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Alobar Valeska

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Posts posted by Alobar Valeska

  1. I've been an SL club owner and a DJ for going on 12 years, and I agree with just about everything you said. Now, in fairness, at this point in my SL life, my poor little club has only one set per week (me, because I just can't let go of the club, and I get to play whatever I want), and I do one other set a week at another venue (where I also play whatever I want, and the people seem to love it). I only play blues-rock, blues, and classic rock (in more or less that order). Hopefully, my love for and whatever "expertise" I have in those genres comes through -- you either love me, tolerate me, or tp the hell out after 2 or 3 songs :) I've never understood DJs who can do 2 hour sets in any given genre, but some are quite successful at it.

    It took me about 3 months to realize that an SL club will never pay for itself, let alone make any kind of profit. You own a club because you love it, you're bored and have nothing else to do with your money, or you have mental health issues (or all three).

    I've known DJs who say they DJ in Second Life to supplement their real life income. For me, 1000 lindens for a 2 hour set has always been sort of the mark of a decent set. That's $US4. That would take a lot of sets to make a significant impact on your RL income. At my outside set, nowadays, I often draw 30-40 people and make 3 - 4K lindens per set -- that absolutely blows my mind. Good DJs don't play for the money - they play because they love the music and love playing the music they love for people that love it, too. For me, a tip is a sign of appreciation for the music. A kind word about the set and the music is often worth as much as a tip, too.

    My host is my partner (or whatever we want to call her). We're a good team - we banter, we tease, we joke, and she's an integral part of the show. She watches the chat, and keeps me informed of requests and other comments I should be aware of while I'm not paying attention because I'm doing important DJ stuff. She makes visitors feel welcome, tells them where to find the dance balls, and tries to keep the conversation lively. Maybe 3 or 4 times during a 2 hour set, she'll remind people to tip the DJ and venue -- it's in chat, so easy enough to ignore, if it really bothers you. Maybe once or twice in a 2 hour set, I'll remind people during a voiceover that she has a tip jar, too -- that's easy enough to ignore, too. It does, however, often generate a few tips that we might not have received without those limited reminders -- you can't argue with success. I've worked with other hosts who do nothing more than spew gestures and beg for tips -- they're mostly a waste of time and bandwidth. I don't do that anymore. If you're at a set with a good host, tip them, dammit. The good ones work harder than the DJs.

    Bottom line is, whether you're a DJ, a host, or a guest -- if you're not having fun, take it the hell home or go somewhere else. Or post a rant on the SL forums, if you feel like it :)

     

     

    • Like 10
  2. I'm not terribly concerned about song info not displaying (but glad we're working on a fix) -- tonight, however, on a Magnum region, I logged into the Shoutcast board and started streaming, and after a few minutes the board reverted to the previous radio station. Logged back into the board, and a few minutes later it reverted again. Not sure if this is related, or a new issue, or just me having a strange night. Turning the board off, and just plugging into parcel media seems to be the fix for that issue ;)


  3. Orca Flotta wrote:


    Why o why do so many people still believe in the old and wrong solution of clearing the cache? 


    Because it works. This myth that clearing  your cache is not a solution to any number of problems is just that - a myth. Quoting Firestorm developers does little to support the myth. What do the Firestorm developers insist on when you upgrade? A clean install. What does a clean install do? It clears your cache.

    As far as I can tell, with the whole "interest list" thing, the cache has become basically useless, anyway. I reload pretty much everything every time I land, and it loads at about the same  rate  whether I have just cleared my cache, or left it alone. What I do know is, that  when I have certain problems, clearing the cache helps. 

    So, for the love of christ, please stop with the "don't ever clear your cache" BS ... if it works, it works.

