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Ravin Draconia

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Posts posted by Ravin Draconia

  1. I heard about that and went to verify for myself. Yes, Emerald is now the 'official' viewer for a virtual world styling itself as the Virtual World Wide Web. I couldn't believe that anyone could make dumber decisions than LL, but it happened. After all, how dumb is the decision to adopt a viewer that was proven to be used as for illegal activities?

  2. It looks like that bug does not affect Phoenix. Or it may be a matter of simply switching to any other viewer clsoes any bad file that may be causing teh bug. I don't know, but one person on another thread switched to Phoenix and they got their purchase

  3. I found V2 much easier to use once I installed the Starlight skin: http://www.4shared.com/file/S14A_IBR/starlight_for_Viewer_2-1.html

    There are a number of Debug settings you can use, as well. Debug settings are found on the Advanced Menu, Ctrl-Alt-D to enable. Here's the thread for the settings: http://blogs.secondlife.com/message/346707

    In the end, which viewer you use is your choice, but if you decide to try theThird Party Viewers, go through the TPV directory: http://viewerdirectory.secondlife.com/

    Btw, Second Inventory charges 30 Euros (US$60?) to obtain it. It is not free like the others are. (I wonder if that violates the open source licensing) And you cannot adequately interact with your environment (its non-graphical).

     

    Message was edited by: Ravin Draconia to add that you can only backup/export to your harddrive only those items that you created, textures and scripts included.

  4. As I posted above, I gave the Snowstorm Project's builds a run for about 3 weeks. Frankly, V2 truly sucks without the Starlight skin, which was put together by residents, by the way. I've now gone back to a TPV, Phoenix.

    V2 has its pluses, most notably the Multiple Attachments and the Paste as Link functions. The GUI can be learned. But it is not as easy to use as the 1.** GUI. Surprisingly, the biggest loss I found was the loss of the Set Not Busy button. The loss of the pie menu was simply inconvenient. I think that is the biggest problem with V2, its features are simply not convenient.

    When I switched to Phoenix the very first two things I saw was that my clothing and attachments attached way faster and the scene rezzed extremely fast compared to V2. I also gained 5 FPS. I also now have back a built in AO and Radar (I missed those from when I was using Emerald), the minimap is much better detailed, built in translator in chat, spell checker for chat, notecards, notices and all and the command in chat function. I have gladly given up multiple attachments to gain those back.

    Here's my specs:

    Phoenix Viewer 1.5.0 (1) Sep  3 2010 08:32:17 (Phoenix Viewer Release)

    Built with MSVC version 1400

     

    You are at 289747.1, 278470.6, 88.7 in BoShek located at sim9051.agni.lindenlab.com (216.82.41.227:12035)
    Second Life Server 1.42.0.208314

     

    CPU: AMD Athlon LE-1620 single core processor (2712 MHz)
    Memory: 1022 MB
    OS Version: Microsoft Windows Vista Service Pack 2 (Build 6002)
    Graphics Card Vendor: NVIDIA Corporation
    Graphics Card: GeForce 9500 GT/PCI/SSE2/3DNOW!
    Windows Graphics Driver Version: 8.17.0012.5896
    OpenGL Version: 3.3.0

     

    libcurl Version: libcurl/7.20.1 OpenSSL/0.9.8j zlib/1.2.3
    J2C Decoder Version: OpenJPEG: 1.3.0, Runtime: 1.3.0
    Audio Driver Version: FMOD version 3.750000
    Qt Webkit Version: 4.5.2
    Packets Lost: 15/1237032 (0.0%)

  5. I've got the same card, nVidia 9500GT and it ran v2.1.2 at High setting with no problem.

    I used the Snowstorm Project's builds as they were released up to build 208526 with the Starlight skin installed. I ahd some issues with some of the builds, but those were related to the llkdu.dll file and were relatively easy to resolve by replacing it with one from a functioning build. I had the settings on Custom and had the sliders set to the first notch into High, draw distance at 128m and Particles set to 2048.

    In other words, its likely not your video card.

  6. Hi Ags

    I also responded to your post for a 512sq.m parcel.

    The weekly stipend (L$300 every Tuesday) last as long as your premium memberships does. If you go with the yearly payment, you eventually recover about US$60 of the US$72.

    Also, after 45 days, you will recieve a sign-up bonus of L$1,000.

    I'm not sure about this as I got mine a year and a half ago, but if I recall correctly, if you do not change your Payment Info in that 45 days, you will also receive an additional L$250.

  7. I had the same problem with the VFS. The fix is to replace the current llkdu.dll file in your SecondLife folder with a different one. Best bet, download and install the the Snowstorm Projects 2.1.1 build 208526, but don't start it up (unless you want to). Then, copy and replace it into the program file.

    This won't fix the problem of not being able to log in from campus, but it should fix the crashing at Intializing VFS.

    • Like 1
  8. That figures. I started a proposal while using Emerald and decided to give 2.1.1 a run after reading the Snowstorm stuff. Missed the fecal matter being introduced into the air circulation system as a result. Haven't decide whether I'll go back. I've some building to test 2.1.1 on first. Anyway, now I can't get the results of the proposal unless I go back to Emerald and mess up my inventory. *insert wry smiley here whenever LL decides to fix the forums*

  9. Best bet, start a group (if you haven't already) with just the two of you as members. Then set all the Land options ot Group only. Over time, you can invite friends to join the group, but you can alos limit their abilities. Such as let them run scripts and rez objects, but can't terraform.

  10. Not so you would ever notice.

    Even a blank textured prim still has to be drawn, but the technology is so fast that you will see no difference between having 15,000 boxes out and none. However, the more detailed the textures, the slower the rez. Once rezzed, though, there is usually no problem.

  11. You must be talking of Viewer2. As far as I know, all the other viewers have the altitude as the 3rd coordinate on the taskbar display at the top of your viewer.

  12. The amount of prims you have available depends on how much land you own in that region. It is always 117 prims for every 512sq.m. There's a whole formula for it in the Wki/KnowledgeBase, but that's the best way to calculate it. So, 1,024 is two times 512 and so it has two times 117 or 234 prims.

    Btw, the parcels do not have to be connected, only in the same region.

  13. I was experimenting with setting a prim to physical and seeing what happens under different conditions. One being, setting a cube on a flat surface, then slowly tilting the surface to determine at what point the cube starts to slide. I wnated to see if material mattered. It does, btw, wood cube on wood surface slides at 33 degrees tilt, glass on glass slides at 13 degrees.

    Anyway, my question .... I noticed a space between the bottom of the cube and the top of the plank, sort of like a cushion of air. I would like to know what that is, or its purpose, and how thick is that space/cushion/buffer is.

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