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Shockwave Yareach

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Everything posted by Shockwave Yareach

  1. @Marielle: A simple solution to Marketplace is to limit the number of items in the store to 10 items + (number of m^2 the land which the magic box sits supports divided by 50.) This gives a free start to anyone but ties the inworld store and the web store together. Got a 512m parcel? You can sell 10 + 10 items in marketplace. Got a 4096m^2 1/16 sim store? Your webstore can have 10 + 81 items in it. Have several stores but want one website? Distribute the load across several boxes, one on each spot. (Make sure the website doesn't allow more than one box per sim, too -- no cheating!) Simple and effective, with nothing but change to the marketplace code and requirement to use the NEW magicboxes (which report land size back to the web server for count limits) to make it work. You can even just give people a script to drop in their existing magicboxes which updates the current scripts without the seller having to do a lot of work building new boxes.
  2. If you care to look at Gridsurvey, our concurrency is now dipping down below 50,000 and is touching 48,000. People are leaving or not hanging around as much. And in both cases, the argument for keeping 300$ a month islands gets mighty weak. You sold us ownership of virtual land. We have receipts and years of ads to prove it. That's what we want, just what you promised and sold to us. Give us the ownership we paid for, and leave us the **** alone to enjoy our property however the **** we want to enjoy it (barring RL laws). If you don't want to make land possession "Ownership" but instead a lease, then you are going to have to cut the price by half to get land moving once more. Would you pay the same amount to lease a car that the next guy over is paying to own that car? No, you wouldn't. So why are you expecting us, your customers, to do that? If we own the land, the price can be argued as the investment cost to gain ownership. Without ownership, there IS no argument to be made in defense of the high price. Either you half both purchase and tier prices, or you give us back our legal ownership as sold to us way back when. Nothing else will do. Fail to do either, and the world will continue to shrink and the userbase will continue to shrink with it. And at some threshold, SL will appear to be so abandoned that those left will give up their sims and walk away to do something else. When you sink to that depth, not even free houses and free land will keep people inworld any longer. I'm pleased to see the new CEO understands that we are in SL because here we can be anything we want to be. But I'm not pleased that everyone is repainting the deck of the ship back to its festive colors, all while ignoring the gaping hole in the hull. The ship is sinking and has been for 2 years (Thanks M!!) If Second Life land is owned, give us ownership. If not, price it accordingly as a game rental. Or continue to ignore the fiscal reality that nobody with a lick of sense will pay what you demand for something they won't own and can lose at the merest whim of someone in LL; and keep watching the waterline rise higher and higher until the entire thing is lost forever.
  3. Is that your new character's name? If so, in the login screen, at the bottom, enter "Timer Wild" for the user name and the password you entered when you created your new account name at secondlife.com I do not see any sim named "Timber Wild" so I don't think you are asking how to go there.
