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Kyrah Abattoir

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Everything posted by Kyrah Abattoir

  1. I was under the impression that he complained that LL reclaimed some waterways. And i'm sure he is grateful for those kind enough to respect others. As for those who do not, while i can't blame them as there is no rule that they have to make any sort of concession, i think it would be good to think about what it means to live together in the same region/continent. Rules are rules, definitely, but isn't having good relations with the peoplearound you more important than sticking strictly to the rules?
  2. Amethyst Jetaime wrote: I have property on the Blake sea, and pay for it, but I don't block access to my water for passing sail boats. However that is my choice. Under the TOS, those that pay for the land, or water in this case, get to determine who may have access to it. You have no right to go on private land unless you are granted access by the landowner. How is it moral to claim that you have a right to restrict the landowners enjoyment of their property just because you want to sail on their water? You also had the choice to buy or rent land with protected ocean access but chose not to. If you want to be able to sail from your property into the Blake Sea, move to the Nautilus continent, or the shore of the Blake Sea. There are also a few large private estates that offer large sailing areas. I do agree that it would be nice if LL provide water sims so that everyone could sail around and between all continents. But LL is a for profit company and it is unlikely to happen as long as the number of sims being paid for is decreasing. I see that Amethyst gave you the (aparently) mandatory castle doctrine gospel so now that this out of the way... to my experience, the smaller a parcel is, the more likely it is to have ban lines on (or worse). Some viewers also have property lines visible on the minimap which is absolutely invaluable.
  3. Bobbie Faulds wrote: You're going to love this. After reading this post, I went an checked my land. I have several parcels that I hadn't joined up. I have a script counter in my work area and noticed a guy that was at 5% resources. So, I pull up my minimap and find him. He was over my land at 3800 meters. Past experience has shown me griefers that come in, create an object up high and leave, the object then creates stuff that rains down on the sim so I went to investigate. Sat on a prim and moved it up and "banged" my head on a 300+ prim skybox. The guy was nearby but poofed before I could eject and ban him when I started returning his stuff. I have my VIP group set to allow members to rez stuff and he took advantage. He's now been banned and I returned his stuff in little coalesced objectsthat he'll have to deal with. He's been inworld 5+ years so knew better....shakes her head. Out of curosity, what was your autoreturn value set at? I personally leave rez right active for everyone but put a 1 minute autoreturn if it's a place that is not suitable for rezzing things.
  4. Wolfen Greggan wrote: I'm concerned that this may be something that will allow them to somehow steal from me or my customers so I banned the av. Unfortunately, as we are all aware, they can simply create a new av and keep doing it. You're not paranoid at all There is a bunch of automated survey systems of all kind roaming the grid.
  5. The permission system was not designed with "retailers" in mind, but merely user to user content ownership/ Wether the content can be further altered. Wether the content can be duplicated. Wether the content can be transfered. Which basically mimic the UNIX permissions system. It doesn't care wether an object is given or sold, the business aspect of SL is completely separate from the permission system. It doesn't need "fixing".
  6. And by yourself, TundraFire doesn mean "real self". Just fill out your profile, make it look like you are someone's regular alter ego and not a throwaway account, a lot of people judge the kind of person you are by glancing at your profile anyway.
  7. Why a separate grid, we already had the zindra move that displaced all the adult regionsthat where bordering non mature regions.
  8. It depends the kind of griefers, most have favourite targets. If it's someone who simply doesn't like you, you might very well be their only target. Usually they will go for the category of SL users that is either the easiest to offend, or offers the best way to get lulz.
  9. Why would anything have to change tho? just because we have Adult areas doesn't make the General rated areas unsuitable for a General audience.
  10. LL rely almost 100% on user reports for this stuff. So you probably have a neighbor that doesn't share your taste for photography.
  11. AndehMoltoer wrote: Hello ! Or another example i made a mesh forest but when I've tried to walk near the treese there were some invisible walls blocking my avatar. By convention you cannot have any object in sl that doesn't have a collision shape, if you do not specifiy one, there will be one assigned on upload. You might need to set your forest to "phantom" to disable collisions for it.
