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Chieron Tenk

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  1. I wonder, which games actually fall under this new policy. From the policy entry: Linden Lab wrote: “Skill Game” or “Skill Gaming” shall mean a game, implemented through an Inworld object: 1) whose outcome is determined by skill and is not contingent, in whole or in material part, upon chance; 2) requires or permits the payment of Linden Dollars to play; 3) provides a payout in Linden Dollars; and 4) is legally authorized by applicable United States and international law. These properties are and-connected, so they must all apply for a game be a skill game. So people moaning about Greedy can rest assured, as it doesn't pay out (3), IIRC. Also, (1) would not apply. Point (1) is the most interesting one, however: A game, whose outcome is determined by skill and is not contingent, in whole or in material part, upon chance. There are very few games that fulfill this criterium, as most do have important random elements. A weird example would be a Chess turnament with entry fee [no chance, payin, payout, not outlawed]. But there aren't many sims full of chess automats around.. The widespread Zyngo/Slingo games on the other hand are not skill games, as they are dominated by chance (the player agency and skill level is ridiculously low) - it's barely above pure gambling. Other casino games naturally are also heavily chance-dependent. I don't think that any skill games are particularly widespread on the grid, especially compared to the mentioned casino games like Zyngo. Disregarding the money payout issues, games are either games of chance or games of skill (or in a continuum inbetween, with either chance or skill being dominant). Chance games with payout equal gambling, and should already be banned by the existing TOS (yet Zyngo is not, though it clearly is a game of chance. You are inconsistent.). Thus, the new policy should cover practically all games with a payout option, which seems very much overdone.
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