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Vick Forcella

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Everything posted by Vick Forcella

  1. Belladonna.Eberhardt wrote: http://www.baconsalt.com/ I want!
  2. Reading about lag problems for mono attachments, again. So, should I complile my scripts for my attachments in mono or not?
  3. Daria.Afterthought wrote: tl;dr why do people AR you for the exact offense they just commited themselves expecting results?Everybody, everywhere, anytime have the right to send out AR's about anybody for any reason. If this right is used ofen enough it will backfire resulting in a question "I can't login, how comma's? ". People do it because they can and can't resist. Since you have escaped your cell you have build a clearly visible profile, easy to fire at. Contact me in-world, the cell I have available doesn't have internet and has stainless steel locks. Click "Correct answer" Daria. I wunt points.
  4. What is best to use and why? A function like llGetOwner() used 30 times in a script or string owner = (string)llGetOwner() and use the variable 30 times. What is faster, what uses the least memory?
  5. The keyword for making video in sl is "Machinima". Take a seelook here. https://blogs.secondlife.com/community/community/tnt/blog/2009/03/24/cool-tools-5-fun-apps-to-record-second-life-videos
  6. C:\Users\Vick\AppData\Roaming\SecondLife\vick_forcella\screen_last.bmp
  7. You can try Trim but most solutions will require you to log on one way or another. That means that you will appear on-line while you use it, You'll probably appear at "home". One trick is to use e-mail. For that someone has to send you an IM while you are off-line. You will receive that IM in your e-mail and you can reply using e-mail to that message. It is only possible to reply to an IM for a limited time, I think it was two days and after that the reply will bounce.
  8. Lone.Jacobs wrote: i have no other issues in any other game. what is the experimental renderers ? i am confused now. There are two Emerald versions. You need to run the compatible one, not the fast one.
  9. Huntr.Gustafson wrote: Thanks for the reply. I need the Texture UUID and the object is no-modify in my inventory because of some of the scripts I am using. Therefore the resolution you refer to is greyed out. Any other ideas? Does the Texture UUID change as well each time it is rezzed and taken back to inventory? Thanks for your help. So lemegetthis. You want a texture uuid you don't have in your inv... Do you have any perms on that texture or are you *just* interested in the texture uuid someone else made?
  10. Sparkaphat.Doobie wrote: Can you apply an icy texture to the "water" to get the visual, then use some kind of megaprim set to invisible to keep from falling through? Nope.
  11. Reading in a thread and quite experienced in textures I understand there is a difference between normal and baked textures but I don't have an idea what that could be. I'm not talking about the grey avatar trick. When I make textures I use many programs. When I have an alpha channel I upload in TGA format, without alpha I upload in PNG and on web I upload in JPG. In the lowest resolution as possible naturally. The program I use most is PAINT.NET. Can someone pls tell me the diff between a normal and a baked texture. Is there something I must do in-world to bake it somehow? Will the texture look any better? /me grabs a blowtorch and a pan to prepare the baking..
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