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Tarani Tempest

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Everything posted by Tarani Tempest

  1. Bakes on Mesh will fit on any mesh head that is updated to take it. You will not need different appliers for different mesh heads. But that does not mean that any BoM layer will magically fit correctly on every head. Any texture made to fit a specific head, will still fit best on that head. Omega appliers and BoM are just basically texture delivery systems....they are both ways of applying a texture on to mesh. Whether that texture fits and looks right on any mesh body part is an entirely different thing.
  2. Fantastic, hyperbolic martyrdom! I am out. This is ...for lack of a better word at the moment, dumb.
  3. You still don't get it. I don't care about what you do with your land. What makes NOOO sense is the fact that you ask the original question in the first place. You already decided what the only answer was for you. You never cared one wit what anyone else had to say about it.
  4. As I was reading this weird thread, I just kept thinking exactly this. BilliJo, why in the world did you ask about something you already knew all the answers to? You clearly don't actually care what anyone has to say about it. Do what you want with your hornets ffs. Seriously , there was no reason for this ridiculousness other than you get off on causing chaos.
  5. I am a creator of cosmetic appliers and your assessment is exactly right on. This is what I hear all the time when asked why I only make appliers specific to the brands... " But they are all based on the SLUV". OK, so "based on" being the most important two words of that statement. Yes all the mesh heads are "based on" the SLUV, but all that means is this: All the of noses, eyes and lips will end up in around the same vicinity. That is it. All mesh heads then have very different mesh topology. A lip texture I make for Catwa does NOT fit correctly on any other head. Yes it will end up on the lip area, but it will look odd. This means I have to work to fit a texture to each head that I want it to fit to. Just making the whole shabang into an Omega applier and dusting off my hands does not do that. It will still only fit perfect to the head it was originally intended for. Omega and BoM are not magic, they do not change the nature of any of the mesh heads. They are just a delivery system. There is no perfect way to have the perfect universal applier. If we all only wore ONE mesh head...then yep, this conversation would be moot
  6. Yep this. For those strictly Flickr bloggers, you are given a lot of room for lengthy commentary and links right in the description box. It is entirely possible to never need to start an actual blog, if you so choose. Flickr also gets a lot more immediate feedback from the community than blog pages. There are are exceptions to that, of course..... those being the very big popular blogs, like Strawberry's. But even Strawberry posts all her pics on Flickr with a link back to her blog. If someone is interested in being a part of that community, Flickr is where you will find a big concentrated hub of it. I know many also use FB as well, I do not.....so I cannot say for certain if it's preferred way to go. I just know that it is not my preferred way
  7. Try Flickr, you will find a large SL blogging community
  8. Wandering and shopping at current events is a good way to find all sorts of AV related things all in one place, by different designers. It also a good way to get acquainted with the different designers and styles available. Many use the Seraphim site to stay up with all the Events and sales: http://seraphimsl.com/
  9. BoM will only solve the alpha sorting problem with the onion layers. It will not solve the alpha sorting problem in it's entirety. When you run into the 'glitch' while layering hair and mesh clothing, it is still caused by the same issue. And that is layering transparencies. Now, of course, hair needs those alpha blended textures to get that lovely soft look, and of course any top that has lace or see through bits also needs to use alpha blending to get a nice look about it. When you run into the glitch with a top that has no apparent reason for needing an alpha blended texture, that is usually because it has been done by mistake.....like uploading it as a png , with a pesky sneaky alpha layer that is still there and hiding, because the texture was not flattened. This can be fixed though, by editing and turning off the blending,which the designer can do......and if by a huge long shot, the item is modify, so can the consumer
  10. Well, I have definitely learned something new today Thank you all for taking the time to clarify. It seems it is something happening under specific lighting/circumstances, if I am understanding correctly. ALM is still very much capable of allowing users to view alpha blended textures as they were intended to be viewed, for the most part. So, now I wondering, will BoM ....circumvent this, as it does the problem of alpha sorting?
  11. What you have pointed to here, seems to be some sort of ...bug? I can see that is does in fact exist and some have run into it. Bugs do exist through out SL, through out many games. And much smarter people than I are working to figure out how to fix them. But, as someone who uses ALM ....I have yet to encounter it. It may exist, but it does not seem to be a problem for me at this point. The fact does remain, that I and others do have ALM enabled and don't have any problems viewing alpha blended textures. There thousands of Flickr pics by many many SL bloggers, designers and hobbyists that show a zillion examples of ALM in use, while wearing appliers aplenty.
  12. First off, Blush is referring to our current issue when trying to layer textures using the onion layer system, that mesh bodies use. That is...that we run into the annoying alpha sorting problem. ALM had nothing to do with her comment. I always have ALM on. I make cosmetics for mesh heads. It doesn't make them look hideous. I spend most of my time in SL working with textures and onion layers...hours of looking at them. Now, things can look wonky depending on what sort of windlight one might use.....but really, a mesh head can look dreadful w/out make-up under some windlighting and in some daytime lighting. Actually, basic system avatars look just as dreadful under those circumstances. And that can happen with or with out ALM. So, I am not sure how you got to the idea that ALM makes anything with blended alphas look hideous. I am sincerely surprised by that. As that is definitely not my experience.
