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Adam Spark

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Posts posted by Adam Spark

  1. Oct. 26th, 2006. 8 days earlier, Second Life registered its 1 millionth account. I saw a Reuters news video clip and decided to give it a try. They had a location in-world at the time.

    This is going to sound like a rant on todays Second Life. Its not intended to be. I still love it, but the OP did bring back some very fond memories I have, besides my experiences running a business way earlier than I had business doing LOL (I'm back in business now):

    Raiding freebies at New Citizens Incorporated

    Spending EVERY Wednesday here on the forums because the grid was down for maintenance

    Accidentally teleporting into somebody's house and making a friend, as Second Life was a community back then. Try doing that today and see how long before the security orb teleports you home, assuming there aren't ban lines preventing you from getting there in the first place. No I am not suggesting we all go invade homes. But in 2007 people didn't get uptight about it happening by mistake.

    People actually logged in cause they liked being around other residents.

    There were no cliques.

    Businesses realized that their success was actually dependant, in large part, on the success of the industry as a whole. Clubs actually wanted other clubs to do well.

    • Like 5
  2. On 6/27/2019 at 7:16 AM, Evangeline Arcadia said:

    I've heard the line of thought mentioned here and there that before Mesh, when Prims were used to create objects and clothing, there was more variety, more 'creativity', but also maybe more possibility for anyone to create in SL (I'm talking mainly about items to sell inworld or on the Marketplace).

    For example, with the steps creators now need to go through to create clothing in SL it appears a greater skill set is needed compared to learning to use prims to create, so I wonder if it actually inhibits people creating for SL (i.e. you need learn a 3D modelling program, learn rigging, and also have to create for a number of different mesh bodies, not just the standard avatar, plus others skills I may not be aware of) . I'm not saying it definitely does, I'm wondering if this is true.

    Sure, before there was some learning curve to in order to build well with prims , but to me this is far less steep ( and maybe daunting for some) and involved than having to learn 3D modelling and rigging. If this theory is correct, then that may lead to fewer creators, and therefore potentially less variety. This seems to me to be true, just by what I see on the marketplace and inworld (but that could just be my tastes). In Prim days, because you could so easily rez prims and get to creating right there inworld, I would guess that more people were likely to give it a go. Of course, nothing to stop anyone doing so now, but in terms of selling items to others I think it's far more challenging in competitive terms because Mesh is better for land impact, and maybe because of realism etc. But I accept this may be a misconception,  and would like to hear others thoughts and perspectives on this.

    I'm not knocking Mesh as such. In terms of reduction of land impact, and I think probably the ability to create more 'realistic' items, I think Mesh is great. I only ever buy stuff that's low LI now. If I were to see a mesh house that's say less than 25LI and a similar one I like that's made from prims that's 100LI or more, I know which one I'm gonna get:). 

    It's possible that the introduction of Mesh has brought more creators to SL (those who had the 3D skills or background), which offsets the loss of creators who don't learn the skills and stop making new items for SL.

    What do you think?

    • Does the greater skill set that comes with Mesh mean less people are creating for SL? If not, why do you think so?
    • Is another impact that there is less variety of objects created for SL? If not, why don't you think so?
    • Do you think there isn't much difference now compared to 'Prim' days, just a different set of creators plus those who transitioned to Mesh?

     

    I don't know if it has stifled creativity. I would say with the advent of builder kits - which lets face it, a lot of creators are using these days - things are pretty much settling back to the prim days at least to some degree. I think this is especially true for clothing (Full disclosure: I use kits. I come up with ideas and do texturing. I am not a mesh builder. Speaking for myself, kits are the only reason I do mesh currently, though I do hope to master Blender eventually).

    People are still producing non-mesh, so I don't know how many have stopped creating altogether that would still be here without mesh.

    I will never agree with anyone who says that it hasn't stifled the community, though. The beauty of prim building remains collaboration in-world. Teaching a Second Life resident to build with prims is an experience. Watching builds come to life is an experience. Helping them come to life when a friend needs it is an experience. All three are lost on mesh.

    The prim counts, however, make me forgive that... to a degree.

    • Like 3
  3. 3 hours ago, Osa Engawa said:

    I don’t understand how exclusive access to Premium content is supposed to be a selling point for anyone. Obviously I, as a free user, have never seen this content, so how do I know if I’ll like it? And there’s plenty of user created content that I can (and do) pay a premium (in lindens) for that does not require a fancy special account. Also every bit of LL created content I have seen has not really impressed me so I don’t know why this should be any different.

