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Porky Gorky

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Everything posted by Porky Gorky

  1. I was suggesting you sell them for a significant amount in an effort to stop people buying them in bulk to resell at a profit. If you charge say L$500 for it and make it clear in your sales material that all proceeds go to charity then hopefully that will solve the problem of potential bulk resellers as outlined in your OP.
  2. You should sell them instead and gift all the proceeds to a charity supporting the victims.
  3. I liked it. I have certainly had many a night out in London that were just as psychedelic and *bleeped* up as this vid. So a nice representation I felt. Good work.
  4. Pamela Galli wrote: Does Paypal only demand a CC from non US countries? I did several searches and looked on the Paypal site and all they mention is linking to a bank account. I don't have any CC link. With regards to the UK and France I know you don't need a credit card to have a Paypal account. Paypal just needs to be linked and verified to an active bank account and that is it.
  5. I got into the show in the early eighties as a kid. It was my introduction into science fiction and it scared the bejezus out of me as well as fuelling my imagination as to what might be "out there". Generally what I imagined to be out there were very low budget aliens and wobbly sets but I did not know any better at the time. Dr. Who led me onto shows like Star Trek, Buck Rogers and Battlestar Galactica and I have been a massive scifi fan ever since. Regarding the Dr. Who reboot, I liked the first two Doctors. Eclesson is a fantastic actor and is destined to excel in any role given to him and Tenant really grew his version of the doctor into a great character over his run. The series changed for me though when Russel T Watson stepped down from running the show and Steven Moffat took over along with the introduction of Matt Smith as the new doctor. There now seems to be allot less focus in good science fiction and allot more focus on drama and suspense, continually building up the music for that scary reveal, it's gotten a tad dull and repetitive for me. Also I think the Matt Smith Dr has almost become a caricature of himself and is far too over the top now. And don't get me started on how annoying Amy Pond was, I'm glad she is gone now. My, fav scifi show of the last decade: Battelstar reboot Caprica Falling Skies Stargate Universe Fringe Lost Torchwood
  6. Watership Down. In my defense I was very baked. Those poor bunnies :smileysad:
  7. Sylvio Runo wrote: Now, by a minute, imagine all the other residents not usa residents, what do they do with the money? English, australians, italians, all the rest of the world, what do they do with the money? I am from the UK and LL have been cashing out to my Paypal account for 8 years. I know other Europeans that also cash out regularly so I think you are wrong. You should double check your information.
  8. Sylvio Runo wrote: I am really thinking to leave SecondLife. Only us residents can cashout to Paypal. If i can not cashout, there is no reason to stay here. And i am sure, i am not only one. The economy will brake. You don't need a premium account to cash out, as far as I know you don't even need PIOF. So why exactly can't you cash out?
  9. I love Weeds and agree with you whole heartedly about the voice of the woman singing the theme tune, it's like nails down a blackboard. Series 2, 3 and 8 had a different artist each episode performing a different version of Little Boxes, that was much cooler!
  10. The cash out TAT has never bothered me personally, I just plan ahead and cash out a week before I want the money to hit Paypal. I agree that the whole process could easily be carried out more efficiently if the right resources were thrown at it, but this is Linden Lab we are talking about, that's not the way they roll. I think it is a good thing they are taking a firmer control over their currency, it should give them more room to manipulate the market so the L$ can remain stable for longer as usership declines as well as reducing fraud.
  11. LillyBeth Filth wrote: Can we talk about boxes some more? Think I might start a new thread! lol To be fair, it's a forum! If people want to talk about bloody boxes for weeks on end... then they should..if people are bored by boxes.. pick up a book or take up knitting.. That's not a dig at you Rya, I just see some forum feathers being ruffled about BOXES! lol You have to laugh ! It's not a laughing matter young lady. It's a very serious issue indeed and the sooner the "boxless" realise this the better. They may have been corrupted and lured away by a seemingly more attractive delivery method, but it's not too late for them see the light and to change their misbegotten ways. We can save them and reignite their love of boxes! Lets all start by watching this video....
