Jump to content

Torley Linden

Lindens
  • Posts

    1,510
  • Joined

Everything posted by Torley Linden

  1. @Melian I'm no lawyer — but in short, if you're aware you have all lawful rights to play the movie (which may vary depending where you are in the world). For example, creative works in the public domain, or you entirely created the movie yourself. EDIT: I should also add there are lots of works under more open licensing like Creative Commons.
  2. Please provide a specific, step-by-step reproduction of the the problem that someone else can confirm? That will make it easier for our Marketplace gurus to get a lock on.
  3. Ooh great discoveries, Eloise! Thanks for amplifying my awesome, now I gotta check these out, too!
  4. (I'm sorry if you noticed a hiccup! I accidentally broke this thread in two and re-merged it. Carry on. *sigh*) I'm so glad Phoenix has included my settings so that more Residents can enjoy them! I'm often out and about and notice one of my settings in the parcel description — parcel WindLight is so clever! Also, we haven't officially forgotten about server-side WindLight! I'm going to move this thread too, since Community Feedback is really about specific suggestions for community.secondlife.com
  5. I adore curiosity about Lindens, so I'm glad you asked, Kolby! Almost makes me want to host an AMA for Lindens (if you're familiar with Reddit). Gosh, more of us than just Blondin and myself should respond. Marigold, you stalker! I mean that in the best of ways... That's quite the shot of me you have there. But yes, those User Groups are a best bet. Sometimes I can be found @ Torley island, my inworld home (yes, some Lindens have them). I don't have any one single place I stay put at, since my job involves lots of travel to 1,000s of regions — my most recent are shown here. Gabrielle is with me on the Editorial Division of the Experience Design Team, so count on seeing her in a multitude of places. Like Linda said, I wish I had more opportunities to hang out and chat. Even though I'm inworld tons, I'm mainly focused on the task at hand so you can have more tips & tricks... or find out about cool places... etc. I used to be on my alts a lot but now, it's pretty much "Torley Linden" all the way. Feel free to take photos with and of me without asking... For avoiding paparazzi — well, there's a pose for that. UPDATE: I also noticed this older thread on the same topic, reflecting experiences in 2010!
  6. Ha, it's like googling for "recursion". There are apt terms for driving people crazy, too... like "gaslighting".
  7. In light of questions like this, I'll ask Documentation Team, who takes care of the Knowledge Base, if they have plans to highlight the difference between Basic and Advanced modes on the front of the KB. Or if we can do that more prominently across all of community.secondlife.com, since it's relevant in these help forums too. Ever since we introduced Basic mode, it's been a a super-important thing for you new Residents to know upfront.
  8. One way to quickly get examples of what Bree mentions is: go to a Welcome Area/Infohub like Ahern or Waterhead, and ask the (likely rowdy) regulars to give you some of their favorite free gestures. Many of them are adapted from memes where a crazy anim plays with a sound. Like this SL take on "Geddan":
  9. I've been in a similar situation: I've bookmarked the link to my posts in my web browser. For quicker access, you can put it on your web brower's Bookmarks Bar (I mainly use Chrome) so it's always close at hand.
  10. I'd recommend saving as PNG because it's lossless and relatively compact — stay away from BMP unless you have a special reason, it's an old format that eats up unnecessary disk space. As Rhonda pointed out, JPG has image degradation, so avoid that too. You can always convert PNG to JPG; some sites like Flickr can do it automatically. And PNG is also web-friendly. As has been correctly and thoughtfully been pointed out, "High Resolution" is a defective feature riddled with subtle and annoying bugs that haven't been high-priority or straightforward enough to fix. Its functionality over time has been limited due to other changes. For example, High Resolution (4x what you see on the screen in the Viewer window) used to include antialiasing, but that caused problems with snapshotting water. So now the edges are fully jagged, even if you have antialiasing on. Always, always check your first few snapshots in a session after taking them. Leave a window on your desktop (or app like Picasa) open showing pics in thumbnail mode so you can pop them open and be assured they're not turning out black.
  11. Haha, the spotlight cracked me up. As did the last picture, which shows what dramatic difference better lighting and shadows can make. Right now, I'm addicted to making things glow, or seeing things through glow. Dare I say it's ethereal-licious? SL needs more exploding stuff — interactive objects are so much fun.
  12. Yeah, I really miss the option to save COPIES of items — it's useful for content creators and consumers alike to conveniently compile items in a single folder. As opposed to the really clunky workaround of finding the original of each item, then copying it into a folder. Which adds up to a lot of wasted time for reasonably elaborate outfits. There've been many times when I wanted to clone an outfit to make an independent variation of it, and not having that in V2 pains me (and I've let our devs know).
  13. Stickied for easy reference.
  14. Eloise, in the name of great pair I must persist! Hey, synchronous thought about Lamb — I had a similar idea. I've had mixed results adding bangs before. Unless they use the same texture and prim positioning style, they can look too choppy — and I don't mean in a desired way.