  4. Available now on a low-lag, private adult island, with many entertainment options:

     

    • Two 2048 parcels with 468 prims (or combine them to make one 4096 parcel).
    • Low-cost Fully furnished, uniquely designed skyboxes - two styles available
    • Market stalls and ad boards, surrounding the landing point of a popular club

    Located adjacent to the House of the Rising Sun Blues/Rock Club and Crimson Nights. Amenities, available to all, include:

    • Game room, featuring the best games on the grid
    • Rezzable jetskis and sailboards, with plenty of water to sail them on
    • Fishing
    • Private conversation and "other" areas
    • The friendliest club on the grid, featuring the best in blues and rock
    • Much more

    Check us out today!

    http://maps.secondlife.com/secondlife/Rockford/136/54/38

    parcels2_001.png


  5. Steve Oval wrote:

    Can someone please recommend a good translator. My partner is Spanish and although her English is not bad ( My Spanish is non existent ) she does like to use a translator at times. The one she has is a free one and murders everything she says. Is there a good one?

    The free Metanomics translator, or the built-in translator in Firestorm work as well as any I've seen. As others have pointed out, there's skill involved in communicating with a translator. It's almost like you have to learn to speak "translator": Perfect spelling, simple grammar, short sentences, efficient punctuation, and a lot of practice.


  6. Sylvan Turbo wrote:

     So i've been experiencing this problem since 3-4 days ago. Music on most SIM keeps going in and out while i am listening to it. I've been performing several tests on my connection, which lead me to believe that isn't an issue with my ISP provider, cause i been achieving maximum download/upload speeds as usual. I've been checking also for virus (but i been always protected and never had an issue with them before). I've asked other folks if they were experiecing something similar but no one seems to have the same issue, so i am not sure.. What's happening to me? Everything seems to be fine to me... I do play other games, download things as usual but just have problems in SL.

    If it happens on different sims with different streams, I would think it would have to be your connection. Try dropping your bandwidth in your viewer's network preferences down to 500 and see if that makes any difference.

  7. For years, I've thought that the maximum draw distance to see other avatars was around 600 metres, so I always took care to build my "private spaces" at least that distance from the nearest structure.  Recently I've discovered that draw distance for perv-camming extends to at least 3000 metres. Is this a recent change, or have I just been confused all these years?


  8. ImaTest wrote:


    Alobar Valeska wrote:


    Malanya wrote:

    Aren't dj's expected to provide all their own stuff, and streams, don't they cost?

    I expect DJs to have their own streams.
     A 50 person stream costs around 1500 lindens a month
    . Beyond that, a DJ would have to have their own "stuff" ... otherwise, they couldn't really call themself a DJ.

    No it doesn't, lol. Streams are getting cheaper and cheaper in sl. They're quite easy to come by at much lower rates than they've ever been before.

    Okay, if the word "around" isn't vague enough for you, change it to "up to".


  9. Dillon Levenque wrote:


    Oh, I quite understand that. You seem to be one of those people who think those who have differing opinions are stupid or uneducated. Your shows must be a delight.

    I prefer clubs that make it clear the venue gets no percentage of the entertainer's tips by letting said entertainers place their own tip jars. That way I can tip the entertainer for the entertainment and the venue for providing it. I have also noticed that clubs that do it differently often get less talented entertainers.

    I never cease to be amazed at the trivial things people obsess about and the conspiracy theories they develop around those things. If a DJ or host agrees to a percentage cut with the club (which again, I don't take - they get 100% at my club), what business is it of yours? Why on earth would you even think about it, let alone care? 

    The tip jars I use give the performer multiple options for notifications of tips, including a popup dialog box that makes it almost impossible to miss a tip and fail to respond appropriately. They're integrated into the overall decor of the club, which I think looks better. Having a consistent placement of tip jars reduces the number of "where's your tip jar?" questions by regulars and return visitors. Tips are recorded in a database so I can track history and trends, and produce pretty charts and graphs, which I enjoy looking at. And I can take a look on the web and see how a performer is doing tip-wise at any given moment, and compensate for that out of my own pocket. 

    Regarding the delight of my shows, I think some folks find them delightful, others mediocre, and still others probably hate them. Probably like most DJs. You can't please everyone.


  10. Suspiria Finucane wrote:


    Alobar Valeska wrote:

     No club would survive without those efforts.


     

    I realize that you may feel a year or so is survival, however, I would venture to say that 99% of the clubs created in SL haven't survived the almost 7 years I've been in SL and there may be a few that have survived 10 years.

    IMO clubs are a dream of some to get rich quick without realizing that it is actually a business. There's a reason why 95% of business owners fail in the first 2 years. I'm sure the attrition rate in SL is even higher.

