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Sorina Garrigus

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Blog Comments posted by Sorina Garrigus

    Linden Lab's New CEO

    
    

    Now we have no money, just limited function tokens.  Now we have no ownership, just revokable limited licenses.....

     

    Jami Did you get censored or something? I saw the comment in my email and now its gone. But the revokable limited licences for linden currency isn't new. It wouldn't hold up in court for a second of course given they have clear inherent value and would be just as illegal for LL to take them away. Hopefully LL will rethink TOS in this and other matters to avoid unnessessary lawsuits. Not that LL should not have the right to discontinue business with an individual. They just need to have something in place where one could liquidate various financial assets and not seize the poker chip style linden currency, objects and land which have very clear inherent real world value. The market place demonstrates Linden currency has value pretty apparently given they take RL money or Linden Currency on purchases. The new CEO needs to look at TOS so it can be taken seriously in a legal setting. Writing TOS so you can seize various financial assets illegally for any or no reason needs to be rethought. As is its just the foundation for a class action waiting to happen

    Linden Lab's New CEO

    And yet, you will find no CEO that has more closely related experience to an open ended virtual world than someone with game experience. From multi-user, to software, to game/world-centric communities that outlast the popularity of any given game. This particular CEO also has experience with virtual goods and content creation.

    @ Dartagan

    I would say a perfect CEO for SL would have equal experience at a MMO like World of Warcraft, myspace/facebook, ebay and perhaps mayor of a small town somewhere. For content creation LL does very little of that themselves. When they try they seem to get a bit side tracked.

    Also you can't change the reality that Second Life is not a game by wanting the answer to be different. You contradicted yourself a bit and said it was and wasn't a game in the same breath. You were right when you said its a virtual world expressing many things which of course supports my open slate description. But a game being one of them isn't correct. It is very true there are various games within Second Life. RPGs, simple games of skill, arcades, bowling, Collectable Card Games, Board games card games, virtual sports etc. But these things aren't what SL is just parts of what's in it. I neck deep in the game industry in Second Life and I can say Second Life is definitely not a game. A game almost always has rules in order to win or progress, structure, points, leveling etc so on.

    For example say my RL town has a water slide theme park ther. Does that mean my town is a theme park. No its a town that has a waterslide park, it probably also has an art museum, a game room, some night clubs, various stores. But none of these individual things make it one thing. Now take the internet as a whole has games on it also but its not a game. I watch tv shows on hulu all the time but the internet isn't a tv. I read news on the internet but its not a newspaper.

    I realize some people treat SL as a game but that doesn't make it one. But I do agree reaching people on more familiar ground is good but if you market Second Life as a game and people come here and say how do I play this game there are no real answers. What could be done is strengthen RPG creators, game makers tool sets to boost those capabilities to create more viable games that can approach in quality of what they might be use to. But Marketing a "game" thats not a game as a game is doomed to failure.

    Linden Lab's New CEO

    @ Samuel

    Gaming development expertise doesn't Apply to SL outside of some technical issues. Gaming development is what some creators in Second Life do. Not Linden Labs. They just give people to the tools to do so. In my mind the focus should be improving said tools, have an open discussion with current creators on what could be done to improve the quality of various forms of SL entertainment, and no I don't think pose balls needs too much more help. They do just fine already. SL should level up the tools.

    Linden Lab's New CEO

    Words to remeber Rod: "Toto I don't think were in OZ anymore"

    Also

    If I could offer you only one tip for the future, customer service would be it.
    The long term benefits of customer service have been proved by scientists, whereas the rest of my advice has no basis more reliable than my own meandering experience...
    I will dispense this advice now.

    Enjoy the power and beauty of your avatar; oh nevermind; you will not understand the power and beauty of your avatar until they have derezed.

    Don't worry about the content; or worry, but know that worrying is as effective as trying to solve an algebra equation by chewing bubblegum.
    The real troubles in your Second life are apt to be things that never crossed your worried mind.
    The kind that blindside you at 4pm on some idle Tuesday.

    Do one thing everyday that scares you.

    Sing.

    Don't be reckless with other people's sims, don't put up with people who are reckless with yours.

    Floss.

    Don't waste your time on a bad viewer;
    Sometimes it's ahead,
    Most the time its behind.
    The code is long, and in the end, it's only useful if people use it.

    Remember the compliments you receive, forget the griefing;
    If you Succeed in doing this, tell me how.

    Keep your old love notecards, throw away your old bad policies.

    Stretch.

    Don't feel guilty if you don't know what you want to do with your Second Life.
    The most interesting avatarsI know didn't know in 2004 what they wanted to do with their Second lives, some of the most interesting ones from 2003 I know still don't.

    Get plenty of calcium.

    Be kind to your customers, you'll miss them when they're gone.