  15. valerie, wow! Nice find... you sure are good at this. Thanks, it's a trip back to the quasi-Bradbury building for me! I see it! http://maps.secondlife.com/secondlife/SAIKIN/74/84/701 UPDATE: I tried it on and it doesn't quite suit me as shown here. forehead is high and I prefer a touch of imminent, sweeping bangs. But the hair base they use is a neat tattoo trick (and I'm so glad we can Add multiple tattoos).
  16. @Keli That looks like a lot of snack! Thanks, I'll check out that drive-in. @Jo Wow, you've even themed your profile badge. I like the corner angle of that first shot, complete with a zeppelin.
  17. What are your favorite things to do in Second Life? It's a simple, fun question, right? Let's share so we can get to know each other and discover new activities... and for bonus points ;), give details! For example, if you enjoy roleplaying, where? And a lot of us like shopping, but there are different ways: I'm big on scrolling through the Marketplace's Featured Items carousel to see what random awesome comes up. Here's my list of favorite things of what I do when I "play" SL, although it overlaps with work! Sometimes they gel, sometimes they clash! ("Grrr not another meeting, I'm not done dressing!") :o I've compiled various Residents' posts of "favorite things" here, too.
  18. Ohai! So, I've been experimenting with all kinds of coiffures... and I have yet to see a braid design like Yulia Tymoshenko's. Anyone know where can I find something like this? Thanx. ^_^  
  19. Thanks Vincent for the heads-up! Mmm more cloudy goodness... the skies always had little fluffy clouds in 'em, and, uh... they were long... and clear and... there were lots of stars at night... In related WindLight news... I need to set expectations that isn't ready yet, as Oz Linden said.
  20. ^ Thanks, Ciaran, knowing you find it helpful... helps us! On a related note, if anyone reading this owns or knows a cool machinima theater, we want to get you showcased on the Destination Guide. See this for details.
  21. Ohai! Since the Month of Machinima begins in May (mmm),  The Linden Lab Editorial Team (including me) is looking for cool movie theaters to check out inworld, and consider for inclusion in our Destination Guide... so other Residents can come and enjoy! The one big thing to keep in mind is: LEGAL MOVIES ONLY like public domain or your own machinima — we don't want the MPAA bustin' down anyone's doors. :O So please share SLurls (what?), and/or if you prefer, submit directly to the DG. UPDATE: For the current list, check out http://secondlife.com/destinations/media/
  22. @Keli RL, what's that? Hehe, in RL I strive for minimal belongings, I've been converting what I can into digital forms. I always have a huge sigh of relief upon decluttering, or feel good giving unused stuff to thrift shops. Hopefully someone(s) will find a better use for that. @Darcie55 Ah yes! All those hunt treasures add up — think about what you really use regularly, your favorites. Actually, that brings to mind: I also have FAVE folders for stuff like attachments (like certain HUDs) I use across many outfits. I wish there was a one-click way to "star" items (as you can on various web services, like Gmail... or even the 5-star rating system that iTunes has), then hide unstarred stuff. That would approach inventory management from the other end but be quite complementary. That brings to mind an issue we come across a lot: I wish for it to be possible to browse inventory visually. Whether that's auto-generated previews like a floating 3D hologram (which seems very hard from the last time I asked), or even a way to link textures to folders so you could browse folders akin to iTunes album art, with picture previews of their contents. I know many creators already include a texture inside an outfit folder, showing a model wearing what's inside. The point is to obsolete the necessity to rez/wear things to find out what they are, which is disruptive if you've already got plans in motion. Thankfully, saving outfits helps you restore. @Juliette Let me know how it goes for you! What you mention about sorting by sim is a great one if you have different "modes" where you need different item sets ready. It kind of parallels the real-world mindset of switching gears as you transition from work -> home life, or even between multiple jobs. Most of us wear a variety of hats. I agree about filters, they haven't been changed in years but with the post-Viewer-2.x improvements for wearables, there should definitely be more fine-tuned options.
  23. Hey Penny, thanks for sharing. I like your use of depth-of-field and bloom/glow, both popular shader effects in games. Which games are you really enjoying right now? I'm going to be playing Mass Effect 2's Arrival after work! ME2 has some of the most gorgeous "spacey" atmospheres I've seen. When I'm in SL, I also sometimes like to simulate a similar look 'n' feel — your Camera Control HUD has helped with that. Gamers expect certain concepts when they come inworld. There are also some debug settings to minimize and control how glow looks, I think most begin with "RenderGlow"... One suggestion I have about using the official "Second Life" logo is to not collide the eye-in-hand with the words.
  24. Good gosh. I've moved this thread to Community Feedback since it's decidedly ON-TOPIC for this. No, we don't approve of our tools coming into work under the influence... This is like the community.secondlife.com equivalent of http://damnyouautocorrect.com
×
×
  • Create New...