  12. Theresa Tennyson wrote: CaptainJack Grauman wrote: > If you're moving fast enough, the simulator might calculate your position before the obstruction and after the obstruction -- you wouldn't hit it. If you're moving slowly enough, the sim will have plenty of time to calculate your position as you hit the obstruction. ... How often does the simulator calculate the moving object's position? About being stuck inside a fixed object :: if the moving object is big and the stray prim is small, does it ever happen that the moving object is stuck with the stray prim inside the moving object? If I get stuck, I have been advised to use the editor to free myself; but where do I click to start the editor? 1) The simulator calculates positions 45 times a second. 2) Not possible with the typical floating object - they're not physical so the moving object won't affect them. 3) If you're using a vehicle, right click it and select "Edit" to start the editor. If by some freak of Second Nature you somehow find yourself stuck inside an object using avatar flight (probably will never, ever happen) try right clicking the object and "sitting" on it. Editorial comment: Dude, you're giving random floating prims and sky junk WAY too much thought, and therefore control over your life. Indeed, if a physical object is moving so fast that in the space between two frames it goes from "in front of the obstacle" to "behind the obstacle" there won't be any collision registered between the two objects.
  13. Pointing to a single mp3 file means that the person has to download the entire file before they begin to hear it so you also need to compress that file pretty heavily if you want them to hear it at all. A streaming server on the other hand will start playing almost immediately, it's basically like tuning in on live TV, you start receiving immediately the part of the music that is playing "right now". A streaming server however requires a little more on the software side of things than just slapping an mp3 file in a folder, either you will have to find a streaming provider that will charge you accordingly, or if you can setup your own server "box" you can install any streaming solution, such as iceCast for instance, setting it up is not very complicated.
  14. Allright, after reviewing the latest version of Catznip, here are my conclusions: Having parcel boundaries on the minimap is very VERY useful when navigating the mainland. Sadly banned parcels are only marked once the banned "lines" become visible, which is basically once you pretty much smacked into them. I noticed a very interesting trend, from a statistical standpoint, the smaller the parcel, the more likely it is to have ban lines up. Deduct whatever you want from this observation. I also started working on my own security orb with an outer shell. Planes and vehicles bump on it safely. It fades itself out if an autorised user attempt to move inside, it's actually barely noticeable. It's only visible if an unauthorised user is in it's warning radius (x2 effective radius), i'm thinking about weighting this using the velocity vector to pick up people coming toward the orb.
  15. If anything, SL would probably be a better environment for character development and creativity than, lets say EVE Online. To be honest the SL population is kind of aging, and not the way a good bottle of wine does.
  16. At the same time, "kids these days" *cough cough* can't find enjoyment from a box of lego.
  17. Tari Landar wrote: JPG0809 wrote: There's nothing wrong with adding more to the pile, is there? That's because, as we said before, no one really NEEDS SL but it's just there and it's just another source of entertainment. It doesn't have to be their ONLY source of entertainment. Yes there is a problem with adding more to the pile. Sl is not catered to children, it never will be, nor should it be. You need to accept that fact. If a child is interested in sl, they have options. Because the interest in sl does NOT exist, those are all the options children need. Any parent worth a fig would not be encouraging a child to enter sl in the first place. Primarily because...it's NOT meant for kids. I will argue that sl isn't catering to anyone specifically.
  18. My answer? I don't care, as long as there is no changes in the parcel classification system.
  19. When you have a problem you proceed by elimination.
  20. 10 Years in sl, my inventory hover around 32000 objects. My best advice would be to take a day every now and then to sort at least one of the main sub folders. Notecards, Landmarks, check your Oject folder for all those "Object" in it, rez them to see what it is, if it's worth keeping, give it a proper name and pick it back up, otherwise, to the trash. Personally i store hairs, eyes, and makeup in sub categories of the "Body Parts" folder and clothes in clothe type folders: shoes, pants, skirts, dresses, etc... Do not dive in expecting to fully sort it, it's better to do a little at a time.
  21. You're welcome to hang out in Dead Realm any time, we don't discriminate against any avatar, of any shape or size we consider every avatar adult as long as they behave as one.
  22. C'e'st un portable avec une carte graphique "mobile". Pas vraiment de miracle possible.
  23. so hm a few things: IP adresses are basically your position on the network, it's not necessarly a permanent piece of data, but it's supposed to at least be for the duration of your current network session. Any service you use, any server you contact knows it, it's the only way to actually send you back the data you requested, that include in the context of secondlife: Linden labs. Music servers if you have music active. Any url displayed on a prim (through MOAP) MAC Adresses are not routed, they are part of a lower layer of the network infrastructure, they are "reasonably unique" to ensure every devices in the same network have their own. IP Adresses are assigned by your ISP, you cannot "spoof" or change your ip address without using some kind of tunneling service (which become your new "exit point") this kind of service usually come with performance loss because your network path become non optimal, instead of (reasonably) the shortest. Does it matter? Not really, with the shortage of IP adresses phones for example are stacked by the hundred behind the same IP address, people in the same household may share the same IP, entire school campuses might share the same IP. It isn't really a reliable mean of user identification anymore.
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