    One potential benefit is the fact that there are only paid users there. You won't encounter newbies, and you probably won't encounter griefers. One thing I did enjoy while on premium was access to premium sandboxes. They tended to be far less cluttered and ugly a work space. Content areas in my opinion are much less a selling point, but I would consider it a bonus if I did find something I liked.

    • Like 1
  4. Obviously this answer is dependant on price. If they up the price, I expect more. But to get $10 USD a month from me?

    $400L per week

    Unlimited groups (Well, I'll SETTLE for this being restricted to premium. This is a basic function in my mind, and if I am a premium user who owns a group, I am negatively impacted every time a user cannot join because they have no space. Anything more than $10 a month and please let me add to my group anyone and everyone who wishes to be there. Oh, and nobody needs to tell me of the technological challenges of this. That's LL's responsibility to fix).

    The premium sandbox access is a feature I would enjoy.

    The extended support they have already.

    The preferred access and access to premium only places and events is fair

    Message cap increase is reasonable

    Transaction history - While I'd like to see 45 days basic at least, I'll take 90 as reasonable for premium

    A linden home or a 1024 I can do what I like with is beyond fair.

    Voice morphing and premium gifts I could do without.

    I would pay more for things like:

    - Untaxed business on marketplace

    - a Region (I'd pay $50 per month for this, but not three figures per month. I don't judge anyone for dropping four figures a year on a region in SL, just don't even try explaining it to me)

    • Like 1
  5. 41 minutes ago, ItHadToComeToThis said:

    Opinion : “Hm, I really am unsure regarding the costs involved in changing ones name. I wonder what reasons the lab must have for this objectionable behaviour”

    Adam : “Charging for....WHAT TYPE OF HOLY FRITTERY THAT WONT AFFECT ME IS GOING ON HERE!!! I AM OFFENDED AND VIOLATED AND THOU SHALT NEVER HAVE MY MONEY!!! okay okay you can have it BUT ONLY FOR TIER!!”

    The former is light years closer to what I said than the latter and you know it.

  6. 3 minutes ago, CoffeeDujour said:

    Those sinks, not payments to LL.

    The L$ is removed from the economy in the same magical way LL add L$ to the economy with stipend's or game rewards

    They are still payments. Buying L's costs money. The more L's I spend, the more I need to buy. The money goes into the system, making it more valuable for LL.

  7. 25 minutes ago, Theresa Tennyson said:

    Like where you asked for it here?

    And said you didn't want to pay for it here?

     

    I only stated a gripe with the price tag, not the return of last names. I have asked for the latter.

    All I am saying here is that I would love to have this feature as a basic feature that doesn't add to the expense of SL. It won't be, and I'm cool with that. I'm cool with anything and everything LL does, because at the end of the day its up to me how I use it to my advantage.

    That does not, or should not, preclude me from being disappointed and stating said disappointment for the purpose of feedback.

    • Like 2
  8. 2 hours ago, Alyona Su said:

    Yah, yah~nods, nods~ "Because entitlement attitude is a thing." @Adam Spark gonna loves you! Even though he is NOT the target customer for this feature and is not forced to use and pay for it, he still complains about it. Go figure.

    Very true, though also not necessarily. I have been Alyona Su since the beginning. My alt has been Alyona Chernov since even before the beginning (it's my original) - I made that account when I didn't really know what I wanted and I didn't want to go through each of the alphabet list and the loads of names in each. Hahahah SO, yeah - looking to change her name, mostly because I'm tired of it - and that one is my roleplay character (and I'm not a fan of Display Names). Just saying. :)

    You say I have an entitlement attitude for complaining and you freely admit you don't like display names, all in the same post.

    All I am doing is voicing my opinion folks. Not an expectation. If I expected it, I'd merely be asking for it, wouldn't I?

  9. 6 hours ago, Theresa Tennyson said:

    You probably have a shirt or house already and you definitely have an avatar already. By your reasoning, why would you pay for a different one?

    Because of the mere pennies cost? I'll pay $1000L to change my name, gladly. Not $30 USD, though.

