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Jo Yardley

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Everything posted by Jo Yardley

  1. Our 1920s-30s-40s zone AND our 1950s-60s zone are now open to the public! Come check it out; http://maps.secondlife.com/secondlife/Time%20Portal/128/128/1932  
  2. There is such a station in The 1920s Berlin Project, only 2 platforms but big.
  3. This would be fantastic news but what about us poor colonials who are living on the far away islands in stead of good old mother mainland? We need more prims too, look at my hands, they start shaking if I don't get enough prims!
  4. Here on the SL forum? I barely use it. And my sim? I assume you mean 1920s Berlin, not Time Portal as this is the first post about that. But yes, of course, when I post, I post for a reason and that reason is usually to get people to hear something about one ofmy sims or to go read my blog. That is my job after all. Making sure your sim is a success and survives for over 7 years is hard work.
  5. Hello! I'm starting a new exciting project; Time Portal - Community for Time Travellers. A place where shops will sell the best in historic clothing and items from any era up to the 1960s, where you can live in historical buildings, where we have a club and theatre where you can enjoy historically themed shows and even a museum with historical exhibits. And of course, everything you see, from goods, buildings to entertainment, will be historically themed. It will truly become a community for Time Travellers and history lovers. You may be a Victorian Urchin living in a dirty old attic, your neighbour could be a 14th century princess living in a tower, while the guy living across the street enjoys walking around in his Roman armour. We've started fundraising and people from all over SL are coming to our teleport area to make donations. And I hope that the idea also appeals to you because we're looking for a good deal. For this new sim I need a grandfathered region or a regular region that I can grandfather. So that alone will cost $600. That is why I'm looking for a cheap region, or even better, a free one :) If you have a region you want to sell or donate, let me know your best price.
  6. There have been shops and malls in Second Life that had historical themes, where you could buy vintage, retro and antique stuff but often they catered to a rather specific era or sold things that weren’t quite authentic. Not that long ago my 1920s Berlin Project was neighboured with such a mall and it was nice for visitors to Berlin to have a place to go shopping nearby. But Berlin moved and that shopping sim has since vanished. My friend Sonatta Morales and I were without mainstores and we started thinking about setting up something new. So, coming to Second Life (right next to 1920s Berlin); Time Portal; Time Travel Community A sim that will not only offer you the chance to shop with some of the best vintage, retro and historical creators in Second Life but where you can also rent an apartment, visit a club, see a show at the theatre, watch a movie at the cinema or learn something new at constantly changing exhibits in the museum A place where shops will sell the best in historic clothing and items from any era up to the 1960s, where you can live in historical buildings, where we have a club and theatre where you can enjoy historically themed shows and even a museum with historical exhibits. And of course, everything you see, from goods, buildings to entertainment, will be historically themed. It will truly become a community for Time Travellers and history lovers. You may be a Victorian Urchin living in a dirty old attic, your neighbour could be a 14th century princess living in a tower, while the guy living across the street enjoys walking around in his Roman armour. Time Portal will not be a role-play sim (although it will of course be allowed), there won’t be a dress code, anyone will be welcome. You can listen to someone playing Live 17th century music at the theatre,rock ‘n roll by the jukebox at the 1950s diner, enjoy yourself at a 1940s dance in the hangar, learn something about Medieval architecture at the Bauhaus style museum or just hang out with a bunch of Victorian pickpockets. Try and imagine a city where Time Travellers live, shop and entertain themselves in-between time travelling and you’ll get an idea of what Time Portal will be like. Time Portal will be build and managed by me, Jo Yardley, builder and manager of the 1920s Berlin project, a sim that has been successful for over 7 years and won’t be going anywhere anytime soon. And I won’t do it alone, my team of admins, advisors, event organisers, entertainers and performers from 1920 Berlin will also help