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robin Meridoc

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  1. Hi Victoria! Thanks for the kind words. I think the place to start with the face sliders is actually the head. In particular the head shape. That set's the base, the foundation, on which the rest is built. If you look from the side, and draw a line from the forehead to the chin, one extreme has a more vertical line and the other extreme has more sloped line with the forehead further back and the mouth and lips further foreward.. The more vertical seems to most often have a square-ish head shape, and one with more of a slope has a longer, more eliptical head shape. Then, in getting into the face itself, there are some gender markers to think about. A male face will often have a larger jaw (longer chin) and heavier brow ridges.... "larger" and "heavier" here mean in relationship to the general population in which that facial type is found. Conversely, a female face will have a smaller jawbone (chin) and lighter brow ridges - again, relative to the population in which they're found. One thing I have played with as I experiment with shapes is trying to make a caucasian face (northern european... my usual), a sub-saharan-african face, and an asian (Han chinesse) face. Its not easy at all.... perhaps I'll try to create a post on my experiments in that area sometime in the future. robin
  2. Hi... that's a broad question... but have a look at my blog and see if it helps. I try to help with making skins, shapes and clothes. Robin's Making Stuff Blog
  3. Hi Markus... I've talked about using Eloh Eliot's Starlight open source skins to make your own female and male skins in my blog. Have a look. The start of the blog has the tools you'll need and some instruction then proceeds into the female skin. From your name, you would want a male skin so look at the male skin too that comes much later. Robin's Making Stuff Blog Making a male skin robin
  4. I had the same problem and used Eloh Eliot's Starlight skin as a starting point, then edited the areola portion of the nipples to make them about 15 or 20 percent larger. I don't think i discuss doing this in my blog, but its straightforward enough once you have the basic layers to do it with. If you want to have a look... The female skin portion starts at the very beginning of the blog. Robin's Making Stuff Blog robin
  5. Hi pinkie.... by happy coincidence I just made a post in my blog on making shapes in second life. It's not a how-to but does provide some guidance. Have a look. Robin's Making Stuff Blog robin
  6. Hiya people! I've just put a new post on my blog titled, 'Making your own shape'... *grins* I have to admit I'm a bit nervous about this post. Shapes are very personal things, and I hope I have managed to avoid the minefields of seeming to criticize and still provide some useful information. I also use myself as a model... go take a look and you'll see. *winks* Here's the link: Robin's Making Stuff Blog robin
  7. Hi.... I've been posting things in my blog that are along the lines I think you are interested in.... I think. take a look. There is a series of posts on making a female skin using starlight right near the start of the blog. Then later on I talk about how to make a male skin using Eloh Eliot's starlight, including how to add male body hair... lots and lots of body hair! This starts to get into some creative variations on Eloh's starlight. And today i posted about how to make a dark skin, which gets into some creative variations in another direction. Here's a link: Robin's Making Stuff Blog robin
  8. Hi everyone! I just posted about some of my experience in making a dark skin using Eloh Eliot's Starlight open source skin as a starting point. It's not as much of a step-by-step as my other posts have been but I try to talk about the various things I've run into and how to solve them. In a nutshell, making a dark skin from Eloh's Starlight is not for the faint of heart, but it can be done and be done with good results. Have a look and let me know if you have any suggestions... or give it a try yourself. :) Robin's Making Stuff Blog kisses! Robin
  9. Hi everyone. I've posted a useful little GIMP trick I've come across in my blog. It's GIMP's, Rotate Colors. I find is useful to preserve the bump-mapping I've done and yet make the fabric some new color. Here's a link to the blog: Robin's Making Stuff blog robin
  10. Here's another place to look... i show how to make a female skin in my blog starting here: http://robin-makingstuff.blogspot.com/2011/02/tools-credits-and-caveats.html and how to make a male skin, starting here: http://robin-makingstuff.blogspot.com/2011/08/making-male-skin-part-2-plan-c.html Unfortunately, the male skin is more difficult and requires more creativity, but I think it's doable. Please let me know if you run into problems or something is unclear. robin
  11. Hmmm, thanks for the head's up Bree. Here's another try at the link for the male skin: http://robin-makingstuff.blogspot.com/2011/08/making-male-skin-part-2-plan-c.html Or if you want to see where I show how to make a female skin, look here: http://robin-makingstuff.blogspot.com/2011/02/tools-credits-and-caveats.html smooch! robin
  12. Hi Everyone, I noticed some interest in these fora in making a male skin so thought I'd give it a try with Eloh Eliot's open source templates. I made a stab at it first with Eloh's lf0y skin and failed miserably. But since I had made a successful female skin with Eloh's Starlight skin files earlier, I decided to give it a try and see if I could modify them to be good looking male skins. Here's where the posts start, there are five in all: http://robin-makingstuff.blogspot.com/2011/08/making-male-skin-part-2-plan-c.html robin PS: If you want to see my crash and burn with lf0y start here: http://robin-makingstuff.blogspot.com/2011/07/making-male-skin-part-1.html
  13. I solved it - and my fps have returned to normal. The trick was that I rebooted my system. To my astonishment that fixed the problem. robin
  14. A good thought, but i dont see any packet loss and my ping-sim time looks good at 64 ms. robin
  15. yes I went to the blue steel beta sim and it was the same robin
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