Jump to content

Vivienne Schell

Resident
  • Posts

    1,050
  • Joined

  • Last visited

Posts posted by Vivienne Schell

  1. If you can, check your PC memory usage while running your viewer.

    To exclude a memory problem, create an alt account and log in and move around for a while. If that works fine it´s not a viewer problem, but related to your hardware/OS or (not very likely) an asset server (inventory) issue.

  2. 1 hour ago, BeneficiaI said:

    When I get online, the viewer works for 30 seconds and then freezes. When I try to click it, the screen clouds up and says not responding. I've already uninstalled and reinstalled. Any possible solutions??

     

    Sounds like a hardware/OS problem to me, and if it is one no one here can really help you, unfortunately.

    Something alike happened to me when i used 32bit viewers, these tend to run out of memory once the inventory exceeds a certain amount of stored items. But one needs to have a pretty mnassive invventory then. 64bit fixed that.

  3. 2 minutes ago, Wulfie Reanimator said:

    Frustration caused by different expectations is not anti-consumer, and taking away the possibility of editing an object because "you can't edit it anyway" is just wrong and false.

    I dislike no mod items as much as you do, but there really are a few valid reasons for distributing certain things "no mod". Almost every creator of avatar clothes sells no mod, and these people are not malicious or anti-user biased, in my opinion.

  4. 2 minutes ago, Drayke Newall said:

    Perhaps, though I have a feeling he would have held SL back the same way all the others have. The last visionary LL had was not liked at all by staff or the users.

    SL needs new people that can inject new ideas into an old platform that the current staff just are not willing to do. LL staff are literally fearful of creating a new viewer as the last one wasn't liked (for good reason, it wasn't designed with friendliness in mind). Until they update the viewer and features to a modern user friendly standard they will continue to not be able to obtain the demographics needed to inject life and money into SL.

    They simply don't have the ability to market SL the way other companies like IMVU do due to this. For example, IMVU can market a quick video showing how easy it is to change hairstyles, clothes, jewellery etc. Click a pic and its on. SL it would be open inventory find your hairstyle in a text based 30,000+ list of items, right click, wear. Oops not the one I wanted rinse and repeat.

    What you refer to (the IMVU example) isn´t really "visionary", that´s a matter of "usability" for a specified task. Which is a matter of software design, more or less. The SL software always had the disadvantage to serve many different user interests somehow, while not serving one specific user interest in full scale. It could, theoretically, but then it might become even more bloated and a lot more buggy and resource hungry as it already is.

    Second Life still is a universal sandbox model by nature (and design), and not something like IMVU, which is nothing but an advanced  IRC chat room including some fancy pixel dolls.

  5. 1 hour ago, Bree Giffen said:

    Would you continue logging into SL if your real life was tied to Second Life in a way that if your avatar was killed you would be also die in the real world? I don’t want to get into a discussion of how it could be done. Just interested if a high stakes game where you put your life on the line would appeal to anyone. 

    No. SL would be a lot more dangerous than the most dangerous place one can possibly imagine in RL, and I am not a danger freak at all.

    • Sad 1
  6. 5 minutes ago, Drayke Newall said:

    To put it more simply, the disconnect I was talking about between LL and their users (there world) and what goes on in SL. They believe that everything is fine with the viewer, all their features, LSL etc when it is in fact not.

    That won´t change as long as Ebbe finds his chair in a Linden in-world meeting, i fear.

  7. 3 hours ago, RowanMinx said:

    One parcel was an old ugly prim build with old furnishings.  I found out the owners name, found all objects he owned in area search and blacklisted everything.  Made a huge difference.  Gotta love Firestorm for that feature!

    Don´t insult me! Wrah!

    /me points at her profile picture

    Joke aside, the prims most probably were sculpties, which - for a while - really rendered SL close to unusability. Prims, usually, are less complex as most meshes are, cut torusses and the like aside. The predominant lag factor in the old prim days were textures.

    • Like 1
  8. 6 minutes ago, Drayke Newall said:

    According to LL everything is fine and this shows the disconnect between LL and their world.

    Depends on what Linden Lab defines being "Linden Lab World". Our defiition of "world" does not matter at all and never really did, i think. OK, maybe "profits" isn´t foreign language to them. Tho, thinking of Sansar....

    Hum, maybe the basic conception of Second Life is a little bit "out of this world"? I think we should not expect Linden Lab to be less "out of this world", in terms of philosophy.

    😁

  9. 5 hours ago, Wulfie Reanimator said:

    I believe no-modify is mostly an anti-consumer choice.

    Yes-Mod can be too. It does not help much to make a mesh build mod, cause the mesh itself does not allow too many modifications. That causes some frustration among people who purchased in the belief that they can mod the build substantially.

