Jump to content

Pickles Leeeroy

Resident
  • Posts

    3
  • Joined

  • Last visited

Reputation

1 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. This is a half-hour's work, one prim and multi anim. Not changing the color thet is true, but if she really wants I can make it. And it is free (if she wants can pay me I'm not gona say no). // TWO-BUTTON ANIMATION VENDOR not any more // Origional script by Thili Playfair // Heavily Modified by Karandas Banjo // Radically modified by Ariane Brodie who converted the texture vendor into an animation vendor script // Modified to a multi anim posball Pickles Leeeroy // Please include these names if you modify or // re-distribute this code // Just drop your animations into the main prim, // and touch the prim, and you're ready float time = 0; // Enter a value if you want time based // scrolling otherwise set to zero. // NO TOUCHY BELOW HERE string vendorname; integer total; integer counter; integer change; integer anim_on = FALSE; string curranim; string lastanim; vector offset=<0,0,1.0>; key avatar; default { state_entry() { rotation rot = llEuler2Rot(<0,0,PI>); llSetSitText("Animate"); llSitTarget(offset,rot); llSetCameraAtOffset(<0.0,0.0,1.0>); llSetCameraEyeOffset(<-4.0,0.0,1.0>); } touch_start(integer total_number) { total=llGetInventoryNumber(INVENTORY_ANIMATION); vendorname = llGetObjectName(); counter++; if(counter>=total) { counter=0; } lastanim = curranim; curranim = llGetInventoryName(INVENTORY_ANIMATION, counter); if (anim_on) { llStopAnimation(lastanim); llStartAnimation(curranim); } } changed(integer change) { if(change == CHANGED_LINK) { avatar = llAvatarOnSitTarget(); if(avatar != NULL_KEY) { llRequestPermissions(avatar,PERMISSION_TRIGGER_ANIMATION); } else { if (llGetPermissionsKey() != NULL_KEY) { llStopAnimation(curranim); anim_on = FALSE; } } } } run_time_permissions(integer perm) { if(perm == PERMISSION_TRIGGER_ANIMATION) { llStopAnimation("sit"); llStartAnimation(curranim); anim_on = TRUE; } } }
×
×
  • Create New...