  4. SL will work on a 64 bit Vista or 7 machine just fine. I run it routinely on my x64Win7Pro with 6Gig of ram, and never have so much as a lick of trouble with it. I can't say much about Vista, cept I detest it. But I know that the SLviewer2 works perfectly on my x32XPpro, the x64Win7pro, AND the x32Win7Home machines. I've seen people with your problem before though, and their issue was with their firewalls or with their DNS settings. (apparently most cable companies have really bad DNS servers which are poorly suited to gaming and accessing game servers.) I use google DNS in my router and I don't have any issues at all accessing SL. http://code.google.com/speed/public-dns/
  5. @Nyll What I understood their official policy to be is "Yes, but be sure you don't go anywhere where sexual activity may occur." Which was immediately followed by comments of "And since sexual activity is assumed to take place anywhere in Adult, it is your risk to take if you want to do so." Mayhaps I am mishearing, but at the very least it is clear that while the official party line is "AOkay", there WILL be some Lindens and some busybodies who are going to take a "No Child Avatars in Adult" line whether it's company policy or not. And attempting to get UNbanned after such a thing is going to be difficult, even if you "officially" did absolutely nothing wrong. There are the rules and then there is application of rules. And the application in SL has always been and will always be spotty, owing as so many Judgement calls depend upon the personal attitudes of either the Linden making them, or the person reporting on them. So in this case it would be wise to err on the side of caution and simply not get into the situation where you are so close to the cliff's edge that you may slip on a rock and fall to your doom, or you may not. My personal opinion on avatars has not changed -- they aren't real and real world laws don't apply to a video game. And call it a platform if you like, SL still has videogame characters doing videogame actions in a videogame world that's no more real than what you see in Grand Theft Auto. And if child avatars doing something visually repugnant warrants real world authority notification, then so too should all of you who bang your naughties together with vampires be visited by the authorities for committing Necrophilia. Oh, that's silly, you say? You are absolutely right! Charging someone with a real crime for what takes place in a videogame world IS silly, regardless of what silly avatar does what. And while I understand LL's wanting to stay off the law's radar, do not these same busybody countries also have the same distaste for necrophilia? Are vampires soon to be forbidden to have sex because the Germans don't cotton to sex with the dead? Or should I also be able to call the police when someone hacks my WOW account and steals my battle ostrich? (let's see who watches Big Bang Theory)
  6. I recall that being asked before. As I recall the answer from the lab was No, Heck No, and Not in a Million Years. From a gaming standpoint, WHY if you are RPing an innocent young waif, would you need to be in an area where quite non-innocent things are present? If you want to play a child, play in child-friendly and child-safe areas. If you want to be in an adult sim, put on an adult avatar. Even apart from the rules is the matter of good RPing. And a child avatar in an area where sexual activity is permitted and expected is not playing a child very well.
  7. Check at the foot of the virtual bed.
  8. You can only set the media on land either you own, or are a member of the correct group on group owned land. If it's not your land to control you won't be able to set the media to anything, looping or otherwise. Some people want a list of people to be able to control the radio or media settings. There are control boxes (like many of the DVD players on the market) that allow the owner of the land to permit those on a list to control the media on that land.
  9. If it WERE possible to prevent people from stealing textures or prim layouts, I would agree with you. But even my best experimentals don't protect 100% of the time. As the code which viewers are made out of is open source, anyone can add a few lines to capture all the prim data and texture data to the hard drive with their own homebrew viewer. And even if you had bulletproof encryption (something even the Govt. after spending billions cannot accomplish) the easily found GLIinterception programs catch the textures going to the video cards. Banning people who get caught using such scumware is likewise a failure, since generating a new IP address is child's play. So really, the redzone was easily defeated, and IP numbers are not and never have been a reliable way of identifying people. What should be done is creating an IPLinden who checks stuff upon reporting, and whoever made X first is the winner. LL should then ban the losers by their credit card or other financial data. A thief can create as many alts as they wish. But if those get banned whenever the credit card number gets added to the account, the thief has no way to get the money out anymore. No money, almost no theft. Take the financial gain out of stealing in SL and you reduce it drastically. And while it's possible to get new credit cards with a phone call, most banks won't allow you to do that more than 3 times a year -- it costs them money when they have to issue new cards. At the fourth time you call to get a new card, they cancel you. While this requires an employee evaluate each complaint, it is the only real solution to the mess, as no tech solution is possible when the prims and the texture data get sent to people for the rendering to occur.
  10. There is always the scorched earth approach, where you uninstall SL, then delete: (XP) - C: \ Documents and Settings \ (USER NAME) - Application Data \ SecondLife AND C: \ Documents and Settings \ (USER NAME) \ Local Settings \ Application Data \ Second Life (Vista) - C: \ Users \ (USER NAME) \ AppData \ Roaming \ SecondLife AND C: \ Users \ (USER NAME) \ ApplData \ Local \ Secondlife (Win 7) - C: \ Users \ (USER NAME) \ AppData - Roaming \ SecondLife AND C: \ Users \ (USER NAME) \ AppData \ Local \ Secondlife (LIstings lovingly provided by LoveAngel) Once these are gone, your preferences and your caches will be no more. You can then install SL from scratch, and everything will get recreated once more. While it's a bit of work, it guarantees that no old glitch can remain and foul up a new install.
