those values exceeded. FPS is the indicator for how you computer and video card are preferming. Physics and SIM FPS are locked together now. They give you an idea of how the sim running the region is preferming. Time Dilation tells you if the region is overloading trying to process scripts. PFPS should be 45 for full speed. Between 35 and 45 you probably won't notice much change. Time Dilation below 0.8 means things in the region will show some slowing.
  8. With Firestom try a clean install. Clean Install. Firestorm 4.1.1 is currently the most stable viewer being used with SL. When you ask a tech question include information about your computer and viewer. If the viewer will at least show the login screen, get the info from the viewer's Help-About... and paste that into your post with your question. To add your info to an existing question use OPTIONS->EDIT. It’s in the upper right of your post. Without knowing which version of Viewer 2 you are coming from we are futher restricted. Since the viewer is logging in and running for a bit, clear the cache too. That is a last resort type of step and one should seldom clear the cache. Navigate to the cache. Windows Vista/7: C:\Users\<win_login_id>\AppData\Local\SecondLife Mac: ~/Library/Caches/SecondLife Linux: ? Delete the contents of the SecondLife folder. All of it. Try resetting the viewer settings to their default values. Navigate to the user settings for the viewer. Win7/Vista: C:\Users\<win_login_id>\AppData\Roaming\SecondLife\user_settings Mac OSX: Users/Username/Library/Application Support/SecondLife/ Find the file: settings.xml and rename or delete it. If the viewer will show the login screen, open Preferences (Ctrl-P) and set the Preferences->Graphics to LOW. Then try logging in. Check to see if you have the latest video driver. From time to time the latest driver is not the best and one must roll back one or two versions for things to work. Search the forum for your video card and driver version to see if others are having a similar problem. Before tearing your computer apart, try installing the latest Development Viewer. This is a pre-beta version of Linden Lab’s viewer. SL Dev Viewer DL. I am assuming you have already manually cleared the cache. If you still crash, look in the Second Life log file: C:\Users\[win login_ID]\AppData\Roaming\SecondLife\logs. Start from the end of the file and work your way toward the beginning. You are looking for errors. That text may give you a clue to the problem.
  9. Be sure to watch the Events Section of this forum. Contact the people promoting those events and ask how you can participate. The Destination Guide has an Events section too. You can find names to run down the promotors of those events. Look through Designing SL. Lots of fairs are announced there. The blog iHeart SL is another good source of events. You can use in-world search to find hunts, just search on hunts. Contact those promotors. You didn't tell us what 'type of product' you wanted to promote, so we can't be specific.
  10. You are going to have to model and weight it to work as you want. There are limits to how well that works. Nothing in SL will do cloth or consider collions of the mesh clothes we wear. The deformer is going to help with getting clothes to fit. It is not going to help with collisions or movement. So, what you see now is still what we are going to have after the Deformer is working. In Blender you will find Cloth Simulation has a collision process. There is no such process in SL. In the Creartors Continent Improvement Informal User Group we are talking about how to add cloth sim to SL.
  11. It is not uncommon to have problems getting into ADITI. The Last Location is often the problem. Some times it lets you in and if the Last Location is down, it sends you to a different region. Other times it just doesn't let you in. Try entering a region name. Morris, PathTest1, PathTest2, PathTest3, or PathTest4. If you make it in, check the map and get some other region names.
  12. The best information you can provide for tech troubleshooting comes from the info from the viewer's Help-About... Paste that into your post with your next question. To add your info to an existing question use OPTIONS->EDIT. It’s in the upper right of your post. There are free programs to test your computer's memory. There seems to be a rash of these types of crashes. There are not many and the Lindens say stats have not shown an up tic in the crash stats. But, some of us have noticed more requests for help with the issue here in the forum. The problem with memory tests is one must make a CD or floppy to boot from and run the test from a special minimal operating system. Some computer shops will run a memory test for you in the hope of being able to sell you new memory. There is a bit of a conflict of interest, so trust is an issue. Fortunately memory for older computers is ridiculously cheap. Google your computer model to see what memory type it uses and possibly how to install/upgrade memory. Installing upgrades or replacements of memory is simple enough and pretty much fool proof. It simply plus in. The complexity is in knowing whilch memory sticks to buy and Google will help you there. With laptops the challenge is getting to the memory. Some laptops have to be disassembled to get to the memory. Others only have to have a simple cover removed, in which case the upgrade is easy and little experience is needed. Some people with the problem have tested their computers and believe they are OK. So, don't be overly alarmed that it is a hardware problem. However, do check that possibility. For nVidia you should be on the 301.42 version or 296.10 (I think I got the last one right) version of the video driver. If you have the viewer's Automatic Update turned on, you may want to try installing one version older. If that works, turn off the auto update and run the older version unstil the next viewer release.
