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Marjolaine Seymour

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Everything posted by Marjolaine Seymour

  1. Sorry for the late reply... have to disagree, but yes, there have been plenty over the years. The work-around was that the uppermost part of the high-waist jeans go on a separate part on the shirt-layer. It was iffy back when there was just ONE item possible per layer, but as soon as the multi-items per layer came, it was more or less the norm And.... sadly, making them myself hits a brick wall when it comes to texturing.
  2. Sadly, it appears that creator has left.... hasn't been online for many months. Thanks Sasy - but that is exactly the reason I'm passing over on these
  3. Thank you all.... long quest, and I think there are now none left with reasonable flexibility. There were two near-hits, in particular these but.... the uppermost part is only available on 'undershirt' layer, meaning almost all BoM tops till go OVER the pants, which I (even RL) never do - the other candidate was on tattoo-layer only. Rowan had two additional suggestions, although they were if a bit unusual in design, so I'd probably pass on those.
  4. Thanks.... just as I feared... one of the too low ones... Thanks... first ones looked promising, but a shame creator only made them for the tattoo-layer, so everything else go above them. Sighs... lost opportunity. Thanks Tazzie.... might take up on that soon
  5. I have been searching up and down the MP for BoM/Layer (not Applier/Omega/Mesh) high waist jeans - just plain ones (typically with the upper part on shirt layer) - no rips, or holes. Sounds simple enough, yes? No! Right now I can't find any at all... tons of Mesh ones, but that is not what I am looking for. I had some MP links, but seems they are dead/deactivated/retired (and can't be bothered) now. Anyone with better luck in the searching game? Or know about some in-world store?
  6. No.... it is a lot of objects which for 10+ years have not been shown in red (or blue) hue now all of a sudden do so with the recent viewer-update.
  7. Firestorm Support basically told me "working as designed (by LL)". I presume that is not the way to go if suggesting a new FS 'feature', but even after so many years, I have no idea where to go with such a question . It would help if I had the change-ID of the LL-change that altered the well-established functionality, because then I would quote that.
  8. This is the time where I would have wished I had a contact with some FS developers... since it still works with the old viewers, it is definitely an update which went into the LL base symbolics for the viewer. As such it should in theory be possible for some TPV developers to retrofit the old behavior and add an advanced option to switch between LL default and the retrofitted old version - question is of course how 'messy' the correction was - a TPV dev would assess whether it will become a nightmare to carry forward? And every piece of local code means extra work in the future.
  9. It turned-up when I installed the latest version of Firestorm recently, and it is claimed to be an LL change. With this change an avatar using mesh body/head now becomes blue and red highlighted.. instead of in the past only worn invisible attachments. I can see similar issues with mesh objects and invisible objects linked in my builds. Question is whether all this is 'hard-coded' by LL, or if there are any system parameters which can be altered via advanced or debugging menus? Basically, I'd like to find a way to restore previous functionality, if at all possible.
  10. For ages I have used the 'Highlight Transparency' to help sorting out matters with invisible objects and attachments. In a recent release things seems to have changed so that in certain cases a lot of objects (mesh?) now show up in red or blue when checking-in 'ctrl-alt-T'. In my case the change makes some if my regular work almost impossible... do we know if there are any deep system variables or settings that can be changed to restore the previous functionality?
  11. I can't see any positive side for me in it; I have absolutely no thoughts of downsizing. For managing access, I will need to maintain two set of lists - most of my friends have long run-out of group slots, so using a group is 'out'... and so on. And then the interesting question whether I can balance the prim usage.
  12. Update... I was approached by the requestor yesterday, informing me that LL was not willing to join the two 512 sqm parcels to a 1024 sqm one. And yes, the parcels have a note similar to what Sylvia showed an example of two posts up. I'm inclined to turn-down the request to swap parcels under that new parameter.
  13. Nope.... nothing written anywhere.It is just a case of "that is how things are"
  14. It is the old mainland... West Haven. I presume LL made that decision eons ago when they wanted it to resemble the 'burbs'. That people have built towers and malls later on... errr... different story.