    • Haha 1
  10. 32 minutes ago, steeljane42 said:

    You never played any mmos, did you? The account services usually include name changes, server transfers and similar things. And even in games which are made with such features in mind, without 1.5 decades worth of spaghetti code (like in SL) and doing some of those operations is literally just running a script that changes a flag in the database, it still costs 20$ to 50$ for some of those services. If you see no need or value in those, you can, you know, just not buy it. Same for the name change whenever it'll be available. But some people and not just "Residents" might want it, so why not let them buy it and support the company in doing so?

    And if speak about "value" on the big scale, then all you have here; land, clothes, avatars, vehicles and whatever has any value to you, might be completely useless for someone else, yet you probably paid some (or even a lot) for it through the years in SL. In the end it's just pixels anyway, the important part is to enjoy yourself and your time in SL. I know that whenever I'll finally be able to change the name on my "main", I'll enjoy that time a tiny bit more, so for me it's worth it.

    Yeah, sure, I'd like if LL made first name change cheaper or even free, who wouldn't? For example PSN (Sony) recently added this feature too, also after over a decade+ long wait. First change is free, all others are 10$ for non PSPlus subscribers and 5$ for PSPlus users. But it's not the end of the world if much smaller company like LL would ask for more than that.

    I have played mmos. The fact that they do it too is not a justification for me to like it. I never paid them for it either. As for "let them buy it", my opinion doesn't preclude anyone from doing anything.

    My point about value is this: When I get a shirt, or a house, or an avatar, it is something I didn't have that lets me look a certain way or do something. I have a name already, even if I have interest in changing it.

    I guess my biggest gripe was this. I have been pleading for years for a basic return to first name/last name. It used to be free. It used to be just the way it works. Thats what I have requested. Thats what I feel the community has requested for years. Not this paid extra.

    • Like 1
  11. 1 hour ago, ItHadToComeToThis said:

    By god you are right. How dare they...a company of all things...try to make a little extra money so they can keep the lights on for a few years longer. Never mind that those pesky enhancements they keep releasing such as EEP, Bakes on Mesh and Animesh require hours of paid coding and development. Never mind that they are trying to make up the short fall in the other various financial cuts they have made to things such as land. But you are 100% right, how dare they make you Adam Spark (the f are you btw?) pay for name change. No other game/world/experience does that....oh wait...

     

    It really isn't, I am glad you can tell the difference on that btw I was starting to worry. However let me elaborate..

     

    ..what it is is a whole different name that better reflects your identity and allows you to be part of a larger less connected family. And if you are a resident you get a Spanky shiny new last name to go along with it. It allows couples to change their surname to a shared one to further their commitment to one another. It allows families in SL to all go under a single surname. It allows those avatars who haven't the creativity to think up something original to finally change their names from EhBibble123123 etc etc etc blah blah flog a dead donkey blah. AND it makes linden lab a little money on the side to go toward funding all of the new stuff they keep releasing. Go Lab!

     

    You are looking at it from too narrow a view point. I get that you feel absolutely violated by the labs sneaky underhanded charges and that you have you to come to the forum with a triumphal sense of derring do to set the record straight, demand justice and burn your jock strap. But..you seem to labouring under the impression that this name change only exists to give avatars a last name. It doesn't. You can change either your first name, your last name, or both. You can even change your base resident name to another resident name from what I gather. You could change yours to Madam Spark, don taffeta and strut about in heels whipping the house boy if you so did wish. Dealers choice!

     

    I sure hope that when I wake up in the morning my boobs will be bigger and my third nipple will have finally vanished and the masses will finally stop referring to me as "Triple Tit Witch" but sadly we don't always get what we want.

     

    Ya know I could go into a whole spiel here about the lab being a company, needing to turn a profit, investors to satisfy, staff to pay, increases in costs to make up for decreases in other areas, increased operating costs over the years and the decrease in population over the last decade, net profits, net loss etc etc but...I fear it would be lost on you so I will end with this...

    Chill child

    All I will say to this is I have advocated for many price increases due to my understanding of the business. I would love to see increases across the board in exchange for lower land costs. I don't feel violated by their charges, because quite frankly I don't see any justification for paying for a name change and therefore won't. I'll save my money for things of value like tier.

    The purpose of these forums is to voice opinion. I did that. That is all.

    Chill child.

    • Like 1
  12. 11 minutes ago, LittleMe Jewell said:

    It doesn't matter.  It is not uncommon for companies to charge for the research and development and testing costs associated with doing a special project requested by and likely only to be used by a subset of their customers. 

    Likely only to be used by a subset of their customers because of the price tag associated.

