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Reven Rosca

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About Reven Rosca

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  1. I suppose your origin is at Blender's center <0,0,0> ? The only way you can accomplish this and keep this origin after import to SL is to add an extra face below the visible mesh, so that the point you want to be your origin is in the center. A mesh will rez with it's lower bounding box side level with the floor or ground where you rez it. the distance from the ground vil vary depending on size just as you describe.
  2. The bug(s) is probably related to this weekend's iCloud update. Uploads work as normal after I uninstalled iCloud, but I suspect I need to reinstall my viewers to fix the UI.
  3. *Currently typing with US keyboard, expect typos all over the place( When uploading a mesh, my uploader returns one triangle per material in the mesh file. Selecting a Medium LOD file will display the correct number of tris and verts, and when re-selecting the High LOD it will display correctly. Calculation and upload does however fail every time with various error messages. We have the "MAV_BLOCK_MISSING", and the not less dreaded " Cube.007 failed to upload: Multiple errors while validating asset. Upload_InvalidAsset" The preview window shows the initial number of tris on all LOD levels, but no preview. If that wasn't enough, I'm unable to upload any textures, and even take snapshots on Firestorm and LL viewer. Catznip works fine with textures, so the texture issue is a KDU bug. I opened a Jira issue, which is a better source for tech info than this post: https://jira.secondlife.com/browse/BUG-7343? Any help will be appreciated.
  4. Tiers could definitely be lower, so you have my sig on that. I would also like to see a mid level region type if possible. But Eric... You don't have to buy a sim directly from LL. There is, and has always been, fluctuations in sim ownership, and if you are willing to spend a little time talking with friends, reading forums and classifieds, I can promise you that you are able to buy a fuill sim for $30 / L$ 28.000 which will include relocating and renaming the sim if you want to. I did that not long ago. I didn't even have to search for it .
  5. This is a bug that appears when using "quick fill", and sadly, it affects more than just the item name. I have opened a JIRA for it here: https://jira.secondlife.com/browse/BUG-6194 Antony Fairport looked into the issue at his MP store, and has blogged his findings here http://antonyfairport.blogspot.no/2014/05/mp-listing-names-in-other-languages.html
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