  12. Pamela Galli wrote: I try to pick friends that are much nicer and have far better character than I do. The mystery is why they seem to be okay being friends with me. aaaaw, that explains why you have not sent me a friend request after all these years of bantering on the forums :smileywink:
  13. Rya Nitely wrote: I'm sorry, did someone say something here? I don't have time for this thread anymore. I'm doing research into the Byzantine Search Function now, which according to 'Not As Dumb As I Look', is a much more important issue to focus on. Then I will create a thread about it and see what customers think. You're welcome to join in...it's an important issue - I've been told. oooooh getting sarcastic. Are you annoyed because you miss your boxes? You are boxless in a box filled world with only a generic, cluteristic folder based delivery method to cling to. It''s not too late to turn away from the dark side and to re-embrace all the functional goodness that boxes have to offer you know.
  14. Pamela Galli wrote: I don't think so. People still want to walk around inside -- pictures just tell what is included, but they don't give any idea of the floorplan etc. Besides that I don't care where they buy. Don't go contradicting me with your logic, im trying to be all overly-dramatic and doomsayery. This could very well cause the final demise of SL you know. We are all doomed!
  15. Rya Nitely wrote: So I found the topic interesting for my information only. What you (and other merchants) do is your business. My concern was with customers. There is your mistake right there.You should not go trusting customers to decide what is best for themselves, that is our job! That is why we are successful here, because we know what we are doing. The majority of SL's users dont know their arse from their elbow. They think they know what they want, they think folders are easier, less clicking, but in a years time most will change their minds as their inventory grows at an ever increasing rate, slowing down load times and resulting in more time spent on house-keeping. Then they will all be saying " remember when Porky said boxes were better?" and I will be sat their smugly sipping a glass a chilled Sancerre, nodding knowingly. A tongue in cheek post but my point is valid :smileyhappy:
  16. Rya Nitely wrote: Yes, that's true...but simply getting the sale shouldn't be where you draw the line. It's called polishing your brand. Whether you make a decision to box or not, it should be a considered choice. It's not important to you. But the fact that there are 3 threads - all hot topics - should tell you something. I disagree. It's pretty much irrelevant and making a conscious choice whether to use boxes or folders does nothing to polish a brand. Any time spent researching or actioning this issue is time wasted, time that could be better spent on things that are actually important, things that could genuinely help improve sales, or improve the customer shopping experience or improve a merchants ability to support their products. The fact that there are 3 active threads does not mean it is a "hot topic". It just means that merchants and consumers alike clearly have nothing more interesting or important to talk about on the forums. That is more a reflection in the current state of these forums rather than importance of a the box vs. folder debate. Lets bottom line it. Some people like boxes. Some like folders. You can't please everyone all of the time in a situation like this so why bother trying? Either sell your content in a box that can be worn and auto unpacked, or sell it via a folder with a boxed version included in the folder. Either option has a chance to meet the customers packaging preference and if it does not meet their preference they can rectify the issue within a matter of seconds. What more is there to discuss on this "hot topic"?
  17. I think there's a a lot of things a merchant can do in SL to turn a customer into an ex-customer, however, merchants not meeting a customers packaging preferences is definitely not one of them imo. It's a non issue. If a person wants to buy a piece of content then they will buy it regardless of the packaging method. It's just not important and the subject does not warrant the amount of threads currently active on the forums.
  18. HisaDrug wrote: Why would you put a no-mod script in the item when you can just uncheck modify? Colour change script or resizers don't affect the permission that complex unless it's about something else. A lot of content I sell comes with an auto rezzer, as does a lot of other content sold in SL. Take the most popular auto rezzer, Rez Faux created by Lex Neva. Any item packaged with Rez Faux will show as no modify untill the item is rezzed and saved (a process that removes the no mod positioning scripts). So a modifiable item packaged with rez faux will show as "no modify" on the MP as well as in the end users inv, even though the item is in fact fully modifiable. I am not a scripter, nor do I want to be. so I buy all my complex scripts from others. Seeing as how allot of scripters don't sell full perms, they cannot allow users to modify the scripts directly, because a person would just copy and paste the contents into a new script of their creation. So a lot of scripts will be sold no modify to people like me and these can then be custom edited normally through a menu system. Any content sold that contains these scripts will appear as no modify on the MP and in the inv, however everything but the script will be modifiable once the item is rezzed inworld.
  19. Life before the internet was one of standing around looking suspicious in newsagents waiting for the shop to clear so one could sneakily purchase a top shelf publication (obscured beneath a newspaper) with minimal embarrassment. All hail the interwebs and it's smorgasbord of free pornography!!