    Make me pay for the value you are returning to me. Don't make me pay for your investments in the improvement of your product. That's your responsibility.

    Let me put it to you this way. There is a number of use cases for changing your name. Maybe you made a spelling mistake. Maybe you want your partners last name (looks like that won't be a use case here thanks to the limited set of last names, but thats another rant). Maybe you've thought of a better one. Maybe its for roleplay purposes.

    Taking two minutes out of your day to make the name change for the purposes I listed above is easily justified.

    Taking 30 bucks out of your wallet to do so, when you already have a name? Not so much.

    • Like 2
  13. 1 minute ago, LittleMe Jewell said:

    And Oz did mention that even with the fee, if people started changing too frequently, they might put a forced time limit on it - like the display name stuff.

    Given the number of development and testing hours that will ultimately be consumed for this particular project, I think a fee to help recoup some of that is valid.  They have all sorts of fees that are charged to the people using the service -- land fees, cash out fees, etc... -- so I think it is perfectly valid to have the people that actually use the service help pay for the project costs.

    In some ways, I can even see making it a Premium perk - especially since one of their goal is to get more Premium signups. 

    Forgive any ignorance, but did they hire developers for this project specifically or are they paying the same employees they would be paying anyway to do other things?

    • Like 1
  14. 1 minute ago, LittleMe Jewell said:

    Way back when they first talked about this, they stated that you would have to be Premium in order to do the name change -- so there is that fee -- and then it would cost roughly $25-35 US for each time you wanted to do the name change.  

    The payment is primarily to discourage folks from doing it too often as it will cause a rippling effect throughout everything on the server. I imagine part of it is also to help recoup some of the cost that LL is putting out in doing the project at all,  especially given that it now is involving a whole lot more work than originally planned -- heck, developers aren't cheap, after all. 

    I definitely support them wanting to charge that much for it - for both of the reasons noted above.  I don't necessarily support the Premium requirement.  I also think that everyone with a last name of Resident should be give one freebie so they can get a last name.

    The payment to discourage is a poor excuse when you can make it impossible to change it too often (We can't update our freebie display names more than once a week. Linden Lab has made that technically impossible).

    • Like 2
  15. Pay to change a name? Seriously? Why would I pay to replace something with equal function? Its not a phone with a better camera and more storage space. I understand paying for land. I understand paying for group space. I understand paying for sales on the marketplace. You give Linden Lab money, you receive functionality you otherwise would not have.

    But on top of asking me to pay way too much for land, you'll ask me to pay for something I already have?

    I sure hope its under 5 bucks or a couple thousand Linden dollars.

    If it really is because of the servers having to update everything - which they will or won't no matter the financial windfall, so forgive me for not buying that - then put us in a queue when we order a new name and make us wait for them to be processed in a smooth manner. But for the love of God don't make us pay for this.

    • Like 2
  16. 3 minutes ago, Selene Gregoire said:

    Unless LL can completely cure avatar bake fails the Library is necessary in order to be able to fix your avatar because you may need to use one of the starters to fix the issue.

    Valid point and I probably don't really think of this because of a decade of not many problems with bake fails. However, a system of requesting or sending a default avatar when this happens (or merely defaulting to one that can be removed after the fact ) has to be feasible.

    • Thanks 1
  17. 4 minutes ago, Fox Wijaya said:

    at 1 ...would only hit the creators that sell on MP
    at 2 could be a option
    at 3 you cán already hide your library
    at 4 .. yep could be really adding something
    at 5 ..i'd go for only cash out for premiums, perhaps premium light, but reinstate the groups for basics, but take this ability to the higher level.
    at 6 think this will go against several TAX laws, when you can buy/sell L$ anonymous, laundering is around the corner waiting.

    #1 - Some things will always only hit so many users. It doesn't have to hit everyone to affect everyone. It would be designed to help Linden Lab offset some of the lost revenue of lowering land costs, thus it would affect everyone by allowing them to enjoy cheaper land.

    #3 You can hide it from your view but you cannot delete it from your inventory. Minor change but I'd make it.

    #6 Hence stricter identity requirements or paid subscriptions to allow for cashouts. Not sure but there has to be a way to do it and still satisfy tax laws.

  18. 7 hours ago, Grumpity Linden said:

    I'd like to point something out, because I understand that it's really not obvious. There's a lot of conversation about people with basic accounts spending just as much or more than the cost of premium.  That's awesome, and you can chose how to spend your money!  However, not all the money you spend in SL is equal to LL. When you buy L$, you're buying them on the LindeX, from another resident.