  11. Rolig -- yes, but he's still searchable. Some of us didn't enter SL so total strangers could look us up and ask personal questions/hit us up for a quickie/demand free building lessons/beg for gold plz... A great many of us want to have fun, hang out with our friends, and explore Second Life without worrying about who can see what in our profiles. If we wanted to worry about what stalkers could see, we'd be playing in Facebook, not SL.
  12. As I stated in the other thread, sheer power is not something you will find in laptops. Speed means heat and power consumption, both very bad things in a laptop. And while the machine you pointed out from Acer would run SL, you'll have buyer's remorse in under a day. I personally find desktops to be cheaper, faster, and give better graphics than a laptop because it is not limited by either heat or power consumption. If you are going to spend some coin, buy a machine that works very well for today and can be expected to work well enough 4 years from now. Buying a computer that is already underpowered for the task will make you curse it everytime you make a payment. Better to spend a little more and get a good experience than to spend less and get a rock of a computer that doesn't do what you want.
  13. the i3 processor is not really suited for SL. You need an i5 or better running at 3Ghz or faster for good performance. And while the latest viewers can take advantage of two cores for speedup, half of the quad core won't be used for anything. Ram at 4G makes me think this is running a 32 bit version of windows, meaning you cannot expand that memory if that's the case. If it's not 64bit OS, look elsewhere. The graphics card is borderline. Yes it will work. No you won't get all the bells and whistles. Synopsis: you will have buyer's remorse in under a day. Keep searching, and consider limiting your search to units which have Nvidia graphics cards in them. My experience with ATI in SL has been so excrementally bad that I've sworn them off entirely. You want a CPU that's at least an i5 at 3Ghz or better, 4G or more ram with expansion possible, a 64bit OS, and a GT260m or better GPU. I personally find desktops to be cheaper, easier to upgrade, and faster than laptops. SL needs sheer computing power, which means heat and battery consumption.
  14. It is most likely not positioned correctly on your avatar; you'll have to select it and move it to where your belly button is. This is a common issue with prim clothing or jewelry. A good way to select is to go someplace where you have nothing built, take off all your other attachments, then left click and drag a selection square over your avatar. The arrows for positioning will appear and you can move the attachment where it needs to be.
  15. double check that you caps lock isn't on. Bobspassword and BOBSPASSWORD are not the same thing.
  16. I'm NOT saying this to be a jerk. Gah. Thank god it's friday...
  17. if (m="show_rings"); do llSetAlpha (1.0, ALL_SIDES); while (llGetLinkName(i) =="ring");  This should be: if (m == "show rings") { i = 1 ;// the first link while (llGetLinkName(i)=="ring") { llSetLinkAlpha(i, 1.0, ALL_SIDES); i += 1; } } } Your errors are numerous. I'm saying this to be a jerk, but you should reaquaint yourself with C if you are going to script, as LSL is a cross between C and Java. = is an assignment; == is a comparison. having a ; after a comparison test will mean there is no code the comparison runs if true. do loops don't work the way you think - they always execute at least once and then check to see if they should run again. If you want to test first then run in a loop, you have a while loop. A good resource for LSL and examples of it can be found here. http://lslwiki.net/lslwiki/wakka.php?wakka=HomePage There is also a LL webpage for the scripting language, but I find this one easier to use. Good luck to you. If it helps, just as with any other coding exercise the learning curve is steepist when you are just starting out. Don't let that discourage you. Look at the examples given and learn from them, and you'll be over the hump in no time.