out, all experienced people who know what they are doing and will make sure Time Portal will be a safe, fun place with plenty of customer service for visitors and tenants. We are preparing Time Portal now, funds are gathered to buy the region and if everything goes well we’ll be able to start building next month. We’re accepting applications for shopkeepers now. If you sell good, authentic items or clothes from the stone age up to the 1960s, let me know! And if you build and sell authentic and historically accurate buildings, also get in touch. We’ll be filling the sim up with buildings from different eras. BUT as everyone in Second Life knows; buying a new or even second hand region, investing in a pile of buildings, props and furniture, and then grandfathering it to make sure you can keep paying the tier, costs a bundle of money. Hundreds of real non virtual dollars. To finance this new sim we’ve decided to ask for help. We’re starting the fundraising today! To help Time Portal become reality you can help us by visiting our Fundraising display outside the gate where we hope to open Time Portal, you can find it by clicking HERE. You can make a donation in the donation meter (and get a free toy Tardis!) there but you can also support the Time Portal sim by buying some of the wonderful items on offer there! One of Second Life’s best vintage designers Sonatta Morales has an amazing offer; Buy 4 unique, custom made dresses (original mesh) before they become available to the general public and get a unique black and gold evening gown and jewellery for free! This gown will ONLY be sold as part of the Time Portal fundraising and will not be sold afterwards! So if you’ve wanted to own an extremely rare Sonatta Morales dress, this is your chance. We're also selling other clothes, posters and interesting items around the time travel theme. And all the proceeds for these sales goes to the buying and building of our Time Portal sim! So if you want the community & shopping area for time travellers to become reality in Second Life, come on over, make a donation or buy one of our special items! Make sure you follow this blog and join us on Twitter &Facebook to stay up to date with the latest news. 
  7. As mentioned on the SL VR facebook page ( https://www.facebook.com/secondlifeVR ) you can use your CV1 in SL but not with the official viewer; http://www.hypergridbusiness.com/2016/07/second-life-ends-rift-support-ctrlaltstudio-steps-up/
  8. Oh that, that is all old news. Sansar will be opening to those who registered next month and to the general public by the end of the year if all goes well. I thought you meant Ebbe was looking into something for SL. I think a simplified SL HMD viewer might still work. One that concentrates on letting you look around, (voice) chat and move around but nothing else. Looking around SL with a HMD is an amazing experience I would love to repeat, even with lower framerate. I spend most of my time (hours) simply in apartments chatting with friends, really didn't expect to run and fly across region after region without any lag.
  9. Monti Messmer wrote: I read a post that LL Ceo will look into VR and a special viewer but if that ever makes it into the release state, god knows. Monti Where did you read this?
  10. I understand the desire for privacy but this is not going to work. People need to be able to cam round for many reasons and do so, not just to spy on you. And even if they are spying on you, sometimes they need to do that too. If you run a sim with rules now and then you simply need to check if visitors to your sim are following those rules, and running your avatar to them every time someone visits is not something I am willing to do. What might be a good option is to be able to set parcels to extra privacy, so that people can't see avatars inside that parcel if they aren't inside it themselves. Right now this option already exists but cutting your region into lots of tiny parcels makes it very difficult to keep track of visitor numbers, to check of who's rezzing what, etc. Because for some reason you can't get a list of prim users in the entire region, just per parcel. And with this option even sim owners and admins cant see what is happening in these parcels and sometimes they just have to.
  11. Ebbe Linden wrote: Jo Yardley wrote: I know LL is thinking about changning the region options in SL, wanting to offer more different kinds of region to buy in stead of just one giant one. I would like to know if you're thinking about lowering or removing the setup fees for regions and homesteads. I know 1000 bucks is a lot of money to let users keep but I am sure it would also encourage more people to buy (new) regions. In general we will lower the cost of land. In SL?