    Linden Lab takes $1.49 fee, regardless of how much you spend.

    When you spend L$5000 on the marketplace, Linden Lab takes 5% of that, not the full amount.  The rest goes to the creator.

    When you spend it inworld, we take none of it (however, the store owner pays us for land - either directly or through a landlord).  OF COURSE we want our creator community to thrive. We have been jumping through regulatory hoops year after year to make sure that Second Life continues to be a place where you can make money and not just spend money - and this has come at a cost, which, unfortunately, we are partially passing on to those who are making money in SL.  

    All of these things, while valid points, are changeable as determined by you as a company. And the fact that you don't get every dollar I spend is not my fault and not a reason I should pay extra to be treated equal. You as a company designed it this way. My money goes into the system, making it more valuable.

    • Like 2
  19. If I were Linden Lab:

    I would take on the onus of fixing problems. If its "too hard to fix", I wouldn't resign myself to that excuse. I'd fix it, say that was hard and move on. I sure would not limit the experience for my customers to account for what I couldn't fix. I'd find a buyer willing and able to fix it before doing that. It wouldn't be on my customers to make up for what I couldn't make work. Not on my watch.

    I would end the days of paying 4 figures a year for land. Linden Lab will tell you (cause they have said it already on these forums) that they couldn't reduce land costs as much as they did last year. In reality, they can do whatever they want. They could pay us to take their land tomorrow if they wanted to do it and make it work. What they are really saying is they think it would hurt their bottom line too much. Well, the volume of sales would skyrocket if land became available for 50 bucks a month with $99 startup fee, the number of people pulling out of land ownership for economic reasons would plummet, the amount of abandoned land polluting and devaluing the world would plummet, the amount of bad publicity due to rising costs elsewhere would plummet, land tier would plummet, more people could afford premium membership, and the community would just be a happier place. Hmmmm, are you sure you folks can't do that @Grumpity Linden? Do you really think there isn't a market for $50 a month regions that wouldn't match up with or surpass how things are today economically?

    I would change how groups function. Land rights would not rely on groups. I would move land roles to white lists in about land, or revamped version of it. Or alternatively, I would create two subgroup categories. Land and commerce/communication. Each group type would have its own set of tools, capabilities and roles. I would limit users to 45 of each until *I* figured out how to make an unlimited number of groups work, as I would be responsible for that, not my customers. Once I figured it out, whether it took me a week or 15 years, I would remove the limit.

    I would increase the MP tax on sales from 5% to 10%. This sounds like a bitter pill to swallow in today's structure, but it would prove to be just fine if land was less than $100 a month.

    I would increase the upload cost slightly, and maybe increased bulk uploads significantly.

    I would make Library items removable. Send me a default avatar if I request it or try to default my avatar for whatever reason.

    I would experiment with whether a LL supported mesh creation tool was feasible.

    Lastly I would create a premium lite that allowed cashouts, and a free account that did not. No more than $5 a month. I might even think about doing two free account types, one with cashouts and more indentity verification and one without. Major fraud fix.

    I would create Linden Dollar gift cards in the same vein as Gift Visas and iTunes cards and experiment with other avenues of buying linden dollars (usage of gift visas as one example).

    • Like 2
  20. 1 hour ago, NonVoxSedVotum said:

    I've been reading through this thread and the overall sense I get : entitlement. You all know that LL is a business first and foremost, but consider this : SL is NOT a necessity for you to exist in the world. If your biggest gripe is group slots and stipend amount or SL fees you live a pretty cushy life, even if you don't' believe so.  You either pay up or you move along, this is how life works-virtual or otherwise. No one is forced to make a living in SL or even use it, it's all a choice. You (we) are not entitled to anything. Your RL budget and financial limits are of no concern to anyone but you.

    It does not matter if you are on a fixed income or you have a zillion dollars in the bank, things cost money. When you can't afford the things, you do without them until you can.  You really think whinging on this forum is going to change any of that? I don't care if you've been in SL since they opened the doors or 5 minutes, you pay or you move along. End of.

    And yes this is a new account I made because I would rather not make myself a target by posting with my years old account, because people can be really extra like that.

    You pay or move along?! I guess every company on the planet should stop soliciting feedback from their paying customers, then. We aren't entitled to these changes not happening, but we are entitled to the ability to express our displeasure.