    I'm pushing 4 years in my case, but to me it's not about the money (if it were, I'd qualify as the biggest idiot in the history of business.) It's about the music, and the friends you make, and the folks who enjoy the experience. 

    ETA: And forgive me, if I don't bow to the 2 1/2 years earlier that you made it to SL before me. I do realize the importance of that and have the appropriate degree of rez date envy.


  11. Amethyst Jetaime wrote:

    Just another reason that clubs that think they are doing DJ's favors letting them work there are full of it. The club would have to pay for all that if they didn't have DJ's.


    And what would a DJ have to pay for if it wasn't for the clubs that invite them to play there? Tier, building, tip jars, shoutcast board, scheduiing, hosts, managers, advertising, etc.?

    Get over your sycophantic DJ worship and realize that, as I said before, this is a symbiotic relationship. DJs who think that they're doing the world a favor by their presence are no less obnoxious and counterproductive than club owners that think that they're doing the world a favor by hiring DJs. This is not about DJs vs. hosts vs. club owners. This is about everyone coming together to work to provide a positive experience to everyone involved. Attempting to drive a wedge between the people that ought to be working together to do that is not helpful.


  12. Malanya wrote:

    Aren't dj's expected to provide all their own stuff, and streams, don't they cost?

    I expect DJs to have their own streams.  A 50 person stream costs around 1500 lindens a month. Beyond that, a DJ would have to have their own "stuff" ... otherwise, they couldn't really call themself a DJ.


  13. Dillon Levenque wrote:

    When the club—instead of providing its own tip jars—lets its entertainers put out their own tip jars, tips to entertainers get responses from the person tipped. Real clubs with real entertainers tend to do that.

    There's no reason a DJ or host can't or shouldn't respond to a tip, regardless of who owns the tip jar. Surprisingly enough, I guess to you, tip jars let the person who's logged into them know who tipped them.  Real people with real knowledge tend to understand that.


  14. Sy Beck wrote:

    However, I do hate it when I tip a DJ or host to receive the message that I've paid an anonymous club owner who's never there.  I paid to hear my song or the DJ's playlist/genre/style. 


    When the DJ/host is logged into a tip jar that's owned by the club, you'll get the message that you've paid the owner (of the tipjar.) In most cases that I'm aware of, that tip or some percentage is passed right on through to the person you wanted to tip. That's just the way objects work in SL.


  15. Gadget Portal wrote:

    That's all fine and dandy, except Amethyst is right. Many club owners buy some land, buy a prefab, fill it with gadgets and sploders and radios, stick a freebie DJ booth up, and expect the crowds to come pouring in.

    The last two places that tried to hire me weren't listed in search, didn't list their events, never funded contests, didn't pay the staff, and didn't do anything if staff didn't show up for shifts. I'd often show up for a scheduled DJ set/event to an empty club with the owner's AFK alt there, wait around for 20 minutes, then give up and leave.

    That's not a club ... that's some bozo with a prefab and gadgets ;)


  16. Amethyst Jetaime wrote:

    Most club owners don't do much to bring people in to the club themselves  They don't pay you but expect you to spam not only your group but everyone you know to get people there (which most people hate), they expect you to put your own money up for contests, and then ,many of them want to take a percentage of what tips you do make, like they are the ones doing you the favor.

    Not sure what kind of clubs you've been visiting, but that statement does not even come close to my reality. Every club I've seen has spent 1000s of lindens to build an inviting space (some more successful than others, but they try), spent 1000s of lindens to buy all the gadgets necessary to make the club "work", have spent countless hours attracting and retaining a thriving club group, spend countless hours recruiting DJs and hosts and dealing with scheduling, take the time to post events in the SL events listing, spend money on advertising, and more. To suggest that clubs "don't do much to bring people into the club" is just silly. No club would survive without those efforts.

    In my case, I don't pay DJs or hosts, and when I DJ, I don't expect to be paid. I also don't take a cut (or give a cut) of tips. If a DJ or host has a particularly good night, a donation to the club is appreciated, but not expected. When I DJ outside of my own club, I almost always donate a percentage of my tips back to the club - it's the club, after all, that provided me the opportunity to earn those tips in the first place.