  12. DistortedDreams wrote: Will we ever see an improved/quicker cashout/processing credit system? Yes, during the interview he did with us at SL12B, he mentioned that the goal ultimately is to make cashouts a lot faster. The last thing you said about cashing out. You’ve said before that you want to speed that up. [do you have] any idea when this is going to happen, or how is the progress to that? [0:04:39] The progress is good. We’ve now managed to automate a lot of things so that we can see what percentage we would be willing to pay out rapidly in an automated fashion. We’re still tuning the rules as to who we would trust to pay out; to make sure that we’re 100% certain that people who would be paid out should be paid out. And we continue to increase that percentage by continuing to dial the rules and make tweaks, When we get to a significant enough percentage, then we should be able to start automating the process as well. not just the data saying we could, but we actually will pay out. I don’t have a date for exactly when we can turn that on; but it’s our goal for the vast majority of people that we have a trusted relationship with, to be able to pay within 24 hours or something. I mean, there’s obviously external processes a well, that we’re not 100% in control of; but on our end, when someone clicks the button that says, “I want to be paid out”, we hope to, within 24 hours, to be able to automatically say, “start the process”, and then like I say, there’s actually some external dependencies for how quickly that actually takes place. http://modemworld.me/2015/06/27/sl12b-ebbe-altberg-on-second-life-sansar-transcript-and-video/
  13. Will the windlight in Sansar setup be comparable to SL? Choose a light setting for your land, manipulate it and make your own options? Or will it be better and have more options, for instance, will there be system build weather? If we are able to make it rain and snow, I'll scream. It would mean we could get rid of complicated primmy and often laggy weather systems that are generally prims with water pictures or emitters. But I guess it will be complicated to make rain that automatically doesn't rain inside buildings. Either way, what will the weather be like in Sansar? And will there be 24 hour day cycles? Sorry, couldn't resist.
  14. I know LL is thinking about changning the region options in SL, wanting to offer more different kinds of region to buy in stead of just one giant one. I would like to know if you're thinking about lowering or removing the setup fees for regions and homesteads. I know 1000 bucks is a lot of money to let users keep but I am sure it would also encourage more people to buy (new) regions.
  15. I'm trying to imagine what 1920s Berlin will look like in Sansar. So we'll get more, cheaper land, but what will it look like? Will we get a blob of land surrounded by sea or by other people's land? Will the water be fluid? So for instance, the land is dry, and I can dig as deep as I want and there won't be any water, unless I dig a channel to the sea and link it to the hole. Or if you choose a water source to start at the top of a mountain, it will automatically flow down to the lowest point in the sim. If we get that we can have so much fun building rivers, waterfalls, dikes and then cleaning up after we accidentally delete part of a levy and flood the city.
  16. When will we get the 24 hour day cycles? Sorry, couldn't resist
  17. I rarely leave my sim, I don't shop, I am only a member of one community. Yet I am very happy to get more groups because those 42 were very easily filled. I think we have almost 20 just for our sim alone.
  18. Guess its just getting a lot of traffic I'll try again later.
  19. Sorry for being late to the party. I build 1920s Berlin to scale 1:1, sort of. I had to make a few concessions here and there but generally it is a sim that suits prim scale avatars rather well. My avatar is 6ft prim scale and so are many of the people who live here and well, it does work, rather well. I wouldn't change it back and dislike visiting palces where everything is gigantic. We have a busy community, all our (80+) houses and apartments have been pretty much fully rented for years and the sim has been doing well for over 5 years. I actually just rebuild the bar, the most important place in the city to make it even smaller and lower the ceiling; Yes, I do have the back of my head in the frame, not quite the way I would like it, but it works, better than flying fat behind and above me looking over my shoulder. No matter what system you preer, yuou always have to get used to it and accept it, takes some time but I had that with the general giant settings and wouldnt go back. I can see where I am going and don't bump into stuff, unless I'm drunk. The ideal solution would be mouseview but for some reason SL removes many of the buttons and options we actually need all the time when you go into that view. Anyway, if it didn't work, so many people wouldn't downsize their avatars, change their camera positions or spend time in 1920s Berlin, and quite a few do. Either way, going for prim scale still has so many bonusses that it is worth any inconvenience it may have. I can fit a lot more into one region, I can build to scale (fun and easy), I feel more immersed, I can explore places and feel they are like the RL place, etc, etc.' It may not work for you but that doesn't mean it doesn't work.