  13. This is pretty much the same for me. A while back I just stopped buying tattoos, really any applier based items for my mesh body. I don't wear any sort of 'system' type clothes, but I do like tatts and lingerie appliers. I got tired of fighting with trying to layer anything on the onion layers of the mesh bodies. So for me, BoM means I can go back to tatts and undies.... which means I will go back to BUYING them. As for my OLD system layers, I trashed them years ago. I have no desire to wear any of that. I am sure there are some that are looking forward to it.....but quite a lot of us, are not. I still have some frustrations with how BoM will be implemented, that is no secret. But, I am still very much looking forward to how they will enhance our user experience with mesh body parts Blush and I both , on the daily deal with all things Maitreya. We see many issues. One of the biggest issue is the inability to layer a lot of textures on the onion skins w/out running into the annoying transparency demon. So, yea...I do think BoM will be a bit of a good kick to the fashion economy. Will it be the end all be all answer to all the things, nope. But I consider any tiny good kick a plus
  14. Truth hair is not free to join, but you do get a new gg fatpack of hair every single month. I believe the fee is 350L to join.
  15. Ooooh boy, soooo many stores to choose from Here are 2 to start you off with : 1.Pixicat for this sweater, because I looove it! They also have some other cute cozy things to wear for winter as well : https://marketplace.secondlife.com/p/Pixicat-CozySweater-Shade/15578648 2. COCO, because also another amazing sweater....and because everything they make is slife! https://marketplace.secondlife.com/p/COCOOversizedSweaterBeige/13474397 You should check both their stores inworld as well, as there may be items not up on the MP.
  16. I know this may be true for some stores. But I know it is not for all of us. The few bloggers I have asked to blog for me, were chosen for their creativity. period. I don't have any sort of rules for those that blog for me either. I only ask that they blog what inspires them, and that they post it to my Store's Flickr....so .....OK, I have 2 rules I only felt the need to point this out, because I always cringe when I see groups of people painted with a broad brush. So...just a friendly nudge, a reminder...that both bloggers and designers are not all the same
  17. Honestly, I don't see how people have time for so much social media lol. I have RL work, my SL work, I have some SL group obligations and I keep up with flickr. Oh and I occasionally post in here Anymore than that would be madness for me lol. I don't even have a facebook Never have had one... and I am not planning on having one.
  18. I made a Plurk account a long while back, but I never could really get into it. I think it would probably be a great place for marketing....well way back when, I am not real sure about now. But , yea... just wasn't my thing I guess.
  19. Yes to what Skell said , 100%. Also... we can post direct links to inworld locations , so those on their PCs can click and have the option to teleport right away. Another things, is that the flickr SL community has a been around for many years, we have built it up to the powerhouse it is now. Why move away from it , if we don't have to. It works well for a lot of us
  20. Wow that threatmap link is super interesting. I am not going to pretend I understand everything I am seeing on there, but it sure does look like a whole lot of people a tad upset with California lol.
  21. I am not going to presume that I know a whole lot about what this or that 'new generation' wants. But, from what I have observed in many groups...is this. A new person ask a question about how they can get into creating in SL. Right away they get very negative answers, like .... 'google' , or 'if you cannot mesh, not worth your time'.... 'find a group that cares, this group is for (insert name brand here).' Eventually, much better answers come up....like telling them about Builder's Brewery , the forums and informative tutorials. My point is, I do see quite a lot who are interested in creating in SL. Those that have tenacity and a thick skin, stick around and figure it out, but entry into that world is messy and many don't care to make it any easier.
  22. It was "naughty" for me because it was a rule I broke. I was not allowed to go w/out permission and w/out an adult. It was just one example of rule breaking at a young age. Insert w/e experience you want there. I don't know any perfect children that did not/do not break a few rules on their way to adulthood. That was my point. If you were the perfect 8 year old, then kudos to you and your parents
  23. I take it , you never did anything just a tad bit naughty when you were 8? I know I did. I walked to the store with my best friend, no adults, no permission...at 8 years old. Mom was not happy, I got grounded for a bit....and life went on. But it did not mean that by the time I was 20, I was still not allowed to go to the store on my own And that is just one thing I did ... I did plenty of boundary pushing. He is not the first , I am sure. As for being 'world weary'..... maybe that is a stretch, but ...so? A lot of residents are now explaining how things are. No harm done. Much worse goes on in SL and in RL.
  24. Most that use the Caspervend system have it connected to their Marketplace, so I can tell you when, how, what and where from MP as well. So, really... just from the total numbers from Caspervend, you could make a good estimation for all around sales.
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