    The club is, in fact, doing the DJ and host a favor by providing them a venue to perform in. At the same time, the DJ and host is doing the club a favor by performing there. It's a mutually beneficial and hopefully cooperative relationship. If a DJ has an active fan group, why in the world wouldn't we expect them to notify their members when they play? That's the whole point of a DJ group, isn't it? Personally, I hate the mass conferences and mass tps, so we don't encourage that, but we also don't prohibit it. The DJs and hosts know their friends better than we do.

    Djs complaning about hosts, hosts complaining about DJs, DJs and hosts complaining about club owners and managers, owners and managers complaining about hosts and DJs just unnecessary diva drama that, in the end, hurts everyone involved. This is indeed a symbiotic relationship. Everyone involved needs to check their egos at the door (or stick 'em where the sun don't shine) and work together to provide an enjoyable and fun experience to all involved. 

  17. Yes, I've seen this off and on forever (well for the last 4 years, anyway.) They never speak, never tip, never listen to the music, and often don't even dance.

    I kick them out of the contest and ban them from the club (rules against this behavior are included in the contest rules that everyone receives, but no one reads.)  It's quite effective at stopping/preventing this behavior, and the regular folks who are actually there for the club experience seem to approve and appreciate it.

    I've also seen clubs close the contest to new entries 30 or 40 minutes before voting begins. This forces contestants to at least spend some time in the club to be eligible to win the contest.

  18. The House of the Rising Sun, SL's friendliest and most welcoming blues/rock club, has expanded its game room.

    Now featuring:

     

    • Hot tub Greedy Greedy
    • Regular Greedy Greedy
    • Texas Hold 'em*
    • Bubble Burst
    • Connect 4
    • Blackjack*
    • RLV Bondzee
    • RLV Strip Poker*
    • Bowling
    • Slee-Ball
    • Whack-a-Mole

    *Compliant with LL TOS - no gambling. All you win is the respect and admiration of your peers.

    Make new friends and get your game in on a beautiful, laid-back atmosphere, featuring the best music on the grid and the sexiest, friendliest crowds. Check out our pools, hot tubs, waterslide, coffee house, and more while you're at it!

    http://maps.secondlife.com/secondlife/Eagle%20Grove/72/107/27

     

     gameroom_002.jpg

     

     

     

  19. HOUSE OF THE RISING SUN
    ROCKIN’ IN 2013
    DECEMBER 21, 2012 – JANUARY 1, 2013 7 PM SLT - ???

    The House of the Rising Sun, SL’s friendliest blues-rock club, continues its four-year tradition of ringing in the New Year with style! We’re rockin’ in 2013 across all North American time zones with the best DJs and hosts on the grid, contests, custom motorcycle giveaways, kickin’ blues-rock and classic rock, and the friendliest, sexiest crowd you’ll find in SL.

     

    http://maps.secondlife.com/secondlife/Eagle%20Grove/96/93/26

    RISINGSUNNYE.png

    7-9ish PM

    • DJ Chanse Tiponi starts things off with her amazing rock and blues set.
    • Happy New Year to our East Coast friends!
    • RAFFLE: BLCC SW Custom Chopper from Boomer Longspring Custom Choppers
    • L$1000 on the contest board for Best In New Years

    9ish- – 11ish

    • DJ Voltaire Bilasimo keeps the party rockin’ with his amazing and eclectic blues-rock set!
    • Happy New Year to our friends in the Central and Mountain time zones!
    • RAFFLE: BLCC SC L1 Custom Spanker Bike from Boomer Longspring Custom Choppers
    • L$1000 on the contest board for Best In New Years

    11ish – ???

    • Our very own Rising Son, DJ Alobar Valeska finishes out the night with the best in screaming guitar-heavy, foot stomping blues rock!
    • Happy New Year to our Pacific and Alaska friends!
    • RAFFLE: BLCC SC L1 Custom Long Chopper from Boomer Longspring Custom Choppers
    • L$1000 on the contest board for Best In New Years

    Plan on ringing in the new year here with us at The House of the Rising Sun! Come early and stay late. This will be one party you don’t want to miss!

