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Uallas Borgin

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About Uallas Borgin

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  1. Sure you can go into SL with two people from the same household as long as your internet connection is good enough. There's so much of our personilty that transpires into our main avi that they become like our handwriting, a distinct and unique feature of who we are. Just as two people in a couple have a distinct handwriting, they have distinct avatars with their own style and personality. Unfortunatly the TOS do not force people to base their actions on careful observation and rational thinking, so there's no cure for bans based on false assumptions. The solution to this is simple and you pro
  2. Almost all content of Second Life is created by it's users. The hype over Second Life is over. Finished are the days when countries made virtual embassies in SL, universities had their campuses there and companies held meetings of build showrooms. Today it's all about individuals building stuff because they want to create. If you see a replica of a real life monument it's most probably made by someone who Build it out of pride for his city or country without financial or technical help Has a day job to pay rl bills Spent countless hours of free time on it, usually sacrifing sleep. Struggles
  3. I would like to know what problem the OP is trying to solve. Like a lot of posters said, a floor prim, a ceiling prim and a hollow cube between them does the job. This requires almost no building skills. However, if the idea is to save prims, maybe we are looking in the wrong place. The hull of a simple skybox has a low land impact (from 3 tot 6 prims). I think what's inside matters, i.e furniture and the like. Old furniture (all prims) has a high land impact, when sculpties and mesh came, land impact of furniture went down a lot. In short I think it would be more productive to look for low i
  4. Try going into a real life bar and handing out the card of your fashion store to the customers there. You'll be out there before you know it.
  5. Pages and pages of spam. Are the moderators asleep, is the forum's security so bogy that they can't block the ip of this so called indian wizard?
  6. Bumped to lift this message over 2 pages of spam.
  7. You'd better tick the physical checkmark in the edit window and see how it holds together before using it in real life, where physics are not an option but standard setting.
  8. Looking back on the history of SL and it's CEO's I think of managing a bar or a club. Some people think a bar is easy money: open a place, serve drinks, wach the money roll in for a few years, go on early retirement. The truth is that it is hard work and that you can make a lot of money if you stay on it long enough. I know this is different because the CEO's of Linden Lab did not buy the place, they were hired by the shareholders to run the place. But still I would like to continue on my analogy: Philip Rosedale had a concept for an original club and started it. After a while people came
  9. OK, I have some mesh outfits that look really great, specially the formal suits. But something keeps striking me as odd with mesh clothes. We, oldbies avies who started when everybody had a name and surname, went trough a whole evolution. We started with the starter shapes and skings provides by Linden Lab. Then we passed on to freebies and from there to professionally made skins and shapes. We tweaked our shapes to get the look we really wanted. Now when the really nice clothes come out in mesh, what do we do? We cover our avi from the neck to the toes in alpha layer and attach objects we c
  10. When I was playing second life intensively but still new, I had the tendency to want to right click on real persons to get their profile. I still look at buildings in real life and wonder how to reproduce them is SL but it is not confusing. Once when looking at two RL walls, one from a main building and one from an extension that was recently added, I thought "this creator did a really a sloppy job, those textures are not aligned". On mondays, when I drag myself to work for another week, I really miss to be able to teleport instead of using the subway. Come to think of it, on mondays I w
  11. SL has lots of opportunities to keep you busy, you can create inworld, go to lectures, learn langauges, role play, listen to music... but still boredom is possible. Take it as a sign you should log out and do something in the real world.
  12. I have a very limited knowledge of IP rights but I seem to remember there were 2 kinds: commercial and moral. As much as LL would like it, I did NOT give LL all the rights to my creations. I only gave the commercial rights. Even if I can't earn a single cent from my work because the commercial rights belong to LL now, I STILL Have the right to be cited and quoted as the creator or all my work. Have the right to object and stop LL from using my work for purposes that go against my religion, my morals or even my creative vision. To stop LL from mutilating my work. So basically part of the new T
  13. Second Life is about escaping reality for a few hours. Broadly speaking, there are two ways of escaping to SL. One is being somewhere else, but still being yourself. This means you behave in SL like you would in RL, you dreams, values, likes and dislikes are the same as RL. Relationships between avatars playing in that mode can evolve into long distance relationships between individuals and even more if the conditions are right. Other people want to escape the mold their peers, society, their family or their personal history made for them. They want to be someone else for a few hours. Relation
  14. Second Life is filled with beautiful places and their owners have to pay monthly tier to LL or a land baron. You can give the money trough tip jars in those places or contact the owner directly. Amnesty International has some tipjars in SL. If you look well enough, you will probably find other charities. No need to complicate things.
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