@Jade: Actually it only scales with certain appearance functions and even then it isn't 100% effective. For instance ass size and saddlebags do not adjust it, in fact only hip width and avatar width would have any effect for a belt. Then you have to think there are tons of pants out there and you would not be able to move it up and down to fit the waist of high cut and low cut pants. The ONLY use of rigged mesh is to make an object move based on avatar movement. Belts do not move unless they are maybe an old cowboy gun belt for example, where the belt hangs partway down the thigh, then it would make sense. Normal mesh however would be a good idea because you could adjust the width, height, and base as if it were one prim. This would make it easy to fit to different avatars. So basic Mesh, good idea, rigged mesh, bad idea.