    Regarding scripts: A scripter who sells scripts full permission won´t sell any scripts anymore in the near future. 😋

  10. 1 minute ago, Wulfie Reanimator said:

    The catalog is the only place to get things in IMVU, while products in SL are uploaded outside of the Marketplace, and often shared outside of it too. You can't say SL has "just 3," and it isn't. Search for WWG1WGA and you get 10 more results.

    Almost half of those 25 products on IMVU are also not related to Q Anon, they're just posters of someone with the same name and were added in 2011 judging by the reviews.

    The ratio has quickly climbed to 13:16, not counting for things we literally can't search for in SL.

    How much worse does it need to get before you're going to disavow Second Life? Where's your line?

    My line is zero tolerance. But apparently that´s neither LL nor IMVU line, nor the line of al social media companies in general. I am not really fond of debating that in this thread nor here on this forum. I only can express my heartily disagreement with such wishiwashi policies. European legislators have already reacted by regulations (caused by such policies), and i do not doubt that the US will follow. And that won´t end in a triumph for liberty on the internet, overall.

  11. 34 minutes ago, Silent Mistwalker said:

    Not a thing. I tried it long ago myself. It wasn't an open world or even a sandbox. When I found out Anshe had her fingers in that pie, too, I left and never went back. 

    What´s wrong with Anshe? Like her or not, the hundreds of sims she runs contribute a LOT to LL income, which is needed for maintaining our desire to play with our Barbies and whatsoever.

  12. 2 hours ago, Wulfie Reanimator said:

    IMVU is all about user-created content, same as SL.

    SL has Q Anon stuff as well, even on the Marketplace.

    Are you saying you should quit SL or your brain isn't working? 🤔

    So far the match is 25:3. IMVU is the clear winner. Also, IMVU apparently makes more money by promoting and distributing such crap on their platform than Linden Lab, judged by the prices for these...cough..."products".

    Well, if companies like Linden Lab and IMVU - or whatever social media platforms there are  - refuse to get their act together sufficiently and continue with tolerating of, promoting of, and benefitting financially by potential terrorist threats (FBI) the inavoidably upcoming (much broader) legislative regulations will not only finish these companies, but also everyone who uses their platforms.

    • Haha 1
    • Confused 2
  13. 1 minute ago, Coffee Pancake said:

    SL allows far more customization in how your avatar is set up than IMVU. So much so that any simple one size fits all wouldn't actually work for us.

     

    That´ts not the issue. The issue is that Second Life never was thought to be a playground for people who either miss their Barbies or people who prefer a virtual Barbie for the real Barbie, cause dealing with a virtual Barbie feels "grown up".

  14. 2 hours ago, RowanMinx said:

    But we all know most of sexual RP goes on in IM.  Completely private between the 2 people involved.  Just the fact a 50 year old has access to a 13 year old presents a problem IMO.

    Probably. Fortunately SL solves that problem by being such a complicated mess. An average 13 years old has better things to do than learning how to get that darned thing going at all. Hehe.

  15. 1 hour ago, Coffee Pancake said:

    SL might not care. But a whole lot of land owners and people do.

    Newbies are terrorists first, Alts second and unwilling suckers third.

    If only you couldn't see the age of accounts on a certain viewers radar, newbies might be able to have nice things.

    Might be time to (finally) scratch the "Account Age" from profiles. Displaying that never really made much sense, and apparently neither "newbies" nor "oldies" feel comfortable with this feature anymore.

    • Haha 1
  16. On 1/27/2021 at 6:22 PM, animats said:

    IMVU pitch: "Avoid FOMO and Get It!"

    This is what some people get searching for Second Life.

    IMVU's landing page is cooler than SL's landing page. Second Life's landing page now requires a full signup, including date of birth, permission to spam, and a CAPCHA, to find out anything about Second Life. The marketing funnel is upside down.

    No wonder we see so few new users at the new user entry points.

    As long as IMVU has 25 "QAnon" propaganda items in it´s sales (search) catalog it´s not an option for me. Nor should it be one for anyone else with a working brain.

    • Like 1
    • Haha 2
    • Confused 1
  17. 7 minutes ago, Bree Giffen said:

    LL should create a hidden prize within Second Life that can only be found by solving puzzles and going to certain places and finding keys. The winner of the Egg gets a million dollars and Ebbe Linden's job. Do you think this would create buzz for Second Life? Would it be a good or bad?

    You ´d have to pay me more than a million dollars for taking Ebbe Linden´s job. Much more.

    • Like 2
    • Haha 2
×
×
  • Create New...