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Bree Giffen

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Everything posted by Bree Giffen

  1. Yes, I can totally see SL having a free day! Especially if LL just foots the bill! Buyers win because they get free marketplace items. Sellers win because LL still pays them for the products. LL wins because somehow this will retain residents or get new people to join! :smileyvery-happy: It's a win, win, win situation!
  2. You can get a pair of Slink feet and then buy stockings that have appliers for Slink feet. You will need to get shoes that work w/ that brand. There are other feet available like Gos feet. You probably want to take a look at what is available for each brand.
  3. Anyone get something nice at the skin fair? I was playing with the mesh heads that are anime styled. Maybe I will get it just for fun. I was amazed at the long list of appliers that the different shops supported. SL is way too complicated.
  4. Stifling creative avatars is not the reason for trying to make SL2 avatar creation better. When you have obviously normal looking avatars walking around that are 9 feet tall... that's a problem. It works both ways. Normal people will all fall into standard human sized heights while people who want to look different will actually look different. I mean, do we really see any taller than average avatars? Let's say you want to make a towering Shaquille O'neal avatar. Good luck with that because he's just going to look like an average person w/ all the oversized normal people walking around. We need to create 'normal' in order to have deviation.
  5. Yeah, it's $600 or more that will prompt LL to send the IRS a 1099-misc. You'll get a copy too. $2,000 in a year will make LL send a 1099-k. Since LL doesn't have your tax information beforehand, they won't ask you for anything until they cross that threshold of payments.
  6. I wouldn't want draconian rules or height enforcers. I think just having a well thought out design in the avatar and building tools could gently coerce people into having a reasonable height and standard sized builds. I think there are people in-world who are trying to make a normal avatar but are getting the size wrong because of the faulty avatar creation design. Having a clearly visible height listed in the avatar creation tool is a start. Maybe a warning when you get too tall or too short during creation. Perhaps the tool can force people who are very tall to look lanky or very short to look child-like. I just don't want to see a normal looking avatar that is too tall or too short. With certain heights comes certain physical traits just as it is in real life. A smarter camera view would certainly help. Maybe having that, plus normal height avatars would encourage a more standard sizing in builds. Perhaps if LL provides a standard avatar sized mannequin and encourages everyone to build to one size? Ebbe did mention they are starting with the expert builders. I hope those builders can lead by example and provide correct life sized builds from the very start. Any more ideas?
  7. I've been thinking about the new SL coming out and in the interest of general discussion I would like to hear your thoughts on avatar and buildings/furniture sizing. In the current SL, we have oversizing issues caused by faults in the client and human nature. What do you think will be needed in the new SL that would keep avatar sizes in the normal range and what would be needed so that homes, furniture, etc also be kept in check?
  8. You would need a flask attached to your waist, a flask attached to your hand and a glass attached to your other hand. At first, only the waist flask is visible and hand attachments are invisible. Second, a script runs a flask grabbing animation that makes the waist flask invisible and the hand flask and glass visible. Third, the script runs a pouring animation. To show liquid pouring into the glass you could, 1. Not show it and let people assume it, 2. start a particle source to resemble liquid bring poured, 3. have invisible prims that look like liquid in flask and glass that turn visible on pour. Fourth, the script runs animation to return flask and makes hand flask invisible and waist flask visible. Fifth, script runs animation to drink from glass and turns it invisible. This is one way. There are many other ways to do it.
  9. I would just file a report without confronting them (just in case they're the type to come back with a new avatar to annoy you). Reporting someone doesn't automatically get them banned. Someone who works for LL will come out to make a judgement and do what is appropriate. They might ban or they might not. Definitely be the first person to make the report so that all the facts are reported correctly.
  10. I honestly didn't know if I used advanced lighting or not. I checked my settings and it looks like I do! I like shadows and you can't have shadows without the advanced lighting.
  11. I expect the revenue model of the new SL to be similar to the old SL where you can live for free but everything from goods, land and services will cost something. Merchants and land owners would still have to invest in their business. I don't think the new SL will offer only small improvements or be hobbled by a need for mobile usage. But, if that is ever the case, I would think that the revenue model would still be the same and would not expect any kind of subscription or initial payment. I honestly don't know why LL invested in High Fidelity. It seems like a dumb move for companies that are supposed to be competitors.
  12. I'd be more impressed if it was one pixel per Sim.
  13. Don't think too much. Just answer! I tried on some new mesh clothes that I just purchased with my alt. Then I logged out.
  14. Why would an advertiser want to pay for an ad that get seen for the 2-3 seconds it takes to teleport? The only way the ad would work is if LL were to increase the TP time. I'm sure everyone would appreciate that. Oh, It's Saturday! I guess this discussion has run it's course.
  15. I don't know how effective the ads would be. Teleports are fast and I zone out or switch to a browser (to the forums) until I am at the new location. How much money could they possibly make on such a thing? Would it even pay for itself or for a new developer or do you think throwing money at an existing LL developer would actually get measurable improvement?
  16. For me, it was when I was able to take an idea that existed solely in my head and create it in-world. If your idea was two cubes linked together then congrats.
  17. What is the current experience for new users? The volcano and the talking parrot?
  18. The high learning curve has been cited many times as the reason why many new people leave. Fixes have been tried in the past but... what you see now is what you get.
  19. Mesh never fits correctly. Regular mesh clothes are fine but underwear requires that you make your body match the specific sizes required. System undies please.
  20. Does the sim have existing stores? Does it look like they have spaces available for rent? Do they have any stores at all? If your store idea hinges completely on making a store on a particular sim, then checking w/ that sim's owner/manager is the first thing to do. If you can build this store on any sim, or are considering selling on the marketplace then you might want to explore making your products first. You may need linden$ to upload textures, animation, sounds, etc and it may take some time to create the products. You may want to pre-design your store as well. Just go to any public sandbox that allows scripting and try making some vendor signs. Maybe design some shelves. You also want to test your vendor signs and make sure that the permissions for your products are set up correctly. You may want to create a 2nd avatar to 'buy' your products and see exactly what your customer will get.
  21. Never experienced that myself but I was thinking it was because you were choosing a really large photo size. I found that if you check the box 'freeze frame' in your camera options, this causes the problem you are describing. Go to the top menu at world->snapshot or press ctrl-shift-s and uncheck the 'freeze frame' box. If you ever find yourself in the same situation, just press ctrl-shift-s to bring up the camera controls.
  22. 1. Turn off your AO (animation overrider) and test the bar again. Need to test if your AO is causing the poses to stop. 2. Add a loop in your script that replays the pose animation over and over on a timer. Assuming you have poses that are not looping animations. 3. Try finding poses that are looping animations. These should not stop until the avatar unsits or your script stops the animation.
  23. I think everyone here is confused. The OP is a girl because she is asking what type of skin is good for girls.
  24. I was walking in a sim once and noticed that the heart icon popped up. As I walked down the road a swarm of bees attacked me and stung me to death! It was some kind of bee security system.
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