  20. Pamela Galli wrote: However I noticed this -- when I put the linked outer walls beside the whole house I had uploaded the other day, which has the same linked walls, the linked outer walls had much worse LOD. They disappeared much sooner. The upload settings were exactly the same. This has always happened in my experience. In my tests, if you select multiple objects in your modeling program and upload them, they arrive in SL linked. If you attach them in your modeling program before uploading they arrive as one object in SL. Place these 2 identical objects next to each other in SL and the linked one will always switch LOD's first. So I have found it is always best to attach the objects before importing them. But doing this makes the object bigger right which would result in a higher LI? True, however, because it is bigger, an avatars camera can be further away before the LOD switches each time. This means you can get away with allot less detail on the Low LOD due to the distance of the person viewing it and sometimes you don't need the Lowest LOD at all if the build is big enough, if this is the case you just need to create a few small triangles (the same amount as the number of materials used in the model) for the lowest LOD and then you just hide it somewhere in the build. This can help offset the LI cost of having a bigger build. Also...you need to keep your interiors separate to the exterior incase you are not doing that. When people are inside a building their camera is confined which means they may never see the lower and lowest LOD levels as they never get far enough away for them to switch. With careful planning you can design a house so that a camera can never see for more than say 20m or so without hitting a wall meaning you can get away with using just a High and Medium LOD models inside, saving LI. This is not always doable if you have a lot of glass allowing people to see in from the outside. Building intelligent interiors can go a long way in keeping the LI down, I keep my interiors and exteriors separate when importing, rather than attaching them to the exterior before imports, it's more LI efficient. Also, why don't you want to use a rezzer for the house?
  21. Sephina Frostbite wrote: I was told I should make my avi ugly.... Shove a paper bag on your head and join the bag headed avi revolution!
  22. Czari Zenovka wrote: Sassy Romano wrote: Porky Gorky wrote: Most boxes have unpacker scripts nowadays so it's a simple process of rez, click and delete.No biggie. Exactly and the on_rez() event can even do the unpack and the deletion so there's only any need to rez or wear the box, no touch, no delete needed. Can someone recommend an unpacker script please? Thanks. Edit: clarification I will send you a copy of the freebie script I have been using for years. It's clean and simple. I am sure there are fancier scripts out there but this has worked for me without fail, so I have felt no need to change it,
  23. Pamela Galli wrote: Porky Gorky wrote: When I get home I will just dump all the new **bleep** out in a corner of my build space and there it stays until I want it. If I can't see it I generally forget about it because I use multiple avatars all of whom have very hectic inventories so I find it really handy to have stacks of boxes lying about with nice pictures on to remind me of what I have purchased. This is exactly what I do. Otherwise even if I remember I have something I don't know what it is called. Before I learned to make textures and then sculpts/meshes I used to buy allot of full perm textures and sculpt maps, and I mean ALLOT! It got out of hand so I made my own rezzable shops full of the things I had purchased, like the demo rezzers we use for prefabs. So if I am looking for some branches I'll jut rez the "landscaping shop" and voila, every full perm landscaping item I ever bought is there for me to peruse in it's original packaging. It took allot of hours to set up initially and I ended up with over 20 "shops" but it really allowed me to get the most out of all the full perm items I had purchased for many years. All obsolete now of course as my creative process has completely changed. Got millions of L$ worth of full perm textures and sculpt maps, all useless as everything is custom made outside of SL now.
  24. As a consumer there are a couple of reasons why I prefer boxes. I don't shop often but when I do I will buy lots of stuff, some things I may use straight away, others things are purchased for future use. When I get home I will just dump all the new **bleep** out in a corner of my build space and there it stays until I want it. If I can't see it I generally forget about it because I use multiple avatars all of whom have very hectic inventories so I find it really handy to have stacks of boxes lying about with nice pictures on to remind me of what I have purchased. My inventories are very overloaded and a larger inventory results in a longer load time once you get over 30k to 40K items. Unboxed products tend to fill up the inv faster resulting in slower load times when opening the inv. When i am finished using a product I generally archive it rather than delete it. Boxes help keep my archive orderly and if I have items that are not boxed then I will box them. So given the choice of boxed or unboxed I will vote for old skool boxing anyday of the week.
  25. As a merchant I wasted far too much time resolving DD issues to unpack 2600 boxes. This would take me a very long time and would save the customer only a few seconds, not worth the effort at this stage of the game. Most boxes have unpacker scripts nowadays so it's a simple process of rez, click and delete.No biggie.
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