  13. Visit the Phoenix-Firestorm Wiki and look for their troubleshooting section. They have a page on the problem.
  14. Ayesha, your tag line " If I know where I am I don't know what I'm doing there." is apt. There is nothing in my post to suggest there are different versions of the server code or Havok running in Magnum. With 3 packages running in RC and one in main, they have lots to be tracking and watching. Having different versions within a single release channel would complicate things even further. I doubt that happened. Do you have any evidence for your insinuation that the Lab is lying? That you are staggered is revealing but not surprising... I mispoke saying Le Tigre. Oskar edited and updated his OP sometime Thursday, I think. Magnum has PF and Le Tigre got Advanced Creative Tools (ACT). Deploys for the week of 2012-07-16 - Second Life RC Magnum This channel will again have the Pathfinding project. Second Life RC LeTigre This is the Creator Tools project with the LSL calls enabled. The Magnum channel will be running PF for the second week now. We are told that Le Tigre was planned to run PF. But a last minute change, which post roll showed up in Delpoys, put the Advanced Creative Tools (ACT) on the Le Tigre channel. I'm unclear on how grangular the Lindens ability to enable/disable LSL functions and other features are. But, the main channel and Le Tigre's ACT can be reconfigured without rerolls. If I remember correctly, the main and Le Tigre channels have the same version but only in Le Tigre are the tools enabled and ONLY in some Le Tigre regions.
  15. Oskar talked about what rolled out at the Beta Server Group meeting. There was a mess up and Le Tigre had to be rerolled because of a build/version hickup. PF is on Le Tigre now. But, not all of Le Tigre has PF ENABLED. The Lab now uses a new process that allows enableing and disabking a feature without having to restart the region. They are using that to enable various regions within Le Tigre. Also, a number of region owners that asked to be in the PF Beta did not make it in pre-RC. Those regions have now been added to the Le Tigre RC.
  16. We can't tell you much without knowing which version of Blender... Blender 2.61 and 2.62 have known problems. The current 2.63a does a pretty good job of exporting Collafa for SL.
  17. When you ask a tech question include information about your computer and viewer. If the viewer will at least show the login screen, get the info from the viewer's Help-About... and paste that into your post with your question. To add your info to an existing question use OPTIONS->EDIT. It’s in the upper right of your post. You can tell us you have 'current' drivers. But, we have seen way too many people think that and have it turn out they don't. Do the About->Help... and post. Currently Firestorm is the most stable viewer available for use with SL. You can try it. If it crashes too, it is likely your computer. You can get SpeedFans, a free program, to check the computer component temperatures. The free GPU-Z will give you temperatures for your graphics card. It will also show the graphics load your video card is carrying. Heat problems seldom start suddenly, unless a fan has locked up. You can open the case and look to see if all the fans are turning. Dell cases are a pain. You may have to look up (Google) how to open the case for your model. Heat problems affect all programs running at the time, not just the SL viewer. The viewer may force the heating, but everything is affected. If only SL is affected, it is very likely a driver. Start Speedfans and watch it as the SL Viewer starts running. If temps spike over 75C, something is wrong with your cooling. Before logging into SL open preferences and set graphics to LOW. If that makes a difference, it is driver or heat.
  18. When you ask a tech question include information about your computer and viewer. If the viewer will at least show the login screen, get the info from the viewer's Help-About... and paste that into your post with your question. To add your info to an existing question use OPTIONS->EDIT. It’s in the upper right of your post. Otherwise, on Windows click Start and type DXDIAG, case doesn’t matter. That will open the dxdiag in a window. It will give you your system specs. We need to now video driver version, OpenGL version, … I'm curious how many of the threads you have read and still missed the requests to include driver info with tech questions... All the threads ask for error messages, description of what happens when the viewer fails... you are mitting all the things that give anyone a starting place to help you. Also, since you have read everything suggested and only want 'new' stuff... how are we supposed to know what you have read and what you have missed to guide what we tell you? I know you have not read it all, you would have found the fix or reason your computer doesn't work with SL.