    • Like 9
  21. 2 hours ago, Sweet Valentine said:

    if you are making money to buy things, pay rent shop for fun things then yes i think anyone making a profit in Sl should be premium its not fair that free folks to make money and do nothing to cover the costs of having a business there...and im not taking about shopping for clothes or home decorating things that is my opinion...its how a real life business works also

    @Sweet ValentineWhat about those who buy linden dollars on a regular basis and work their tails off doing jobs in Second Life (providing a service that contributes to the community is as valuable as money if not more so) for the lindens that they in turn spend and give to those who do business?

    Yes, there are freeloaders in Second Life. Not all basic account users are among them.

    Without basic accounts, business owners wouldn't have an audience worth talking about. I'm tired of the notion that we don't have the right to as much of the basic experience as premium members. We pay for the service too, with our time, our talents, and yes our hard earned money.

    • Like 4
    • Thanks 1
  22. - Facelights that light up a room. If your skin needs it, get a better designed skin.

    - The lack of community that used to exist in SL. Now, its cliques and everyone else off in their own little corner. I once made a friend by accidently teleporting into their home. Now if you are in their draw distance, chances are you are a nuisance to them.

    - When premium account holders (and LL for that matter) forget that free account holders spend money in here and quite frankly, demand for virtual goods and services in SL would drop to lethal lows without us. We are all customers here. Even those that never pay a dime are supplying demand for products being sold, are earning the lindens to spend by working in SL, and deserve more respect for their contribution to the grid. They also are potentially future premium account holders, and the perfect target audience to advertise premium accounts to. Second Life would not survive without free accounts.

    - Group limits

    - Mesh and the lack of a LL supported and offered Mesh creation tool.

    - The idea that Second Life and real life are two different things.

    • Thanks 1
  23. 49 minutes ago, Blueray Darkes said:

    From what I know most people want Events to die out, they are not doing SL any good at all. In fact they are killing creativity and have over-saturated the market, less events would mean creators would be more likely to sell items.

    I don't think that refers to shopping events. I think it refers to a change in the way events like live music are advertised. Maybe an update to the events calendar or something that will reduce reliance on groups to advertise them.

    • Like 2
  24. 8 hours ago, Grumpity Linden said:

     

    • Land prices:  Full estates get ~$20/mo reduction in price. For the first time we are also reducing GF/BD region pricing.  This is not a frivolous gift to the 1%. This has real and proven effects on the rents many more pay. 
       
    • Premium prices are going up on June 24.  Starting June 3 and until June 24,  Premium accounts have 3 weeks to pre-pay an additional cycle of premium at the old rates.  Best deal is, of course, prepaying for annual regardless of your current level. We hope you can take advantage of it. If you’re paying quarterly today, you can continue as quarterly. We will no longer offer it to new premium signups.  With the new prices, VAT will be charged on monthly and quarterly but not annual (of course only in the countries where VAT applies)
    • We’re not lowering limits out of spite, groups really are quite a strain on our back end for a variety of painful historical reasons, including overloading group functionality instead of having other tools.  This subject alone is worth a novel liberally sprinkled with tears. So anyway, we don’t hate basic users, and in fact we work hard to retain our free-to-play offering as one of the most generous across many industries. But yes, no big surprise, we do want to nudge active residents to become subscribers, because we think it’s a great value, and - as many have noted - we’re also running a business. But no, we're not shutting our doors to non-premium residents. Rumors of our insanity and villainy have been slightly exaggerated.  

    With all due respect and appreciation for the work you have done that positively affects everyone, I am kind of sick of premium being treated like the only way one pays for their experience in Second Life. Just because I choose when and how much to spend on Linden Dollars does not mean I have not paid for the right to expect better than this. If groups are such a difficulty on the servers, isn't the onus on the company to make them not a difficulty? Figure out how to solve these problems - don't restrict our usage. Maybe groups need a face lift? Maybe the land access tools need to be updated as to not rely on groups? Maybe land needs its own special group offering that does not have some of the communication tools that are currently in every group? Maybe consumer/customer-based groups can be offered without land tools?

    And remember this - What a free user cannot do impacts premium members. If a premium member owns a group, they are impacted by the number of folks that have room to join it.

    Can we all just be classified and treated as your customers instead of constantly being divided up into basic users and premium users. Basic users, while not entirely, ARE paying for your product.

    • Like 10
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