  20. Maybe its just me, but the box thing doesn't seem to be working. Every time I try posting an idea (I've got 32483249327846 of them), I get send to a sign in page and after that I end up on the Help page. No idea if my message has been received, no email notification. So if it is working, my first suggestion would be to add a nice clear obvious 'Message received' notification and then send back to the suggestion page.
  21. Great blog! I've shared your link on the Oculus Rift & Second Life facebook page; https://www.facebook.com/oculuslife And you may enjoy a trip to 1920s Berlin, we have an Oculus test area there and if you visit the city (in 1920s clothes) you'll find a build to scale city and every day at 2pm we're having drinks at the Biergarten. http://secondlife.com/destination/oculus-rift-real-scale-test-area
  22. SL is all about entertainment and joy. Just because in a few years probably something comes along to replace TV's completely, are you going to throw your current tv away and stop watching it completey? No. In SL you pay for nothing, its all fake, its all pixels. You pay to be entertained and you are. I spend money in SL so I can have fun today and now. I watched a movie last week and you know what, in about a year I will probably not watch it again... so is that money thrown away? No, I enjoyed the movie. I've been here for 5 years, enjoying every day and am going to continue till they pull the plug, which will be when SL starts making a loss and that will NEVER be if YOU decide to stay. I am excited about SL2 and want to give it a go, but if you and your friends stick around and keep a few regions going, that tier will probably be enough to let LL decide to keep SL running on a server for a few more years.
  23. In case you've missed it; SL2 is scheduled to go into beta next year and public in 2016; http://joyardley.wordpress.com/2014/06/24/second-life-2-scheduled-for-2016-launch/
  24. Just in case you missed it; Earlier today Ebbe Altberg (CEO of Linden Lab) let slip that they are working on a new virtual world. Here is the statement I received; Linden Lab is working on a next generation virtual world that will be in the spirit of Second Life, an open world where users have incredible power to create anything they can imagine and content creators are king. This is a significant focus for Linden Lab, and we are actively hiring to help with this ambitious effort. We believe that there is a massive opportunity ahead to carry on the spirit of Second Life while leveraging the significant technological advancements that have occurred since its creation, as well as our unparalleled experience as the provider of the most successful user-created virtual world ever. The next generation virtual world will go far beyond what is possible with Second Life, and we don’t want to constrain our development by setting backward compatibility with Second Life as an absolute requirement from the start. That doesn’t mean you necessarily won’t be able to bring parts of your Second Life over, just that our priority in building the next generation platform is to create an incredible experience and enable stunningly high-quality creativity, rather than ensuring that everything could work seamlessly with everything created over Second Life’s 11 year history. Does this mean we’re giving up on Second Life? Absolutely not. It is thanks to the Second Life community that our virtual world today is without question the best there is, and after 11 years we certainly have no intention of abandoning our users nor the virtual world they continually fill with their astounding creativity. Second Life has many years ahead of it, and in addition to improvements and new developments specifically for Second Life, we think that much of the work we do for the next generation project will also be beneficial for Second Life. It’s still very early days for this new project, and as we forge ahead in creating the next generation virtual world, we’ll share as much as we can. If we had one message to share with Second Life users about this new project at this point, it would be: don’t panic, get excited! Again, Second Life isn’t going away, nor are we ceasing our work to improve it. But, we’re also working on something that we think will truly fulfill the promise of virtual worlds that few people understand as well as Second Life users. Ebbe has been answering questions and you can read more here on my blog; http://joyardley.wordpress.com/
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