  19. Include your tracert outputs in a trouble ticket to SL Support. Send the Same information to your ISP and ask for help. Since the problem is neither at SL or your end of the communication link, there is little you can do about it. The problem has to be worked out by those that have some pull with the backbone providers. Before firing off the complaints check through the troubleshooting steps to see if you have missed anything. Troubleshoot Your #SL Connection
  20. Once a region is loaded I've seen the bacdwidth drop to 30-90kbps. There is a problem with a UDP throttle. The Phoenix viewer team says it is in the Linden code and Max Bandwidth should be kept under 1900 mb. We should see that fix roll out with a 3.3.5 version viewer. In general the Max Bandwidth setting should be 80% or less of your tested max bandwidth and less than 1,900kbps. See: Understanding the Maximum Bandwidth Option in the Second Life™ Viewer. If you want to see what your video card is doing get a free program GPU-Z. It will show you how much of the graphics load the card is carrying. My GTX560Ti with 8x CSAA loads the GPU to 15% and knocks along at 17 FPS. I do use the nVidia AA rather than the viewer's AA. This is one setting that is very obvious. If the card did not pickup the AA I would easily see the jaggies. I am not sure the card's ansotropic is that good. I also don't find that the viewer's ansotropic makes that much of a performance hit. But, experiement with your system to see how it affects your performance. Also, make sure you have all the multi-threaded stuff possible turned on. See: Graphics Tweaking for Second Life. Get the free program System Explorer or use the Windows built in Performance Monitors to see if your system is paging memory to disk. You can also see in System Explorer or the Task Manager how well your multiple CPU cores are being used. I get 18-25 FPS high HIGH without Sun/Moon Shadows on my Core2 Quad and 560. With shadows on that comes down to 12 to 18. Some with similar hardware and 64bit Windows get around 50 FPS.
  21. You aren't giving us much to go on... Did you turn on Cycles by any chance?
  22. There are several causes for the avatar not to render. Try picking one of the avatars in the Library in your Inventory. They are special avatars that should rez faster then a custom avatar. Rendering the avatar is a special case. It is a more complex process than rendering in the rest of Second Life. The idea with avatars is to save CPU cycles on users' computers and the SL servers. The idea requires your viewer to download all the textures that make up your avatar and its clothes; a shape, skin, top, pants, hair, and shoes textures. The viewer ‘bakes’ those into a single composite texture. You see your avatar render nice and sharp when that bake completes. Then your viewer uploads that composite texture for all to see. That saves others downloading all the individual textures and baking them. Your avatar goes blurry as it downloads and decompresses the composite texture you just uploaded and it becomes sharp when that process finishes. You are the only one that sees the double blurry for your avatar. If that process hangs or fails there is a problem. Where it fails affects what you or others see. You can try the old standby quick fixes for avatar rez problems: Change your active group or group tag. Press rebake (Ctrl-Alt-R) once a minute for 3 minutes. Change your bald. Change your shape. Move to another region and try 1 to 4 again. When those fail, check your connection as it is the most likely problem: Troubleshoot Your #SL Connection There is a longer explanation of the problem here: #SL Clouds, Grey, and Blurry Avatars. More in depth fixes are here: Avatar Render Problems: Ghost Cloud Smoke Ball Ruth. This whole avatar render process is changing now. It will still be some time before the process is replaced. So, we have to deal with it for now. But see: Second Life Changes Coming When you ask a tech question include information about your computer and viewer. Get the info from the viewer's Help-About... and paste that into your post with your question. To add your info to an existing question use OPTIONS->EDIT. It’s in the upper right of your post.
  23. From Gaia Clary we know that Blender 2.64 will soon be here. So, expect to upgrades again soon. It is a good idea to use the Install Archive to install Blender. It allows you to have multiple copies of Blender installed without messing up the Python installs. See: Blender Archive Install Blender 2.62 has a glitch that affects export for SL. It is fixed in 2.63a. Version 2.64 should have additional fixes for SL Export problems.