    Maybe you'll marry a furry, maybe you won't, maybe you'll have children avatars, maybe you won't, maybe you'll sell all your sims at $L 1 per Sq Meter, maybe you'll dance the funky chicken on your 75th wedding anniversary.
    Whatever you do, don't Congratulate yourself too much or berate yourself either.
    Your choices are half chance, so are everybody else's.
    Enjoy your avatar, Use it every way you can... Don't be afraid of it, or what other people Think of it,
    It's the greatest instrument you'll ever own...

    Dance... even if you have nowhere to do it but on a pole in Zindra.

    Read the directions, even if you don't follow them.

    Do NOT read beauty magazines, they will only make you feel ugly.

    Get to know your Lindens, you never know when they'll be gone for good.

    Be nice to your creators;
    They are the best link to Second Life's past and the people most likely to stick with you in the future.

    Understand that creators come and go, but for the precious few you should hold on.
    Work hard to bridge the gaps in communication and improve script features because the older you get, the more you need the creators you knew when you were young.

    Live in Zindra once, but leave before it makes you hard;
    Live in a PG sim once, but leave before it makes you soft.

    Travel.

    Accept certain inalienable truths, sims will lag, Escorts will Philander, People want to play Zyngo, you too will get old, and when you do you'll fantasize that when you were young land prices were reasonable, TOS was fair, people were free to gamble in the land of the free, and Lindens respected the Avatars that built Second Life.

    Respect your Avatars that build Second Life.

    Don't expect anyone else to support you.
    Maybe you have a trust fund, Maybe you have a wealthy spouse; but you never know when either one might run out.

    Don't mess too much with your prim hair, or by the time you're 40, it will look Phillip's.

    Be careful whose advice you buy, but, be patient with those who supply it. Advice is a form of nostalgia, dispensing it is a way of fishing the past from the disposal, wiping it off, painting over the ugly parts and recycling it for more than it's worth.

    But trust me on the customer service...

  1. I just watched the Torley video (Who apparently shops at the gap in Chernobyl) and the changes in part are good for people concerned about someone impersonating your friends though I can see noobs that are unaware falling for some griefing/hurassment attempts by others. But I don't see it resolving completely issues of content creators and other people that deal are in the virtual public eye one way or another. They should maybe make it so changing your name can't duplicate anyones original SL name. Or perhaps a way to request your name not be able to be copied. This issue is the SL rumor mill really doesn't rely on facts. They just see drama, they are excited by said drama and they relay and spread the drama to others.

    For a video demonstration of how this happens click the youtube link   

  2. Ceera and others  concerned with the abuse issue. Lamorna Proctor is working on a system for this problem. If LL doesn't have a strong system in place this will help. Basically anyone that has this device on their land it will boot them if they are impersonating a registered individual. It can be found on Zyngo Island. I am not sure if its live yet or what the status is but its something.

  3. Its up. hmmm considers getting the banning impersonators item at Zyngo Island.

    But again. For the of lag get the priorities straight. Work on the chassis and the wheels of the car and put down the turtle wax.

    1) I had to refund 2 people this week because of object delivery failures in vendors because there is no simple check sum abilities in scripts/SL infrastructure. Market place can fail just as easily without it.

    2) I tried to say something in chat of my own group and I couldn't get in to post anything. Fix group chat lag.

    3) Viewer 2 though a bit improved still has big UI issues, let alone its not a good tool for busy people in SL that might get multiple IMs. It's improving but it will probably hit version 3.0 before the big issues are dealed with.

    There are more but you get the idea. A nice tool for RPG sim goers and griefers alike is fine (at least one of those is fine) but maybe work on the engine and resecure the wheels before waxing the car that is SL

  4. To Maddie: There are others that like it but for me I prefer to be able to put windows where I find them more useful rather than locked down. At least they are undockable. I would like to see the option to have them always undocked. I have to send them back to the side bar. Also it would be nice if the sidebar could switch sides though I would almost always have it off if given that option. The Kirsten viewer can hide the side bar. As for clutter I find the side bar and the windows have more clutter or the appearances of clutter because of lack of transparencies hiding the screen. I also miss the old chat window with the tabs. Someone said that was still an option but I don't see it. Heck I had to hunt through the menu to find the mini maps. And for the life of me I can't find a way to turn off those annoying hover tips. It use to be in the menu but so much is hidden you can't find anything. Also I would love to see a different menu for right clicking. It's a pain having such a small menu. Before I was able to almost instintively get to what I needed with nice big buttons. Now you have to carefully scroll down to the pay option. If your doing that a lot say at a dollar store buying a bunch or playing skill games its a pain. But they are making some progress but I still think LL needs to look at third parties for inspiration more. Clearly they already have.

