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Cerise Sorbet

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Posts posted by Cerise Sorbet


  1. wolfshanty wrote:

    Hey, 1st post. I was exploring and found a house with lots of stuff inside, I wanted to take some objects like a bean bag and a guitar, but can't figure out how to actually pick them up. Can anyone help? I've tried clicking and right clicking but nothing seems to work. Thx in advance

    Items have to be specially marked to allow that. Once in a while, items will be marked as free to copy, and you will see Take Copy in the right-click menu. More commonly, items may be set for sale as L$0, or have a vendor you can touch. It is very unusual to fnd this kind of thing in a house, but it does occasionally happen. it's much more common in more public spaces.

     

  2. Akemiaiko wrote:

    You are wrong, the mesh and  used appliers are overlayed on to the SL avatar. The SL avatar is turned transparent, you would have to switch from on and off and that is not possible with RLV as the code stands.The simple facts are that the RLV code was never designed for the advent of avatar mesh and appliers. The RLV coders RL status is not for public veiwing.

    You're talking nonsense.

    If the goal is to turn an avatar into a garden hose, you're not going to try to add some magical garden hose texture to a random mesh body they may or may not be wearing. That would look stupid. It would be stupid.

    You're going to remove any mesh body parts they already had on, along with all their other visible attachments, and once those are gone, there is nothing to use appliers on. You're going to slap an alpha on to the base LL body and then your garden hose mesh, and be done with it.

     
     
  3. Yes, in 2014 LL revised their skill gaming policy, and they are no longer allowed on regular SL regions. Old Zyngo machines will stop working the next time they need to phone home, like when they are rezzed.

    Only games that have gone through a special approval process are now allowed, and then they can only be operated on specially designated skill gaming regions.

    More at http://wiki.secondlife.com/wiki/Linden_Lab_Official:Second_Life_Skill_Gaming_Policy

    (there are still some old games running around the public grid, these either from creators who left before the policy change or revised versions that don't accept or pay L$.)

     
     

  4. steph Arnott wrote:

    I do RLV, you change clotthes but you can not change the avatar to another default one so if you can find that command then please show it.

    You can change shape, skin, clothes, attachments, the whole avatar. You've really never seen one of those transformation things before?

     

  5. YamaguchiGumi wrote:

    hello there.. i have a job i need done, with pay of course... its a rlv job and il describe what i want it to do.... i want to script a thing or bubble that brushed against cause you to change into another preset avatar.. this be great if you could do it by just bumping a avie or at least let them kiss you and change you. or i suppose the least a sit that tricks you.. idk the legal if ands and whats rlv can do but the idea is to "infect" someone by touch to do a body swap. any takers out there?

    HI, you will want to take this over to the Wanted forum. It's common to do this kind of thing with RLV, but the target will be asked to accept a folder with the new outfit.

     
  6. For the time being, clear your inventory cache (just wiping the *.gz files will do, the object and texture stuff is fine) before switching grids. Viewers try to use the same cache no matter the grid as long as the user's UUID matches. This was always a shaky idea, but the new sync thing turned it into barf-o-rama.

    It's in JIRA already, as https://jira.secondlife.com/browse/BUG-11651

    As a fancier plan for frequent grid changes, you might set up viewer shortcuts with different settings files for use with each grid, and tell each to use a different cache directory.

     
  7. Without permissions, you could use llTelportAgentHome and a temprary ban, which is probably more than you want here.

    If you have a whole region to play with, you could try llAddToLandBanList to push them into a penalty box parcel, and use llRemoveFromLandBanList to let them back in later. Without having an isolated parcel, it's not so easy to direct the avatar to a particular spot that way.

     
    • Like 1
  8. This isn't something a merchant could fix, they don't have control over the Marketplace's payment system. You need to take the issue to Second Life support.

    But first, go over both your transaction history at marketplace.secondlife.com, and your L$ transaction history at secondlife.com, to see if they really do not reconcile. Marketplace in particular does not always display an up-to-the-minute L$ balance at the top of the page, so the other L$90 could have gone earlier.

     
     

  9. WhyTheGreat wrote:

    I am honestly completely confused now. I am getting the key of the avatar that touches it, not the owner of the object.

    Are you llListen and llTextBox pointed to the same avatar & channel? That's an easy one to overlook.

     
  10. No such luck. It has a fixed width and depth, and its height loosely follows the worn shape, Things like attachments and mesh deformations are ignored.

    Also, the actual collision shape used on the server doesn't really look like anything you see in the various viewer displays, it is shaped more like a sarcophagus.

     
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