  24. OMG! There is so much we could tell you without breaking the rules... In SL there is a huge fashion industry. Skins are a big part of it. Currently there is fund raising event going on and a number of the BEST skin makers are selling products at discount for a good cause. Visit One Voice for some great deals and excellent skins. There are numerous skin makers participating. There is no way I can be fair to the skin makers and list them, there are just too many good ones. Thus I suppose in some part the rules to not advertise. BUT, there is an entire blogosphere reviewing skins and showing images of them. Visit Google and search for skins. Open search while in world or on the Market Place and search on skins. You can add ethnic terms to the search if you are looking for exotic races. Asian and Afro skins are harder to find but there is a good number of people making them. So, don't give up. If you mean exotic in terms of fae, demon, furry, and other mythical creatures... those are available too. Just adjust your search terms. You may have some challenges with SL Search. I'm not a fan of it. But, it is the only in-world search we have. For the market place you can use Google and get way better results. Type your search query as: site:marketplace.secondlife.com/ Asian skins or replace 'Asian skins' part with whatever your interest is. The SPACE before 'Asian' is important. There are big name brands in the SL skin business. Most are big because they make great skins. But, some small start ups make really good skins too. Pricing can run from free to 2 or 3 thousand Lindens. With the new layers we can do more with makeup. So, skins with a nude version are way more useful. In SL we have a counter fit product knock-offs problem. There is no easy way to check out skin makers or other other creative artists. So, while shopping and reading the reviews in the Market Place and remember we have lots of liars and gamesmanship going on. Ask around in world. Read the fashion blogs. Do what you can to avoid buying a counterfeit or 'copybot' skin because the Lab may remove them from the grid. If they do there is no way to get your L$ back.
  25. Please under stand the basics... Rendering the avatar is a special case. It is a more complex process than rendering in the rest of Second Life. The idea with avatars is to save CPU cycles on users' computers and the SL servers. The idea requires your viewer to download all the textures that make up your avatar and its clothes; a shape, skin, top, pants, hair, and shoes textures. The viewer ‘bakes’ those into a single composite texture. You see your avatar render nice and sharp when that bake completes. Then your viewer uploads that composite texture for all to see. That saves others downloading all the individual textures and baking them. Your avatar goes blurry as it downloads and decompresses the composite texture you just uploaded and it becomes sharp when that process finishes. You are the only one that sees the double blurry for your avatar. If that process hangs or fails there is a problem. Where it fails affects what you or others see. You can try the old standby quick fixes for avatar rez problems: Change your active group or group tag. Press rebake (Ctrl-Alt-R) once a minute for 3 minutes. Change your bald. Change your shape. Move to another region and try 1 to 4 again. When those fail, check your connection as it is the most likely problem: Troubleshoot Your #SL Connection For you this is probably the first thing to check. For whatever reason your inventory is having a problem downloading. Avoid clearing your cache. Clearning it just increases the downloads needed. There is a longer explanation of the problem here: #SL Clouds, Grey, and Blurry Avatars. More in depth fixes are here: Avatar Render Problems: Ghost Cloud Smoke Ball Ruth. This whole avatar render process is changing now. It will still be some time before the process is replaced. So, we have to deal with it for now. But see: Second Life Changes Coming When you ask a tech question include information about your computer and viewer. Get the info from the viewer's Help-About... and paste that into your post with your question. To add your info to an existing question use OPTIONS->EDIT. It’s in the upper right of your post. If you are using an older Phoenix or V1 vintage viewer, you WILL have inventory problems. If you use one of the older viewers with newer viewers you will be very likely to have inventory and appearance problems. Stick with one or the other. Older viewers use the UDP protocol for inventory download. It is subject to connection problem corruption. The newer viewers use HTTP with more error recovery and tend to better survive connection problems. With what you have given us, there isn't much more I can suggest. The more specific you are, the beter our answers will be. Also... you will get facter anwswers by posting this type of question in the Answers section of this forum. Or... you could search answers and find that this question has been answered a number of times, thus you would not have to have waited.
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