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ellie Dotterkelch

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  1. I am pretty sure that the choice for using Collada was driven by the technical needs. I think seriously they where looking only for formats which support rigged/weighted meshes. Wavefront doesnt support that.
  2. Hi. Let me sketch a possible way how to get over your problem: Avatar workbench 2.60 does not need the SL Collada addon. The workbech uses a modified rig which should work just fine with the normal collada exporter. However if you export with the "sl collada exporter", then make shure that you have DISABLED the "rot z-90" option in the export menu (on the lower left side). I guess that you are not using joints offsets (if you do not know what they are, then you do not use them probably). So you would only need to export the mesh. In that case you only need to export the mesh. However IF you use joints offsets, then you have to also export the armature together with the mesh. When you import your mesh, you can enable weights at two locations: On the startpage of the importer you can enable "display" weights. This will show you how your mesh will look alike when you wear it. If this works for you, then your collada file is correct. But you still need to do something more to actually get the weights into Second Life: You have to go to the Options tab of the Importer. there you can enable "With weights". And ONLY if you enable it here, then you will actually get the weights into Second Life. This has driven me wild several times. But it was always this detail that i missed to enable. I guess that i simply could reduce my upload costs by 50% if this option would be moved from the Options tab to the first tab of the importer :matte-motes-impatient:
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