  15. Ah .... sorry for adding confusion... no, parcels are all in the same region/sim. - I have a 1024 sqm parcel, on the south-facing coastline - the requestor is asking me to accept a swap with a parcel also residing on the south-facing coast of the same region. - The requestor's parcel is however made-up of 2 adjacent parcels, each 512 sqm, both in the same region... but both also 'touching' the border to another sim on their 'east' side. I have made it a condition to even consider agreeing to a swap, that requestor convinces LL to join their current two parcels to one 1024 parcel (only LL can do that in this region). However, what I all of sudden got worried about - except the whole issue of 'safely' completing a swap - is... could there be an issue in the fact that the combined parcel will have it's eastern border at the end of the sim... i.e. the border-line is also the sim-border? /Marjo
  16. As far as I can see, the parcel is identical - same region, orientation, shape/size. The only difference seems to be that the parcel they are offering in exchange (right now, it is two parcels, but I have made it a condition before even making a final decision, that they are joined - and in that region, only LL can do the join) is located right up to the border to a neighbor sim. Otherwise it is the same... located on a south-facing coast line. Am i missing a potential problem when the parcel they are offering are located just up to a sim border? Requestor's rationale is that they want a large number of adjacent sections of land for their project of some kind.
  17. Thank you for all the inputs, offers and suggestions. I will first try to suggest the other part buys the land for 80.000 L$ - and then I buy theirs for the same amount. That way the requestor will have to carry the potential extra tier.... which might not even happen, as they already own other land in the same sim. 80.000 L$ should cover the current 'market value' of the land (old mainland, hence above average) in case the other part fails their side of the deal. I will keep you posted on the development and whether I might need to take-up some of the other paths
  18. Sighs... thank you for all your input - just what I was afraid of you would say. Seems to be no safe ways to do a swap, as I doubt me and the other part have any mutual trusted part. And setting the land for sale... I mean... yes, I do from time to time put in real $$$ to get L$, but here we are speaking an area where I would have to ask for something in the L$ 75.000 to 100.000 - and that would equivalence maybe 6-8 months of my in-world spending. But there is still no way to know whether the other part will do this fairly from their side. Again, they probably would, but I have no way of knowing since I don't know them at all. Anyone who knows whether or not there is a chance LL would facilitate a swap like this?
  19. I was recently approached by someone asking me, if I'd be willing to swap to another (same size) parcel on the mainland sim where I have had a house rezzed for some years now. It all seems legit, and of course I'd be willing to consider it, as I have no intention of expanding my mainland parcel. However.... the problem is of course.... I don't know the other person, and even if they appear legit (quite old account) I have no way of knowing they are honest... Is there any 'safe' way we can swap the parcels without any risk of the other part trying to 'snatch the land' ? TIA, Marjo
  20. Tazzie... thank you for your reply... will do - I remember seeing many items like that in pre-mesh days - many were rather simple made, but in between there were very nicely textured ones... so much has been permanently junked between the appearance of mesh and BOM. Rowan... thank you too... I did come across your first suggestion during my searches, but longer sleeves than I'm looking for and no-mod, sadly. Might be worth re-doing the searches to include the guy's stuff though.
  21. Something which I have come-up blank this far... I'm looking for a neat cable-knit short-sleeve top (without print) in a variety of colors... everything I have come across so far is either mesh (not an option in this case) or sleeveless.... any ideas? Marketplace has been a bust so far, but maybe anyone has an idea of some in-world stores? TIA/Marjo
  22. Now with all the fun functionality in EEP, I have in my pipeline of work to do, also the task of making a few small adjustments to the shared environment on my sim. However... it would be good to have a way to 'undo the world' if I make some horrible mistake... and there is my challenge: I did the set-up of the sim's environment, day-cycle, sun-position, water, etc using the set of menus which existed in the good old viewer 1.nn - and those menus were substantially altered many many years ago, and some options even disappeared in the process. Note, that this is the shared environment I am referring to all the way through - it had nothing to do with Windlight. Is there any way I can 'export' those values I set back then and have been using ever since? They have been 'hidden' for years and years, but since sim users have seen the result for 10+ I would love to preserve them, if there just is a way. Any ideas? TIA, Majo
  23. Thank you.... sadly, the ones I need to gift them to are still not on BOM (and still on Lara 4.1) so I'd prefer regular Maitreya appliers. Anyone with a suggestion?
  24. Are there anyone left with Maitreya appliers for some neat high-waisted jeans? I just noted that all the instances I knew about have either gone dead (Insomnia) or require Omega appliers instead, which I'd like to avoid. Any suggestions? TIA/Marjo
  25. thank you.... will do a renewed follow-up based on you suggestion
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