Jump to content

Min Barzane

Resident
  • Posts

    395
  • Joined

  • Last visited

Everything posted by Min Barzane

  1. Latest update on KCP vehicle script system is ment for mesh cars and bikes (that inicludes ower 32 prim physics system) I personaly tested KCP on fiew mesh cars and bikes and works awsome! I have absolutly no idea about what dificulties is Amethyst talking about in making mesh bikes/cars,especialy scripts vise,there is absolutly no difference between mesh and sculpted bikes whats so ewer building vise and scripting vise and i speak from expirinace,i make cars and bikes,sculpted and mesh ones alike. If you want good and reliable vehicle scripts get KCP,you wont regret it!
  2. Quoting forum guidelines and not ewen checking where massage is posted ,nice job helping and contributing Cyo,its in wanted and its in right place,not a spam! And its for a good cause!!!
  3. be more specific what are you looking for
  4. when uploading input 0 on med,low and lowest LOD boxes and pick lowest on physiscs tab
  5. http://blog.machinimatrix.org/category/mesh/
  6. http://www.annotoole.com/CMFF/ link for download for Chip Midnights templates,PSDs or http://www.robinwood.com/Catalog/Technical/SL-Tuts/SLPages/AVUVTemplates.html link for download for Robins templates,PSDs
  7. why bother making surfboard from prims when you have free full perm surfboard in Prefabrica,search Loki Dancer
  8. As Nyll sayed its explained on Jass site how to extract character shape as xml file you can use in blender and that's avatars shape that's not necessarily made by persone who extracts it (most ppl have bought shapes) and possibility of extraction is included in official LL viewer ,so no,its not base mesh,its exact duplicate of avatar shape you currently have on when you exporting it,bare bone ,naked,no clothes or hair but not necessarily your creation shape vise,so if LL incorporated it in viewer its not against TOS,atleast shape vise!
  9. if you want fast and strong sculpting tool use Sculpt studio,its inworld sculpting tool
  10. simple,go thru theese tutorals dedicated to SL mesh creation http://blog.machinimatrix.org/3d-creation/blender-meshes-trail/
  11. I might be dumb sugestion on SL forums but did you try one of TPV viewers?
  12. Min Barzane

    Stolen Mesh

    Merchant you mentioned that has ilegal mesh on MP isnt only one ,there are more.One ewen states that his item is open source and he can do what ewer he wants with it wich it is not,i personaly informed original creators about it. Item on MP: https://marketplace.secondlife.com/p/Tower-Bridge-64mt-3-prims-boxed-MESH/2633832 Original mesh: http://www.wirecase.com/free-3d-models/3d-tower-bridge_s-5_id-2887.html On site its clearly stated that mesh is not for comercial use or sale in ANNY form but merchnt states othervise. Other mesh items this merchant has are also rippofs. If this continues and LL doesnt make reporting of ilegal mesh easer we will see tons of items like that in SL and real creators will not survive,original creations will fall down to 0 becouse its not worth to invest time and effort to make it when some ppl who dont respect anything just convert downloaded mesh for SL and sell it as is with no effort invested whats so ewer!
  13. wrong,KCP advanced scripts have all of that and than some!
  14. you will fix bumpy edges if you flatten last 2 rows of vertecies together
  15. https://marketplace.secondlife.com/p/AD-Sport-FEMALE-Muscle-Creator-Kit/453003 same merchant has other muscule and skin shine effects addons on sale
  16. this is classic alpha texture issue,use non transparent textures and you will fix the problem!
  17. "Sculpted prims Creators Tools" is category made specialy for full perms sculpt kits for creators , "sculpted prims" is old category from XSL that is basicly same,its is confusing becouse both categories have same stuff ,sculpts for creators. If you make sculpts and sell tham on marketplace you can put them in anny of those categories and you wont make a mistake!
  18. you have to install import/export addon manualy ( copy/paste wpc_sculpty.beam file ) in import/export program folder! Its in C:\Program Files\wings3d_x.x.x\lib\wings-x.x.x\plugins\import_export Only way to make it work,installing it from program menu desnt work! Once you do that you should have import/export option for SL in wings3d Always use preset meshes for start or create sphere from 16x15,32x31,64x63 or 128x127 or you wont be able to export to SL sculpty (will get "Unsuported mesh size" error ) Do not add or remove anny vertecies or i wont work eather! basic do's and dont's you can find here http://wiki.secondlife.com/wiki/Sculpted_Prims_with_Wings_3D
  19. Welcome to SL Rod I am glad to see you enjoying yourself inworld and seeing SL as it is,from resident point of view! SL is awesome place and i hope you will make it even more awesome
  20. Tried,used for 2 minutes,got stuck,crashed,uninstalled!Just a nother useless lag hog viewer!Nothing changed,nothing fixxed! Sticking to 3rd party viewer untill forced to do othervise!
  21. Voice morpher was mainly intended for RP and fun,there are much more voice options for funny,creepy or just weird sounding voices than for gender changing! When you listen to someone who uses voice morpher (doesnt matter if its one integrated in to SL2 viewer or standalone program ) you will hear background noises that are distorted ewen if voice sounds perfect!That's why you can easy tell if its morphed voice or real deal! Just ask one you are talking to to turn on TV or play some music,if its distorted its voice morpher! Before LL integrated voice morphing in to the viewer there wore some good morphers,ewen free ones that you could easy make work with SL and change your voice so concept of changing voice is not something new,its older than SL is!Way older! There will always be ppl who will fall for it but in general its easy to see thru it! As with anny tool,program or addon there will always be ppl who will just have fun and enjoy it and there will also be ppl who will abuse it!
  22. That voice changer is pretty much worthless for gender changing! Sounds totally hilarious and totally easy to figure out.
  23. Join nudist sim and go butt naked! Rendering cost 0! Scripts have nothing to do with AVi rendering cost,they just make lag,nothing else! Prims in your attachments on other hand have wery mouch to do with AVi rendering cost,more prims higher is rendering cost! Add sculpted prims,flexy prims and its more than double cost than normal prim to render! HIgh resolution textures on prims also cost more than low resolution textures to render!Anny modification other than normal plain texture costs more and more! Shiny,glow,bump mapping! You do the math! Ruth,my fav 0 rendering cost Avatar!
  24. /me trys to figure out attachment point on RL "AVI" for sex hud and ewen more puzzled whit thout how to get out of mouselook IRL to use it at all
×
×
  • Create New...