Hello! I made a jack-o-lantern in mesh and textured it in PS, but it does not render correctly. The front "face" shows fine, but the back looks invisible. This changes as I move the camera so that I can see whatever face is closest to me and not the back. I'm currently starting a series of mesh tutorials, as I made this baby just as an experiment. However, can anyone pinpoint something I did wrong with this specific mesh? I also uploaded a very simple astronaut helmet and had the same issue. My theory is that my problem has come from cutting holes in a mesh sphere, so that the inside AND outside have to be rendered. I'm thinking that's a no-no, because the insides does not have the faces,vertices, ect. "Both the helmet and pumpkin were made from a sphere, and I cut holes into the front (one for a face, the other for a... look out type thing). Any help you can give would be highly appreciated. I know I should have watched the videos first, but I really do tend to learn better by jumping in (and then finding out that I have to get out quick, quick, quick!). Thank you.