    The House of the Rising Sun is Second Life’s most exciting blues and dance club. The Rising Sun features the best in blues and rock. A huge dance floor gives you plenty of room to show off your best dance moves; a dock with hot tub and pool offers ample opportunities for just kicking back for some quiet, private time; and we have the best DJs and hostesses in SL to keep the party going.

    http://maps.secondlife.com/secondlife/Eagle%20Grove/96/93/26

  20. I'd like to find an alternative, too.

    I was able to get Presence 3 working, but it leaves a lot to be desired, including the ability to easily delete "ghosted" avatars (avatars whose departure wasn't recorded, so they end up showing up on the current visitor's list forever.) Also, it works from a Google Docs spreadsheet, which I assume will eventually grow so large that it will explode.

  21. I was once told...."don't own a club unless you plan on doing it for fun"

    True, or not?

    Necessary evil, or survival?

    I've owned a club for over 3 years. I think I've made enough in donations to cover my tier (but never even close to covering DJand host tips, manager salaries, or all the stuff you have to buy to make it run) maybe 4 months during that entire time. It's true ... you run a club for fun, or maybe for other reasons, but you sure don't do it for profit.

    I did try the store thing briefly, until I got kicked off a sim for causing too much lag. They were outside of the club, and I've never forced people to land in a mall and walk to the club. I understand why people do it, but I don't like it much, either. Vendors, especially affiliate vendors, do generate a tremendous amount of lag, and take away from the total experience, in my opinion.

    When I opened the club, I did have visions of getting rich from it. That lasted about a month. Look at the clubs that last on SL: They do it for the love of the music, the love of the people, the joy of making new friends, and of course the awesome sense of power and prestige and all the girls that that fawn all over you (that last part was sarcasm.) They don't do it for the money.

    So, no, a reasonable club owner doesn't expect to make a profit or even break even. We do appreciate a little token of appreciation every now and then. That's why I always make sure to tip the house as well as the DJ and host when I visit other clubs. Running a club takes a lot of money, and a lot of work, and club owners do it because they love it. Even a small donation lets the club owner you recognize and appreciate their efforts. If a club owner asks you to take a stroll through a mall, it's really not that much to ask.

  22. The House of the Rising Sun, SL's friendliest and most laid-back blues/rock club has a brand new look and new features!

    http://maps.secondlife.com/secondlife/Eagle%20Grove/96/93/26

    Totally redesigned with an open, opulent look and feel, the Rising Sun -- with its reputation for being friendly, welcoming, laid-back, and tolerant -- continues to feature the best blues, blues-rock, and classic rock DJs. [NOTE: The Rising Sun is on an adult sim - you must be age-verified to enter.]

    House of the Rising Sun Blues and Rock

    The House of the Rising Sun is Second Life’s most exciting blues and dance club. The Rising Sun features the best in blues and rock. A huge dance floor gives you plenty of room to show off your best dance moves; a romantic dock with hot tub, a large swimming pool with an awesome water slide, a castle with some more adult offerings, and plenty of private nooks and crannies offer ample opportunities for just kicking back for some quiet, private time; and we have the best DJs and hostesses in SL to keep the party going.

    http://maps.secondlife.com/secondlife/Eagle%20Grove/96/93/26

    Rising Sun Pool and Water Slide

    SL EDITOR'S PICK! In April, 2012, the House of the Rising Sun was featured as an editor's pick in the Second Life Destination Guide!

    The Rising Sun is quickly gaining the reputation as the best-looking, friendliest, most welcoming and inviting club in Second Life! All lifestyles are welcome in an atmosphere of high-energy fun and mutual respect. … come on down and find out what the buzz is about! 

    http://maps.secondlife.com/secondlife/Eagle%20Grove/96/93/26

    NEW GAME ROOM!

     Adjacent to the main club is our new game room, featuring Greedy-Greedy, Strip Poker, Texas Hold-em, Connect 4, and Whack-A-Mole. A cozy conversation pit is perfect for quiet conversation or cuddles. Our new schedule includes dedicated game nights with hosts; and, of course, the game room is open 24/7 for all to use.

    Rising Sun Game Room

     

    http://maps.secondlife.com/secondlife/Eagle%20Grove/96/93/26

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