  18. Canoro -- you miss the point. Second Life IS already a social network. SL is a system where you can socialize with people all over the world without physically moving. it's a system where you can collaborate with friends and colleagues regardless of time zones, age, physically deformity, or distance. If SL worked a quarter as well as it should be working by now, nobody would even remember that facebook even existed. "Facebook, oh yeah, that was that nonGraphical web forum thing that nobody used because everyone was in 3D worlds like Second Life by that time..." Now, surely a comm system we can use when we aren't inworld can be a useful thing. But stuck into the profiles? Do YOU hang out in your profile in order to chat with friends? Is that how Facebook works? Or in FB, do you log into the site and tada, you see all your friends' posts? Once again LL has shown us that even though the viewer is busted and the grid problematic, it will waste time on a frivolous do-nothing addon rather than fix the critical problems. And even that simple addon they'll utterly fail to get even remotely right. Having a FBlike wall to write on - Good. Having them stuck someplace where almost no user bothers to go instead of in a global website all can go to easily like chats.secondlife.com -- not just bad, but sad bad. Another example of LL taking the sheet metal it was supposed to use to patch the hull of the ship, folding into an origami swan instead, and throwing it overboard to see if it would float. It doesn't, and deeper into Davy Jones locker do we and all of SL continue to sink.
  19. So the past three Viewers are broken. Thanks LL. We still can't own our islands, but you expect us to pay as much as a used car for them. Thanks LL. The kids still see across the borders from PG into M all over the mainland. Thanks LL. And now, we have a new "Facebook for SL" crammed into our profiles. This allows us to see conversations friends are having with total strangers, and they can see my conversation with someone they don't know either. Not to mention I cannot turn the silly thing off -- what part of "Second Life" screams to you that I want to chit chat on a webpage instead of going inworld and having fun? I'd be incensed. But I and nobody I know hangs out and stares at their profile all day to talk with friends. So this is utterly nonfunctional and useless. No point being upset about something that doesn't work. Of course, that covers a lot of things coming out of the lab... Thanks LL...
  20. Another thing to try: as I recall, Win7 and Phenom have a "low power" mode where the processor clocks down when not in heavy use. See if there is a Performance mode in Power Settings on the control panel.
  21. Old bugs reappearing is a symptom of bad version control. Basically everyone working has a local copy of XYZ, complete with bugs. Bugs get squashed in XYZ2.0. Product ships with XYZ2.0 code in it. But then down the road, some job needs to be done quickly and the coder reaches into his own local locker of code and uses XYZ instead of XYZ2.0. Why? Because he has it in his possession and he doesn't know if his is the fixed version or not. The fix to this is to have all the code for all the coders on a central server, and to have weekly sniff/wipe sessions (where senior team members delete any and all local copys of code off their teammate's desks). Make it a firing offense to keep any local copy of code on the PC instead of using the main repository on the server, no matter how you sneak it in. We once had a serious problem with the same fault reappearing all the time -- we had to end the practice of code caverns on personal computers to solve it. "If the source code isn't all from the server, the results cannot go to the server."
  22. While the picture is yours, in the same vein that any machinima made in SL is yours, what you do with the photo dominates matters. If you are taking a picture for yourself and friends to see and showing someone elses build on Flickr, very few will be upset. If you are taking a picture of someplace you didn't build and making money off your blog by showing it, some will become annoyed that you make money off their work. If you take pictures of people and places in SL that you didn't create and start selling a wildly popular book, raking in the dough, most will be very annoyed that you are profiting from their work without permission. My personal view is that if it's just pictures for yourself and friends, anything you can see on public thoroughfares is okay. But if you plan to turn your private photos into personal financial gain then you require the permission of those whose work makes your gain possible. Consider if you will some high paid supermodel -- I take a picture of her for myself, nobody cares, but if I sell a book with said photos, I'll be sued for profiting off of her likeness. The same will hold true in SL. In short, if you want to make money with the photos, you need the permission of the person who owns the setting.
  23. General rule of thumb: The inventory system begins to run very very sluggishly when the number of items exceeds 100. Will it work with 500 items, yes. Will it be responsive and usable, no. Keep under 100 items and you should be fine.
  24. And if you have problems with pesky unicorns filling up your sim, well, there's a way to fix that. But it requires a trip to Zindra...
  25. Switch to Advanced mode once you are comfortable with moving around and have some feel for the controls.
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