  5. Nice. We gone from Sam's Club Soda to Shasta cola. Good to see progress. Don't get me wrong I like Shasta, mostly because I am cheap and won't by a 2 liter for $1.49.

    But I see some features such as the sit down anywhere or undocking side bar features and its been credited to Snowstorm. Both were developed on third party viewers. It would be nice to give those credit for their hard work and innovations.  Like LOM said the Kirsten viewer did a lot of these things months ago. Emerald/Pheonix had sit anywhere and many more features for probably well over a year.

    To Hitomi: For a long time now LL had a release candidate viewer as an optional download though I haven't checked the download page recently. So LL has made viewers in the past available for general use with a disclaimer of course.

    To Rich D: I so agree the color scheme is HORRID. It looks like it was inspired by a combination of the matrix and stale pea soup. Reskining is nice but the default shouldn't be an eyesore.

    To Ari: I gave Imprudence a try after the Emerald Drama. It's fine but there are too many useful features in it and when Pheonix came out I went back to that. Also the Bleepity bleeps that were responsible for the drama are long gone and apparently off to terrorize other virtual worlds based on an email I got for being on their forum log. Also LL is satisfied with Pheonix.

    I will give 2.2 a try with an alt at least. Getting ruthed every time I try it with my main avatar gets rather old when I go back to my viewer I can get work done with. Hopefully they will fix that bug. It seems to affect my primary avatar more than my alts.

  6. Great to hear about groups. I had to create 3 different alts just to handle the groups I have now for business. An Increase has been a request since 2004 at least so better late than never we will have to go with.

    Hopefully the exploit and hurassment potentials have been addressed for Display names. If done wrong its just a LL supplied griefing tool ready to explode. Even if done right it will have those issues. I know of at least one person that developed a system in advance to help combat this kind of griefing issue.

    I will have to take a look at snowstorm see if its worth using. It would take a LOT  of changes to make it 2.0 worth using but sounds like some headway is being made. I still like to see vast improvements in making the interface much more inherently intuitive mostly for the sake of the noobs. Any common place every day usage in my book should be able to be figured out in seconds or with a tiny bit of looking. If one has to ask or google for answers like the current 2.0 it needs work.

    The bug I really want to see fixed is the ruthing of avatars that go back and forth. I got a conference IM from someone the other day in a panic because her old boyfriend became her new girl friend named Ruth. For me I get old huds attached when I go into 2.0, I get ruthed, and other issues. I will only check 2.0 changes with an alt I don't care as much about getting messed up. 

    Farewell, Avatars United

    Seems like a bad move. If there were other non SL users there it was a potential cross promotional tool. Also I am curious how the would facebookify SL. To me the simplest and most practical solution is have a Myspace like page people can create complete with blogs and such and just have the viewer access and display that. web based would be MUCH more practical. You can access it whe you can't get into SL. Maybe through ones Iphone or Ipad which can't log in. I can see some one finding out about some live music event while at RL work and head home to log in. That way you can access it from anywhere. I am in bed right now with my Ipad and could be hearing about an exciting event instead of writing this. By the way these forums/blogs don't work well with the iPad to post. A work around is to click the HTML button and then you can type.   Also why is LL working on facebookifying SL. Why not fix problems thAt are years old like group chat lag, adding check sum capabilities to server based vendors etc. It's great to move forward but are we forgetting about some very old issues that need to be addressed?

  7. User  hours are down. Less time inworld means users aren't as happy as they  were. If they are not here they do not use the services nor do they  spend money. The less time they spend in rentals the less useful those  rentals become.

    I agree that could be the case but  you have to consider the reduced use of bots with various camping bans and other marketing efforts banned that get exploited. That was a while back but I still see them but greatly reduced. Some places still have money balls and other marketing efforts to get people there that were banned that didn't get the memo though.

  8. I personally have no problem with bulk discounts. Say a landbarron owns over 500 sims they get some kind of price break and should. Buying in bulk isn't a new cost saving tactic. BUT those discounts need to be transparent and known and available to all instead of deals (metaphorically) made in back alleys. Look at mainland costs. The prices stop at a full sims worth. I asked once and they said that it just repeats. I see no reason to continue those prices for a sim costs on mainland on their prices lists say all the way up to 50 full sims worth of land.

  9. The L$ vs. the US dollar in mid-June that has since returned to typical levels.

    6 months ago I was selling at 260ish all the time sometimes lower. I was able to do that regularly for a couple years.Now it typically has been selling at 269ish -274ish and thats a price I had to wait for. I am trying to sell at 265 and its not selling.

    I would really like to see these reports not come from LL but some nonbiased third party that evaluates these things.

    But I do have to say at least for me games have been selling more frequently but I am suspecting its more to do with my current marketing tactic than anything else.

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